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Author Topic: [ISG] Adventure Guy! - Epilogue  (Read 520118 times)

RAM

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Re: Adventure Guy! - Final Round 16.20: Endgame.
« Reply #2235 on: February 17, 2011, 01:48:24 am »

Couldn't something orbit around the ship, or at lest the access plank, it wouldn't be travelling very quickly mind...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Cecilff2

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Re: Adventure Guy! - Final Round 16.20: Endgame.
« Reply #2236 on: February 17, 2011, 11:57:19 am »

Go for the eyes!  Cut him in the eyes!
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There comes a time when you must take off the soft, furry slippers of a boy and put on the shoes of a man.
Unless of course they don't fit properly and your feet blister up like bubble wrap.
Oh ho ho, but don't try to return the shoes, because they won't take them back once you've worn them.
Especially if that fat pig Tony is at the desk.

Zako

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Re: Adventure Guy! - Final Round 16.20: Endgame.
« Reply #2237 on: February 17, 2011, 12:20:59 pm »

No! The key to our victory is in our use of the enviroment. He is superior in terms of sheer power, but we have lateral thinking on our side!

Flip over the side of the ramp with one hand and use the momentum to boot him off with both feet!
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Ultimuh

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Re: Adventure Guy! - Final Round 16.20: Endgame.
« Reply #2238 on: February 17, 2011, 12:23:19 pm »

WHat if we took all theese choises and put them in an awesome combo?
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Retro

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Re: Adventure Guy! - Final Round 16.20: Endgame.
« Reply #2239 on: February 17, 2011, 03:24:18 pm »

Won't be doing the update for a little while still. Meanwhiles, just keep in mind that commands like "stab him in the face" aren't guaranteed to work, and only translate to "attempt to stab him in the face," the results varying depending on how Gentleman responds.

Armok

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Re: Adventure Guy! - Final Round 16.20: Endgame.
« Reply #2240 on: February 17, 2011, 04:18:58 pm »

STABSTABSTABSTABSTABSTABSTABSTABSTABSTABSTABSTABSTABSTABSTAB
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Cecilff2

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Re: Adventure Guy! - Final Round 16.20: Endgame.
« Reply #2241 on: February 17, 2011, 04:21:18 pm »

Actually...

Attempt to hit his head memory panel with stovebrand
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There comes a time when you must take off the soft, furry slippers of a boy and put on the shoes of a man.
Unless of course they don't fit properly and your feet blister up like bubble wrap.
Oh ho ho, but don't try to return the shoes, because they won't take them back once you've worn them.
Especially if that fat pig Tony is at the desk.

eerr

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Re: Adventure Guy! - Final Round 16.20: Endgame.
« Reply #2242 on: February 17, 2011, 04:23:17 pm »

Retreat, Then if he's still on the bottom, take a flying leap right over him!

We will have VICTORY.
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mnjiman

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Re: Adventure Guy! - Final Round 16.20: Endgame.
« Reply #2243 on: February 17, 2011, 04:24:54 pm »

Retreat, Then if he's still on the bottom, take a flying leap right over him!

We will have VICTORY.

We should focus on regaining our footing before doing anything else. At the moment, we are laying on our back.
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I was thinking more along the lines of this legendary champion, all clad in dented and dinged up steel plate, his blood-drenched axe slung over his back, a notch in the handle for every enemy that saw the swing of that blade as the last sight they ever saw, a battered shield strapped over his arm... and a fluffy, pink stuffed hippo hidden discretely in his breastplate.

eerr

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Re: Adventure Guy! - Final Round 16.20: Endgame.
« Reply #2244 on: February 17, 2011, 04:25:55 pm »

Actually, We have an entire bottle of whiskey.

What better revenge to be had, than soaking gentleman in whiskey for the kill?
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Ultimuh

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Re: Adventure Guy! - Final Round 16.20: Endgame.
« Reply #2245 on: February 17, 2011, 04:30:18 pm »

Actually, We have an entire bottle of whiskey.

What better revenge to be had, than soaking gentleman in whiskey for the kill?

So we wait for an oppurtunity to smash it in his face, and then we proceed to attempt on stabbing him in what appears to be weak points on his face?
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Re: Adventure Guy! - Final Round 16.20: Endgame.
« Reply #2246 on: February 17, 2011, 04:39:01 pm »

Actually, We have an entire bottle of whiskey.

Whiskey bottle was drunk months ago, broken in half a little later, and was thrown at Skree during the recent battle. No longer in the inventory.

Though, to be fair, I haven't given you guys an inventory update lately, so here's what you've got:



A spare arm, a spare leg, an empty tin of oil, Le's skull, a cracked egg, a dead bird, Les' ID card, the eyedol, an auxbot mechanism, the music box, two locker keys, Skree's hat, two coins, a ball of cord, and a partially used tin of Dapper Dan Men's Pomade.

Keep in mind actions that use items are a little slower than other actions as you have to retrieve them from your bag.

Armok

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Re: Adventure Guy! - Final Round 16.20: Endgame.
« Reply #2247 on: February 17, 2011, 04:42:42 pm »

Are the eggs still gooey inside? throw them at his face as a distraction!
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Ultimuh

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Re: Adventure Guy! - Final Round 16.20: Endgame.
« Reply #2248 on: February 17, 2011, 04:51:35 pm »

If only that tin of oil was atleast partially full..
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Retro

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Re: Adventure Guy! - Final Round 16.21: Endgame.
« Reply #2249 on: February 18, 2011, 01:57:51 am »

Stabilize ourselves on the platform so we ourselves do not get thrown/ripped off the edge



You quickly stand up and take a step back, not wanting to be within his reach. Stovebrand remains firmly in your grip. You certainly don’t want to lose it now.

Gentleman giggles. “What, you don’t wanna play? I thought you liked games. You and your pet had so much fun together that I just had to see what all the fuss was about! Don’t let me down now!

kick him before using our sword to stab the Robot Gentlemen in the face, this way he could attempt to cut off our foot allowing us time for another opening to attack.



You move to kick him, but he intercepts your foot with his claw. As expected; you've packed a spare. You bring the sword around while he’s pre-occupied.

Stab him, right in the face.
Go for the eyes!  Cut him in the eyes!



Gentleman crushes your foot, but you are able to stab downwards with your sword, ignoring the pain. You are quick, but not as quick as you’d hoped. Instead of hitting the exposed internals, Gentleman moves so that your sword misses its intended target—instead hitting his other eye, cracking the monocle.



GRAAAAAH!

The damaged eye explodes, ripping apart the casing around it.

Flip over the side of the ramp with one hand and use the momentum to boot him off with both feet!



You dramatically flip yourself after him to take advantage of his moment of weakness. But you are not fast enough.

“NO!!!!!! I WILL NOT BE DEFEATED BY SOME LESSER ROBOT!!!”



Just as you connect with him, he pushes off from the ramp, and the two of you go flying off away from the ship.



Gentleman shreds across your chest and through your arm. What’s left of it begins to float in the other direction, its grip still firmly on Stovebrand’s handle.

“Not so tough without your sword are you ARE YOU ARE YOU?!” he screams at you madly. “You are nobody to me! Do you understand that?? YOU ARE NOTHING!!!!!”
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