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Author Topic: Icebeard (sucession game) Settle the ice wastes  (Read 5093 times)

Yaddy1

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Re: Icebeard (sucession game) Settle the ice wastes
« Reply #15 on: July 22, 2010, 12:58:19 pm »

Alright here's the first update.
(The images look a little weird because I'm playing windowed)

1st of Granite

Well here I am in this frozen forest, surrounded by convicts and running low on supplies. What did I do to deserve this? All I did was attempt to steal the king's crown. Not like I killed anybody. Anyway cause I'm just a likable guy they choose me to be expedition leader. Course I don't know much about running a fort so I made Lucus manager, broker and bookkeeper. He's better with numbers than I am. It's really cold out here so the first thing I'm ordering done is a shelter dug into the mountain. Lucus tells me that we'll need a depot later so I'm making our entrance big enough for a depot to go there later.



4th of Granite

Well we've been pretty lucky so far. Nothing more dangerous than a jaguar has been spotted and the jaguar's far away. None the less I'm telling Darius to keep his axe with him at all times just in case. Wouldn't want our little camp getting caught unawares. I've started construction of workshops so we can make some decent rooms for ourselves. After traveling all this way I'm sick of sleeping in the snow.



8th of Granite

Well the workshops done and I'm telling the carpenter to make a bed for each of us. I'm also telling the miners to go looking for some much needed stone.


9th of Granite

Damn! I forgot about the aquifer! The miners assure me that they can get past it easily. They better be able to! We need stone! We ain't elves!

10th of Granite

Damn! The miners drowned! I'm not sure what the hell they thought they were doing, but they channeled the ground from beneath themselves, fell into the aquifer and drowned! Now we're stuck without picks for a whole year! And even worse Lucas was one of the miners. A fine start to a fortress!



11th of Granite

Well because of the unfortunate accident the miners never got around to digging out rooms, so I'm telling everyone to get to work on building surface houses. I can't believe it but we are going to have to live like humans until the caravan gets here in the fall. Also with Lucas dead I've assumed every important position in the fort, except commander of the militia. I'll leave that to the warsmith.

12th of Granite

Saw a lungfish crawl by today. Reminded me of how our settlement was struggling.

13th of Granite

Man do I hate Eclipsetail. He is always so smug the way he talks. Yesterday I heard him blaming me for the deaths of the miners. My fault!? How the hell was it my fault! They channeled the bloody ground out from under their own bloody feet!



16th of Granite

Alright the base of the house is done. Now we need to work on the roof.



25th of Granite

Well the house is finally finished. No door. No floor. But at least there's somewhere to sleep.



28th of Granite

Ye Gods. When standing in the entrance to the fortress you can smell the miners decaying. This is a terrible blow to morale. Strangely enough Dariush is still happy. Then again he does call himself the warsmith.



Sorry, but I've screwed everything up already. Then again, no miners means more Fun.
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Dariush

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Re: Icebeard (sucession game) Settle the ice wastes
« Reply #16 on: July 22, 2010, 01:05:08 pm »

Ten days in... and 2/7th of the population is just gone?... I LIKE IT!

Lucus Casius

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Re: Icebeard (sucession game) Settle the ice wastes
« Reply #17 on: July 22, 2010, 01:12:23 pm »

Redorf me as Lucus II when the first migrants show up. 

Also, BLURGKGGLUGLUBBGLUB.
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Geb

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Re: Icebeard (sucession game) Settle the ice wastes
« Reply #18 on: July 22, 2010, 02:20:44 pm »

Sigh...

I lasted less than two weeks before drowning? You'll get better results if you use stairs instead of channelling ramps to go down. Stairs give you a chance to see down before dropping into it, not that it'll do us much good now.

Replacement dwarf please, when possible. When migrants come, give one of them animal trainer and trapper labours and name them Tannen.
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Yaddy1

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Re: Icebeard (sucession game) Settle the ice wastes
« Reply #19 on: July 22, 2010, 06:04:31 pm »

Actually I used stairs until I hit the aquifer. I then had to use channels so it would be open to the outside air and freeze. However I foolishly designated things in the wrong order, creating the catastrophe that happened. And yes as soon as migrants come you'll both be redorfed.
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Yaddy1

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Re: Icebeard (sucession game) Settle the ice wastes
« Reply #20 on: July 23, 2010, 11:48:38 am »

3rd of Slate

The house is now nearing done. It has a door and a floor and enough beds for us all to sleep in. All it needs now is a chest for us to store our belongings in.

7th of Slate

Andreus surprised me today with an incredible chest. This is just what we need to lighten up, especially since the smell from the miners still lingers in the main hall.



8th of Slate

Before we can do anything more Andreus needs to be given more time to gather wood. Until that's done there's not much to do.



9th of Slate

Andreus has reported that the leopard is uncomfortably close to his woodcutting area. I told him he was lucky it wasn't a zombie leopard and to get back to work.

13th of Slate

Andreus informs me that enough wood has been gathered. I guess next we'll build a dining hall in one of the two unused caverns. We definitely need a hospital in the other, but I think the dining room needs to go first due to steadily worsening morale.

15th of Slate

The beds here might not be as nice as those of the mountain home, but they're far nicer than sleeping in the snow!



17th of Slate

Today I found Kalrirr, the mason, in the entrance hall crying. She was upset because of her friend Lucas's death. She was mostly upset because he didn't get a proper burial. Guess she's one of the religious types because I, personally, couldn't care less if, after I died, I rotted in a ditch. Anyway hope she feels better soon. Thankfully everyone else seems pretty upbeat.



20th of Slate

The dining room is done. I'll probably add two more chairs but it's now functional. At least I won't hear Eclipsetail moaning about the lack of chairs anymore.



22th of Slate

Since Andreus is out cutting wood, I'm going to try my hand at carpentry. We'll see how the chair's I'm making turn out...

25th of Slate

Not too badly actually. On a side note Andreus is complaining about the jaguar again. I told him to man up.

28th of Slate

My new chairs are in the dining room and now I've told Kalrirr to design a trade depot. Now that she has some engineering to do I hope she stops moping around. It's rather upsetting to the others.



1st of Felsite

The trade depot's done and I was right. The joy of engineering managed to cheer Kalrirr up a bit. Also I've told Andreus to get to work on the furniture needed for a hospital. Of course without stone we'll have no traction benches but that's one luxury we'll have to do without.



3rd of Felsite

A snow storm? That's just what our fort needs! Morale is low enough as is! I'm gonna try to keep people indoors to prevent frostbite and unhappiness but then again listening to me doesn't seem to be these people's strong-suit.



4th of Felsite

The jaguar is right outside the fortress! I'm ordering the Warsmith to kill it but I'm afraid that he may fail. If the Warsmith dies than we are truly doomed.



5th of Felsite

The Warsmith ran out of the fortress yelling at the top of his lungs and swinging his axe around over his head. The jaguar took the hint and ran away.



7th of Felsite

People are complaining about not being able to go outside so I might as well let them. After all I mostly banned the outside to help morale.

9th of Felsite

Wait a minute...since when was the leopard giant?

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Dariush

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Re: Icebeard (sucession game) Settle the ice wastes
« Reply #21 on: July 23, 2010, 11:59:53 am »

How are you planning to recover the picks?

Kalrirr

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Re: Icebeard (sucession game) Settle the ice wastes
« Reply #22 on: July 23, 2010, 12:00:54 pm »

How are you planning to recover the picks?

He'll have to wait for a migration or traders. Great going so far! :D
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Geb

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Re: Icebeard (sucession game) Settle the ice wastes
« Reply #23 on: July 23, 2010, 12:03:36 pm »

In theory it should easily be possible to pump water out of a flooded aquifer pit faster than it pours in, leaving it dry enough to recover items. That plan does rather rely on there being somewhere to pump the water to though... for which you need miners. Whoops.
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Dariush

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Re: Icebeard (sucession game) Settle the ice wastes
« Reply #24 on: July 23, 2010, 12:05:32 pm »

In theory it should easily be possible to pump water out of a flooded aquifer pit faster than it pours in, leaving it dry enough to recover items. That plan does rather rely on there being somewhere to pump the water to though... for which you need miners. Whoops.
Why not simply let it into the fortress? there seems plenty of space, and even if this plan fails, the water won't freeze and will be able to drain back into aquifer.

Geb

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Re: Icebeard (sucession game) Settle the ice wastes
« Reply #25 on: July 23, 2010, 12:11:00 pm »

I can't tell from the screenshots how deep down our corpses are. If it's only one layer down from the main fort then it could work. You could even dismantle the depot and build some walls to stop the pump operator from being washed away or drowned, and channel all the water outside.
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Dariush

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Re: Icebeard (sucession game) Settle the ice wastes
« Reply #26 on: July 23, 2010, 12:26:08 pm »

If the corridor is one tile-wide, it won't wash operator down; on the downside, it will be pretty hard both to build and dismantle the pump; the water can't be washed outside because it will freeze and we'll get seriously stuck with ice instead of entrance and without picks :(

Yaddy1

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Re: Icebeard (sucession game) Settle the ice wastes
« Reply #27 on: July 23, 2010, 04:12:45 pm »

It's actually pretty far down. 3 z-levels I think?
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Yaddy1

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Re: Icebeard (sucession game) Settle the ice wastes
« Reply #28 on: July 25, 2010, 05:27:01 pm »

Sorry I haven't done an update yet. I'll have one up tomorrow.
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LINKedup

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Re: Icebeard (sucession game) Settle the ice wastes
« Reply #29 on: July 25, 2010, 09:47:56 pm »

I like how this fortress started out with things going south on the first post. Its foreshadowing at its best.
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