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Author Topic: Paranatural Monster Defence(work in progress, 2 slots) The demons aproach  (Read 16203 times)

Neyvn

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Re: Paranatural Monster Defence(work in progress, free slots available)
« Reply #15 on: July 14, 2010, 10:22:34 pm »

Modified my post
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

wolfchild

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Re: Paranatural Monster Defence
« Reply #16 on: July 14, 2010, 10:24:42 pm »

With classes do we get the Perks for free or are they limited to that class, (Guessing Limited)
With the Flaws, are they taken straight away and we get the PP from it.

You can get any of the general perks, and classes work like the other one, they give you an initial benifit and unlock perks and flaws
can only have one class (subclasses notwithstanding) and you can take flaws whenever you like, but you cant just remove them if you have the pp

Also, open to flaw/perk suggestions, items too
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Paranatural

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Re: Paranatural Monster Defence(work in progress, free slots available)
« Reply #17 on: July 14, 2010, 10:51:28 pm »

Hey, my name is in the title, how could I not be in this?

Can you combine classes? Could I be both Non-Human and a Fighter if I pay the PP?
« Last Edit: July 14, 2010, 10:54:33 pm by Paranatural »
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The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

Neyvn

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Re: Paranatural Monster Defence
« Reply #18 on: July 14, 2010, 10:53:01 pm »

With classes do we get the Perks for free or are they limited to that class, (Guessing Limited)
With the Flaws, are they taken straight away and we get the PP from it.

You can get any of the general perks, and classes work like the other one, they give you an initial benifit and unlock perks and flaws
can only have one class (subclasses notwithstanding) and you can take flaws whenever you like, but you cant just remove them if you have the pp

Also, open to flaw/perk suggestions, items too

Not answered clear enough...
Make an Example Character please...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Rolan7

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Re: Paranatural Monster Defence(work in progress, free slots available)
« Reply #19 on: July 14, 2010, 10:57:35 pm »

Suggestions:
Have the divine mace's ranged "smite" stun enemies instead of hurting them (except undead perhaps).
Inhuman Subclass: Demon: Heal 1 HP for each kill, cannot be healed by divine magic
Inhuman Subclass: Vampire: Heal 1 HP for each successful melee attack, cannot be healed by divine magic
Acolyte Subclass: Heretic: Can heal demons and vampires, but all divine magic is 1/2 as effective.
Acolyte Subclass: Priest: Divine magic takes 25% less AP

I'm not sure how many points to charge - except for Priest, I'd say those are close to neutral overall.

Can you combine classes? Could I be both Non-Human and a Fighter if I pay the PP?
The rule is you can only have one class (not counting subclasses) but perhaps non-human should be an exception.  Wolfchild?
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Criptfeind

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Re: Paranatural Monster Defence(work in progress, free slots available)
« Reply #20 on: July 14, 2010, 11:02:17 pm »

I am going to be.

Criptfeind the necromancer

10pp

Adept 5PP
Font of power 4pp
Behold my ultimate power 7pp
Precision magic 5pp
Clothie +4pp
Squishie +5pp
Stop Hitting me +4pp

Sub total 2pp

And that is all I know for now.
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Rolan7

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Re: Paranatural Monster Defence(work in progress, free slots available)
« Reply #21 on: July 14, 2010, 11:06:48 pm »

I am going to be.

Criptfeind the necromancer

10pp

Adept 5PP
Font of power 4pp
Behold my ultimate power 7pp
Precision magic 5pp
Clothie +4pp
Squishie +5pp
Stop Hitting me +4pp

Sub total 2pp

And that is all I know for now.

Hey DPS!  I'm heals.  Have you seen a tank?
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

wolfchild

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Re: Paranatural Monster Defence(work in progress, free slots available)
« Reply #22 on: July 14, 2010, 11:07:35 pm »

Suggestions:
Have the divine mace's ranged "smite" stun enemies instead of hurting them (except undead perhaps).
Inhuman Subclass: Demon: Heal 1 HP for each kill, cannot be healed by divine magic
Inhuman Subclass: Vampire: Heal 1 HP for each successful melee attack, cannot be healed by divine magic
Acolyte Subclass: Heretic: Can heal demons and vampires, but all divine magic is 1/2 as effective.
Acolyte Subclass: Priest: Divine magic takes 25% less AP

I'm not sure how many points to charge - except for Priest, I'd say those are close to neutral overall.

Can you combine classes? Could I be both Non-Human and a Fighter if I pay the PP?
The rule is you can only have one class (not counting subclasses) but perhaps non-human should be an exception.  Wolfchild?

hmmmmmm, perhaps il allow you to be a non-human aswell, but you all have to agree and you have to get it when you make you're character if this is the way, i kinda wanted it to be a seperate class though

also just put some subclasses in, want opinions on what they actualy do though, but maby suggest other things, if you can suggest how the mace stuns, i might just do that
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Criptfeind

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Re: Paranatural Monster Defence(work in progress, free slots available)
« Reply #23 on: July 14, 2010, 11:14:15 pm »

I will buy two pp than and buy me two AP than.

How do you afford a holy shield and having 12AP Rolan7?

Also if you want nonhuman to be another class that is fine, let it. It will be hard to balance it if it counts as a sub race anyway.

PS the "> Armour blocks 3 quaters what it should, takes the same damage ratio though" is completely negated by "grotesque +6pp > You cannot wear armour, at all"
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wolfchild

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Re: Paranatural Monster Defence(work in progress, free slots available)
« Reply #24 on: July 14, 2010, 11:15:40 pm »

hmm your right, nonhuman is a completley seperate class

roland, cryptfiend is right, you cant afford it, unless you sell your pistol for it, or cyptfiend sells his and gives you the moneys dont think he will be needing it

also perk points are not discounted by haggler, nor are more expensive for the nonhuman
« Last Edit: July 14, 2010, 11:18:53 pm by wolfchild »
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Rolan7

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Re: Paranatural Monster Defence(work in progress, free slots available)
« Reply #25 on: July 14, 2010, 11:18:58 pm »

How do you afford a holy shield and having 12AP Rolan7?

We start with 10 PP and 100 GP, I bought holy shield for 50 GP and took several flaws to get all the perks I wanted (:
I would have 13AP from Speedy and Lively except Acolyte gives -1 AP.
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

wolfchild

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Re: Paranatural Monster Defence(work in progress, free slots available)
« Reply #26 on: July 14, 2010, 11:20:10 pm »

stupid me, he has 2 left not 2 to buy, i checked it, it pans out

i still want input/ideas, wont pay for them though i saw what happened in chedar's one
« Last Edit: July 14, 2010, 11:25:13 pm by wolfchild »
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Criptfeind

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Re: Paranatural Monster Defence(work in progress, free slots available)
« Reply #27 on: July 14, 2010, 11:25:12 pm »

Ah okay, you got Valiant. I forgot you were a cleric and it did not effect you.

I have two qustions:

1: Can we get perks and flaws later.

2: How much can we get for a pistol?
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wolfchild

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Re: Paranatural Monster Defence(work in progress, free slots available)
« Reply #28 on: July 14, 2010, 11:27:03 pm »

1) Yes
2) You sell things for half cost, cant sell spells
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Criptfeind

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Re: Paranatural Monster Defence(work in progress, free slots available)
« Reply #29 on: July 14, 2010, 11:29:04 pm »

Selling pistol buying fireball.
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