Journal of Urist the Red, 1st Granite, 516.A dwarf who calls himself Andreus has gathered the six of us to go with him on a mission to tame the Blueness of Malodors.
(there's also a farmer)He claims to have some experience in dealing with this type of environment, but I doubt his words.
This is a terrible place.
I outlined the location of our wagon on the next z-level.
The "beach" is naught but rock and most of the surface vegetation is dead. I feel this dwarf will be the death of us all, bringing us to a place such as this.
2nd GraniteAndreus told me today that I was in charge of "setting up" our new home, whatever that means. I asked him where my pick was and he pointed to a lump of copper ore in the wagon.
Asshole. I told Felcis and Turkey to set up a smelter and Spanner volunteered to man it. We have some tin so we can make bronze, and there's a horn silver boulder underneath one of the wine barrels, so Spanner can have a nice heavy hammer.
1st SlateSpanner and I have carved out a small area underground to serve as a makeshift dormitory/dining room. Currently we're setting up a bridge over the entrance. We're also digging out an area for farming, which we'll flood from the ocean via lever-linked door.
The fishing seems to be good.
20th SlateImagine if you would that the expedition's overseer went down to the farming area with a pick and a determined expression. You hear a door open, and a dwarf mining. You fall asleep.
When you wake up, you see the overseer standing next to your bed, completely drenched in water from head to toe. He tells you that the farming area no longer needs flooding. This is what Turkey XIV experienced.I'm a moron who forgot about water pressure and had to swim out of the farms. The farm area must now be drained instead of flooded.
Perhaps we can drain it into another farming room (or two).