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Author Topic: SoundSense: a sound engine for dwarf fortress.  (Read 578920 times)

Jake

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #660 on: March 10, 2012, 05:45:59 am »

Check in the Soundsense directory, it should be in the filename and/or metadata.
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zwei

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #661 on: March 10, 2012, 01:09:45 pm »

New release is out!

Release 33:

http://df.zweistein.cz/soundsense/soundSense_33_149.zip

Stuff:
 * Fixed loading of sounds which are in absolute paths.
 * Optimized parser (three times as fast in worst case), there should be much less lag betweem actions and sounds.
 * Some small tweaks

Soundpack didn't get any new stuff yet - I still need logfiles from other players because I do not have much time to play myself and to see all new stuff happening.

Greiger

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #662 on: March 10, 2012, 01:38:47 pm »

So you just need a gamelog.txt or something?  I can supply one of those (and it's probably easier than folks think to send one.  It's just a .txt file)  But I play a heavily homebrew modded copy, would that still be helpful or would only vanilla work?
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nenjin

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #663 on: March 10, 2012, 02:02:24 pm »

Unless you've modded something in that adds lines to the gamelog.txt, it should be fine.
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theguruofreason

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #664 on: March 10, 2012, 02:16:34 pm »

I really love soundsense but I can't use it. It crashes during almost any combat, and frequently causes java to use all of my 4 3.2MHz cpu cores, even when the game is paused. I can't interpret the error logs. Any help with this?

1 of my 4 error logs:
Spoiler (click to show/hide)
« Last Edit: March 10, 2012, 02:50:19 pm by theguruofreason »
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TwilightWalker

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #665 on: March 11, 2012, 12:06:19 pm »

So..uh..What's my problem?

Code: [Select]
Exception in thread "main" java.lang.UnsupportedClassVersionError: cz/zweistein/
df/soundsense/SoundSense : Unsupported major.minor version 51.0
        at java.lang.ClassLoader.defineClass1(Native Method)
        at java.lang.ClassLoader.defineClassCond(Unknown Source)
        at java.lang.ClassLoader.defineClass(Unknown Source)
        at java.security.SecureClassLoader.defineClass(Unknown Source)
        at java.net.URLClassLoader.defineClass(Unknown Source)
        at java.net.URLClassLoader.access$000(Unknown Source)
        at java.net.URLClassLoader$1.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
Could not find the main class: cz.zweistein.df.soundsense.SoundSense.  Program w
ill exit.
Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation.  All rights reserved.

D:\DwarfFortress\LFR v0.15f Ironhand Graphics Edition\soundsense>
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nenjin

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #666 on: March 11, 2012, 01:45:25 pm »

Looks to me like your Java is out of date?

Did anything change with the voice over at season change? I haven't heard her in a while now.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

TwilightWalker

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #667 on: March 11, 2012, 02:01:40 pm »

Looks to me like your Java is out of date?

Did anything change with the voice over at season change? I haven't heard her in a while now.

1.6.0_31 Is out of date? Do I need 1.7 now?
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nenjin

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #668 on: March 11, 2012, 02:07:08 pm »

It couldn't hurt to try.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

TwilightWalker

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #669 on: March 11, 2012, 02:25:53 pm »

It couldn't hurt to try.

And that did it. Which is odd, since everything I've seen shows that you only need a version of 1.6.
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zwei

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #670 on: March 11, 2012, 03:12:43 pm »

It couldn't hurt to try.

And that did it. Which is odd, since everything I've seen shows that you only need a version of 1.6.

Right, my bad. I compiled last version on my new laptop when i had lastest java.

I really love soundsense but I can't use it. It crashes during almost any combat, and frequently causes java to use all of my 4 3.2MHz cpu cores, even when the game is paused. I can't interpret the error logs. Any help with this?

1 of my 4 error logs:
..

We had this some time ago, error is between java and soundcard drivers - it fails to release system resources. Updaing both could help.

So you just need a gamelog.txt or something?  I can supply one of those (and it's probably easier than folks think to send one.  It's just a .txt file)  But I play a heavily homebrew modded copy, would that still be helpful or would only vanilla work?

Yeah, just gamelog.txt (exactly what you PMed me, thanks a lot!).

Mods are okay and definitelly helpfull, but vanilla is prefered.

castun

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #671 on: March 11, 2012, 08:12:28 pm »

When I try to do the automatic update, it starts to download files, but it always seems to freeze downloading in the middle of files randomly.  The program still seems to work, as it's not itself frozen.  Is it an issue with your host?  Maybe (if you've the time) you could look into making soundsense detect if there's a timeout with downloads and retry files that didn't download successfully.

I got the soundpack from the webpage (looks to be an older version) and dropped it in there, but it still wants to download stuff afterwards, even after unchecking replace all.  Is there a link to the most recent pack?
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Thulen

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #672 on: March 12, 2012, 12:41:09 pm »

So..uh..What's my problem?

Code: [Select]
Exception in thread "main" java.lang.UnsupportedClassVersionError: cz/zweistein/
df/soundsense/SoundSense : Unsupported major.minor version 51.0
        at java.lang.ClassLoader.defineClass1(Native Method)
        at java.lang.ClassLoader.defineClassCond(Unknown Source)
        at java.lang.ClassLoader.defineClass(Unknown Source)
        at java.security.SecureClassLoader.defineClass(Unknown Source)
        at java.net.URLClassLoader.defineClass(Unknown Source)
        at java.net.URLClassLoader.access$000(Unknown Source)
        at java.net.URLClassLoader$1.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
Could not find the main class: cz.zweistein.df.soundsense.SoundSense.  Program w
ill exit.
Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation.  All rights reserved.

D:\DwarfFortress\LFR v0.15f Ironhand Graphics Edition\soundsense>

Seems the new soundsense require java 7 ,cause i had 6 updated and it would give me the same error.

So heres a link for em > http://www.oracle.com/technetwork/java/javase/downloads/jre-7u3-download-1501631.html

 :D
« Last Edit: March 12, 2012, 12:44:42 pm by Thulen »
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thebigJ_A

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #673 on: March 13, 2012, 08:56:00 pm »

It keeps freezing when i update. If I restart and update again, it'll go a little further, so it can be worked around. It's annoying, though.

Edit: never mind, no it can't be worked around. It keeps freezing on the longer ones, and won't finish no matter how many times I retry. (I'm also thinking some of the others that froze weren't completed when I restarted, but that might not be so.)
« Last Edit: March 13, 2012, 09:02:37 pm by thebigJ_A »
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zwei

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #674 on: March 14, 2012, 02:07:08 am »

It keeps freezing when i update. If I restart and update again, it'll go a little further, so it can be worked around. It's annoying, though.

Edit: never mind, no it can't be worked around. It keeps freezing on the longer ones, and won't finish no matter how many times I retry. (I'm also thinking some of the others that froze weren't completed when I restarted, but that might not be so.)

Yes, server suffers from being overloaded.

You have to download pack directly from pages, it is most current and image of what is on update site.
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