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Author Topic: Legend of Zelda, the RTD Turn 30: Tag Team  (Read 36864 times)

Terrahex

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Re: Legend of Zelda, the RTD Turn 10: Arrival
« Reply #135 on: June 07, 2010, 03:52:05 pm »

I havnt been following much but it looks like you need someone else to join so I could if you cold tell me what to do to start and give a summery possibly that would be great

look at the first post

*Goes bow and arrow fishing while waiting for the shops to open*

(And yes, there are actually ways to do that since once the fish is dead it rises to the surface. A small line is frequently tied to the arrow in order to pull both it and the fish back to shore.)

I like this Idea.
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Nirur Torir

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Re: Legend of Zelda, the RTD Turn 10: Arrival
« Reply #136 on: June 07, 2010, 04:08:40 pm »

I sleep at the inn.
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Terrahex

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Re: Legend of Zelda, the RTD Turn 10: Arrival
« Reply #137 on: June 09, 2010, 04:27:21 pm »

Turn 11: Memory

Go in the houses and open any treasure chests I find.

That's how the game works, at any rate.

2) you decide for some reason that you must get something from a house. choosing the one that looks most empty, you use your hookshot to get up a cliff and and tug at the door, which turns out to be locked. 4) luckily, when you were a kid, you learned to pick locks with lockpicks you just rediscovered in your pocket (how did you miss those?)... but you accidentally break it in the process. it's dark inside and you can't see anything.

+2 hookshooting
+4 lock picking.
Inventory: Lockpicks


ride to Ordon village

1) you don't remember where exactly you are. you ride around amelessly for awhile before coming to a large crevice with a bridge spanning across it.

+2 horse riding

*Goes bow and arrow fishing while waiting for the shops to open*

(And yes, there are actually ways to do that since once the fish is dead it rises to the surface. A small line is frequently tied to the arrow in order to pull both it and the fish back to shore.)

5) the darkness doesn't seem to bother you as you decide to go arrow fishing. doing this numerous times in the past, you get several fish when they float to the surface. it's time's like these you wish you had a better bow. if you did, your skills would be second to none.

+3 archery
+5 fishing
Iventory: 3 gillfish, 2 ordon catfish


I sleep at the inn.

5) you feel weary and tired from your travels and decide to take advatage of that plushy bed inside. you fall into a deep sleep immediately. you feel very rested. and begin to dream of sword fighting.

5/5 hearts, Asleep
+1 to any roll of choosing
+2 swordmanship


kill it. then walk back to town.

4) you charge at it once again and 4) slash! it dissappears in a puff of black smome, but not before leaving an exploding egg behind. 5) you run away before it explodes. without anything else to do you begin walking toward ordon village, but you slap yourself when you realize you could've taken your horse. you look back but you can't see it. your only hope of making your return trip faster is finding horse whistle grass.

+4 speed

Batista: Because Batista has not posted in three turns, I will be putting him at the top of the waiting list. he may resume at any time unless I say so.

Environment: it is night.
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Terrahex

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Re: Legend of Zelda, the RTD Turn 10: Arrival
« Reply #138 on: June 09, 2010, 04:32:48 pm »

Nirur Torir, Hero in Green
Status=5/5 hearts, asleep, +1 to any roll of choosing
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Horse (click to show/hide)

Paulus Fahlstrom, Hero in Red
Status=5/5 hearts, Sight of Light
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Horse (click to show/hide)
Spoiler: Fairy (click to show/hide)

Toaster, Hero in Blue
Status=4/5 hearts
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Horse (click to show/hide)

Dwarfguy2, Hero in Black
Status= 5/5 hearts
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Horse (click to show/hide)

Maxicaxi, Hero in Purple
Status=3/5 hearts
Spoiler: Skills (click to show/hide)
Spoiler: inventory (click to show/hide)
Spoiler: Horse (click to show/hide)

Now need a new player... anyone?
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dwarfguy2

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Re: Legend of Zelda, the RTD Turn 11: Memory
« Reply #139 on: June 09, 2010, 04:43:15 pm »

alright. search for horse whistle grass!
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Paulus Fahlstrom

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Re: Legend of Zelda, the RTD Turn 11: Memory
« Reply #140 on: June 09, 2010, 05:13:32 pm »

*Search around the lake for anything hidden (chests, ruins, shrines etc.)*

(while hunting with my bow, just in case any enemies are around).
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dragnar

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Re: Legend of Zelda, the RTD
« Reply #141 on: June 09, 2010, 05:31:24 pm »

Now need a new player... anyone?
Items:
clawshot
ocarina(from link to the past, not ocarina of time)
Pegasus boots
Me! Pick me!
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Terrahex

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Re: Legend of Zelda, the RTD
« Reply #142 on: June 09, 2010, 08:41:16 pm »

Now need a new player... anyone?
Items:
clawshot
ocarina(from link to the past, not ocarina of time)
Pegasus boots
Me! Pick me!

Anyone? anyone? come on anyone... hmm.... okay you in front.
I;ll intro you in turn 12
« Last Edit: June 09, 2010, 08:42:55 pm by Terrahex »
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wolfchild

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Re: Legend of Zelda, the RTD Turn 11: Memory
« Reply #143 on: June 09, 2010, 10:08:01 pm »

Can i please be in the waiting list?.

Items: Because everyone else went sword im gonna NOT have one.

Items: Zora Mask, Whirlwind
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maxicaxi

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Re: Legend of Zelda, the RTD Turn 10: Arrival
« Reply #144 on: June 09, 2010, 11:18:23 pm »

ride to Ordon village

instead ride to hyrule castle
« Last Edit: June 09, 2010, 11:23:30 pm by maxicaxi »
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

Toaster

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Re: Legend of Zelda, the RTD Turn 11: Memory
« Reply #145 on: June 10, 2010, 10:51:50 am »

Go to my inn room, work out a while, then go to sleep.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Terrahex

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Re: Legend of Zelda, the RTD Turn 11: Memory
« Reply #146 on: June 11, 2010, 12:00:43 am »

Can i please be in the waiting list?.

Items: Because everyone else went sword im gonna NOT have one.

Items: Zora Mask, Whirlwind

I'm tempted to let you in right away, but I know that I have a hard enough time as it is making everything work... maybe on turn 15?
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wolfchild

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Re: Legend of Zelda, the RTD Turn 11: Memory
« Reply #147 on: June 11, 2010, 12:01:44 am »

hey thats cool, and im sorrry i had to put you down one in my rtd hes
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You really can both sig it.
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Terrahex

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Re: Legend of Zelda, the RTD Turn 11: Memory
« Reply #148 on: June 11, 2010, 12:03:54 am »

That's okay, I have a hard time keeping up with everything. now I just seem to forget... :(
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Nirur Torir

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Re: Legend of Zelda, the RTD Turn 11: Memory
« Reply #149 on: June 11, 2010, 06:36:49 am »

I go outside and practice with my hammer.
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