Turn 0: Beginnings
Current Location: Somewhere in what used to be Spain.
Most of you were travellers passing through the territory of a despotic tyrant who took power recently in a bloody coup. As a result of his xenophobia against demigods (which is actually pretty rare) and his rumored insanity, he decided to have random people captured and forced to fight in the gladiator pits. Unfortunately, whatever random method he uses, it targets normal humans, and occasionally other sentient non-humans.
However or wherever you got here, you 6 are in what appears to be small prison, strangely the other cells seem to be empty and you are all in a single large cell. Apart from the four (visible) cell blocks, there is a hallway through the middle of the cell block, one end is blocked by the stone masonry of the prision, at the other end, you guys can see a bored looking guard. near the guard, you can see a door, but can't quite make out the text on it. Theres also bits of junk littering the cell floor, I guess they don't clean very well around here. All of your inventory, except for your clothes, was taken and stashed into the prisions armory.
Alethe
Health: Excellent
Inventory: Greek style travelling clothes.
Drex
Health: Maximum
Inventory: none (you don't wear clothes, do you?)
Arngrim
Health: Max
Inventory: Leather, Norse style clothing, has a big fur cloak.
Tharin
Health: You are one healthy demi-coyote.
Inventory: Native american style leather trousers, leather vest.
Torc
Health: Your inner fire is at maximum.
Inventory: Travellers clothes
Neberhar
Health: Maximum.
Inventory: Thin silk and linen travelling clothes.
Let me know if you want a wardrobe change for your character. I think this is a good start. As for anything you would actually have had, don't worry, I have a plan for that stuff.