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What are your most common reasons for losing a fort?

Dwarven Selection
- 113 (6.3%)
Wildlife
- 58 (3.2%)
Ambushes
- 154 (8.6%)
Sieges
- 207 (11.5%)
Undeads
- 118 (6.6%)
Forgotten Beasts
- 110 (6.1%)
Megabeasts
- 42 (2.3%)
The Circus
- 84 (4.7%)
FUN Spiral
- 286 (15.9%)
Dwarven Engineering
- 131 (7.3%)
FPS Death
- 396 (22%)
Other? (please specify)
- 97 (5.4%)

Total Members Voted: 879


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Author Topic: [0.34.11v01] Phoebus' Graphic Set (0.34.11's one year anniversary update)  (Read 984366 times)

existent

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Re: [0.31.11v00] Phoebus' Graphic Set (Updated & New Tileset Variant)
« Reply #210 on: July 23, 2010, 10:19:42 pm »

Hey, just noticed the OP has the link as "31.10" instead of "31.11". The link itself is correct, you just forgot to switch the text.
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ra2phoenix

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Re: [0.31.11v00] Phoebus' Graphic Set (Updated & New Tileset Variant)
« Reply #211 on: July 24, 2010, 01:10:33 am »

I'd like to say two thumbs up from someone who's red/green colorblind.  I have a hard time seeing the differences between types of stone, items etc. in many other tilesets so having things plainly marked economic, flux, ore, iron! etc. is amazing.  I really like having the high-contrast tiles.  I also find the basic font a lot easier to read than the more stylized ones. Keep up the great work!
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Ockad

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Re: [0.31.11v00] Phoebus' Graphic Set (Updated & New Tileset Variant)
« Reply #212 on: July 24, 2010, 04:14:15 am »

Something I find highly annoying, is that I cannot easily check upon my dorfs if they are male, or female. Same counts for animals and other creatures.
Cause I get weird bags and stuff.

existent

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Re: [0.31.11v00] Phoebus' Graphic Set (Updated & New Tileset Variant)
« Reply #213 on: July 24, 2010, 04:36:23 am »

Something I find highly annoying, is that I cannot easily check upon my dorfs if they are male, or female. Same counts for animals and other creatures.
Cause I get weird bags and stuff.
This is a problem with DF, not Phoebus' tileset. Using a bag icon for the gender icon is just how DF is built. The only alternative is to have bags look like gender icons, which I think Ironhand's does.
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[DF 0.31.13]  ۝ War of the Ring Mod ۝  [WotR 0.13.3]

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Re: [0.31.11v00] Phoebus' Graphic Set (Updated & New Tileset Variant)
« Reply #214 on: July 24, 2010, 05:00:53 am »

But at least you can make small gender icons on the bags. I think that works.

Does anyone want me to create that?

EDIT: Woooops! When I take a closer look at both bags, I see indeed a small gender icon. Hmm.. Alrighty then.
« Last Edit: July 24, 2010, 05:04:12 am by Ockad »
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weediz

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Re: [0.31.11v00] Phoebus' Graphic Set (Updated & New Tileset Variant)
« Reply #215 on: July 24, 2010, 08:50:38 am »

I just downloaded the Pre-Installed Package and when I try and create a new world the game crashes and exits. This doesn't happen with the vanilla version of the game when I installed the graphic's set manually.

The only error in the error log is Impoverished World Selector.

EDIT: The problem is that the raw folder is mostly empty, copying the files from the package without the game does the trick.
« Last Edit: July 24, 2010, 10:21:54 am by weediz »
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Phoebus

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Re: [0.31.11v00] Phoebus' Graphic Set (Updated & New Tileset Variant)
« Reply #216 on: July 24, 2010, 10:41:24 am »

I just downloaded the Pre-Installed Package and when I try and create a new world the game crashes and exits. This doesn't happen with the vanilla version of the game when I installed the graphic's set manually.

The only error in the error log is Impoverished World Selector.

EDIT: The problem is that the raw folder is mostly empty, copying the files from the package without the game does the trick.
That is strange because the Pre-Installed Package has all of the RAWs (I triple checked).
I'm using 7-Zip to create and extract the archives.

Here's a bash version of your batch file updater if you're interested:

I made it for Linux, but it might work on Mac too. Might want to get someone to check that.
I'm not sure how I should name a bash file.

Hey, just noticed the OP has the link as "31.10" instead of "31.11". The link itself is correct, you just forgot to switch the text.
Thanks & Fixed.

I'd like to say two thumbs up from someone who's red/green colorblind.  I have a hard time seeing the differences between types of stone, items etc. in many other tilesets so having things plainly marked economic, flux, ore, iron! etc. is amazing.  I really like having the high-contrast tiles.  I also find the basic font a lot easier to read than the more stylized ones. Keep up the great work!
You are welcome! :)

But at least you can make small gender icons on the bags. I think that works.

Does anyone want me to create that?

EDIT: Woooops! When I take a closer look at both bags, I see indeed a small gender icon. Hmm.. Alrighty then.
Bag = male.
Necklace = female. (Yes, that's a necklace.)
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existent

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Re: [0.31.11v00] Phoebus' Graphic Set (Updated & New Tileset Variant)
« Reply #217 on: July 24, 2010, 10:47:53 am »

The problem is that the raw folder is mostly empty, copying the files from the package without the game does the trick.
That is strange because the Pre-Installed Package has all of the RAWs (I triple checked).
I'm using 7-Zip to create and extract the archives.
[/quote]
Yeah, I booted it up last night no problem.
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[DF 0.31.13]  ۝ War of the Ring Mod ۝  [WotR 0.13.3]

War of the Ring is back baby!
A mod based on Lord of the Rings, by JRR Tolkien.

Ockad

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Re: [0.31.11v00] Phoebus' Graphic Set (Updated & New Tileset Variant)
« Reply #218 on: July 24, 2010, 04:01:22 pm »

Hey Phoebus, I am using the fixed tileset with Guybrushes font, but it doesn't seem fixed. It is still black. Here, let me show you:

existent

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Re: [0.31.11v00] Phoebus' Graphic Set (Updated & New Tileset Variant)
« Reply #219 on: July 24, 2010, 04:05:59 pm »

Hey Phoebus, I am using the fixed tileset with Guybrushes font, but it doesn't seem fixed. It is still black.
Look closer. It's not actually black, it's the same texture as a wooden wall. Compare it to the background of the yellow X.
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[DF 0.31.13]  ۝ War of the Ring Mod ۝  [WotR 0.13.3]

War of the Ring is back baby!
A mod based on Lord of the Rings, by JRR Tolkien.

Ockad

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Re: [0.31.11v00] Phoebus' Graphic Set (Updated & New Tileset Variant)
« Reply #220 on: July 24, 2010, 04:11:44 pm »

So you want me to squint my eyes and higher my screen contrast in order to see the bugged wooden door?
No thank you.

existent

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Re: [0.31.11v00] Phoebus' Graphic Set (Updated & New Tileset Variant)
« Reply #221 on: July 24, 2010, 04:14:48 pm »

So you want me to squint my eyes and higher my screen contrast in order to see the bugged wooden door?
No thank you.
No, I want you to see that the door is NOT bugged.
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[DF 0.31.13]  ۝ War of the Ring Mod ۝  [WotR 0.13.3]

War of the Ring is back baby!
A mod based on Lord of the Rings, by JRR Tolkien.

Ockad

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Re: [0.31.11v00] Phoebus' Graphic Set (Updated & New Tileset Variant)
« Reply #222 on: July 24, 2010, 04:17:28 pm »

You can't even tell that it is a wooden door.

existent

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Re: [0.31.11v00] Phoebus' Graphic Set (Updated & New Tileset Variant)
« Reply #223 on: July 24, 2010, 04:19:58 pm »

You can't even tell that it is a wooden door.
That's DF's fault, not Phoebus's.
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[DF 0.31.13]  ۝ War of the Ring Mod ۝  [WotR 0.13.3]

War of the Ring is back baby!
A mod based on Lord of the Rings, by JRR Tolkien.

Ockad

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Re: [0.31.11v00] Phoebus' Graphic Set (Updated & New Tileset Variant)
« Reply #224 on: July 24, 2010, 04:24:39 pm »

Why do other tilesets' wooden doors look good then?
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