After reading through the game again, I've come to some further conclusions:
JanusTwoFace worries the hell out of me. He was the second vote on Org, in addition to being helpful, so he's either town or
perfectly positioned scum. It's probably paranoid to worry so much about the second, but this is mafia after all.
Archangel has been more helpful than I thought- he had a fair amount of content earlier in day one. It doesn't change the fact that he's been lurking a ton lately, but he had actual conversation going on earlier, and my claim that my last post was greater than all of his combined is patently false.
ToonyMan is scummier than I thought. His back-and-forth with Mr.Person, followed by claiming it was Mr.Person who liked to "drag simple arguments out," composes the majority of his activity. Not only is he not helpful, he's incomprehensible when he does post. Almost Org-like.
It's slightly strengthened the suspicion I had that Solifuge is unhelpful town rather than scum, but otherwise it's just informed me that there's one more scum out there than I thought. Hence, it's indirectly strengthened the need to expand my search.
Why? I thought the exact opposite with Mr.Person winding up dead. And how many scum do you think are out there? I'd expect three in a game this size, plus maybe one more third party.
Lonewolf proved that town can make bizarre, nonsensical statements for no particular reason. More importantly, the notion that if nothing's happening you don't need to participate is unfortunately common, even amongst town, and his attack on me seemed like it could have been out of anger at me for threatening to lynch him and/or desperation to look useful. It seemed a bit too brazen for clever scum, so I'm leaning towards useless town.
He's still firmly in the No Big Loss pile, but I get the feeling he's not outright scum.
JanusTwoFace, you've been pressuring lurkers a lot, but haven't been doing much actual scumhunting. This post seems like a change of pace, but why such a focus on lurkers earlier? I understand why they're bad, I just don't understand why you didn't seem to focus on much of anything else.
Why does everyone always say that?
Most of your activity has indeed been pressuring lurkers. You've gone after other things, certainly, but most of that has been somewhat vague, or just mentioning something rather than an outright attack or question.
That said, you do seem to have been doing more than I thought, so I guess it got swallowed up by the prevalence of your lurker pressuring.
Oh, it also doesn't help when half the players are borderline lurkers or worse in most games anymore...
Yeah, I know what you mean.
As for scum numbers, I expect there's three scum (two now) and one (former) third party. I had thought Lonewolf was one of the scum, however, meaning there's two still out there, rather than just the one I was thinking.
NINJA:
As for Irony, what about my playstyle has changed that made you shift from "he's the scummiest of the scumburgers" to "he's just unhelpful". I notice it's the exact same progression you made after pressuring Org. It's not that I'm suspicious, but I must inquire as to the inner workings of you brain there.
Nothing changed about your playstyle, I just thought about it more and decided your behavior was too audacious to be scum, and had excuses in each case. Not good excuses, but reasons why they were bad town moves moreso than a convoluted scum play.
Incidentally, it's not the same progression as Org. My feelings on Org were essentially the same as you might feel towards a lurker- he has the potential to stop pulling garbage and be useful, but if it comes down to it, he's useful or he's gotta go. On a related note, you're still in that category.
Eduren, why did you decide to rez the first townie you could?