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Author Topic: the ultimate explosives challenge.  (Read 1557 times)

iceball3

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the ultimate explosives challenge.
« on: July 22, 2010, 08:34:23 pm »

this may be impossible to acclompish without incredible modding, but imagine you hit an enemy so hard that it explodes. so hard in fact, its body parts fling away and strike a npc so hard, it causes them to explode, and et cetera. the hole idea of this is to chain on enemies stricken down. the very furthest this sequence has ever made it as far as i know is the one in the "Whats happening in your adventure" thread where a CHILD punched an adventurers head of and in the process, killed a wolf with the flying head.
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Rumrusher

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Re: the ultimate explosives challenge.
« Reply #1 on: July 22, 2010, 09:11:12 pm »

dang I thought this was a how to make the ultimate bomb where one see if one could craft a adventurer reaction that can kill someone in one hit.

something about taking a container and filling it with syndrome filled liquid that will boil instantly when crafted(or add a bonfire to the container for timed explosion).
if you want a falcon punch try the falcon punch thread. I think I made a reaction that would make it possible for any creature to knock the anyone a good distance.
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blackmagechill

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Re: the ultimate explosives challenge.
« Reply #2 on: July 22, 2010, 09:52:53 pm »

Make a dummy vermin, with a lot of parts made out of stone, give it severonbreaks and internal temp 0. This should make it explode and fire shrapnel while doing nothing to you because the backpack doesn't adhere to physics.
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Quietust

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Re: the ultimate explosives challenge.
« Reply #3 on: July 22, 2010, 10:56:49 pm »

Make a dummy vermin, with a lot of parts made out of stone, give it severonbreaks and internal temp 0. This should make it explode and fire shrapnel while doing nothing to you because the backpack doesn't adhere to physics.

[SEVERONBREAKS] no longer exists in 0.31.
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iceball3

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Re: the ultimate explosives challenge.
« Reply #4 on: July 23, 2010, 01:02:42 am »

so no more exploding?
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blackmagechill

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Re: the ultimate explosives challenge.
« Reply #5 on: July 23, 2010, 10:11:55 am »

So is there any tag like it that would cause this? Or could we do a metal that has no impact resistance.
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Funk

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Re: the ultimate explosives challenge.
« Reply #6 on: July 23, 2010, 11:39:11 am »

i have had foes how spines have shattered how feet where forced from the ground and bodys smashed agenst walls before one blow of my heros.

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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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oidip

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Re: the ultimate explosives challenge.
« Reply #7 on: July 23, 2010, 02:10:36 pm »

"Whats happening in your adventure" thread where a CHILD punched an adventurers head of and in the process, killed a wolf with the flying head.

Whoop whoop go my head!
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