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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1241447 times)

Mayama

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Re: Ironhand's Graphics Set (0.50! Come and get it!)
« Reply #3360 on: February 17, 2011, 01:16:23 am »

Did you change something in the ini settings or is it the new release that reduces my fps to 30 from ove 100 when I embark with 7 dwarfs? :/
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Vince

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Re: Ironhand's Graphics Set (0.50! Come and get it!)
« Reply #3361 on: February 17, 2011, 03:10:42 am »

Okay, guys, here's a quick temporary fix for the critter issue:
In raw/graphics/graphics_critters.txt, it says [PAGE_DIM:25:20].
It should say [PAGE_DIM:29:20]

Change that one number and you'll be all set.

I'd post that on the frontpage and in the filebase, too! :)
Also, I found a small bug: When you select something (e.g. the unit menu) the selected item is black on black.
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Mayama

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Re: Ironhand's Graphics Set (0.50! Come and get it!)
« Reply #3362 on: February 17, 2011, 04:53:10 am »

Oh I almost forgot to say, awesome work as always :D

Btw I guess theirs no chance to make snow white instead of black?
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Urist McAddict

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Re: Ironhand's Graphics Set (0.50! Come and get it!)
« Reply #3363 on: February 17, 2011, 06:35:02 am »

Damn Ironhand & Co!
You Llama ass bastards!
I'm quite sure my grades are gonna take a dive now...
Crap! These tiles make crack sound like cotton candy...
Now let me get back to my dwarvish stupor...
GJ!
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Thundercraft

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Re: Ironhand's Graphics Set (0.50! Come and get it!)
« Reply #3364 on: February 17, 2011, 08:04:02 am »

Question:
Is this new Ironhand Graphics Upgrade Pack version 0.50 backwards compatible with 0.31.18? I realize that .18 lacks chickens (and whatever else you'll be adding soon), but should installing the upgrade version of 0.50+ in vanilla DF 0.31.18 cause graphics glitches or other unwanted behavior?

I'm asking because when you uploaded version 0.50, you replaced the older version 0.494 (for 31.18). Meaning, we can't download the old version any more. There are still many of us who've decided to stick with .18 for a while longer, refusing to switch to newer versions until after some of the major bugs are fixed and after certain mods are updated.
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Ironhand

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Re: Ironhand's Graphics Set (0.50! Come and get it!)
« Reply #3365 on: February 17, 2011, 09:17:32 am »

Yeah... I always replace the old version...
Dude. BEES.
And clay.
Do it.

In response to complaints:
I am painfully aware of how lacking snow is in my graphics set.
Play in a temperate biome. The pack looks awesome in a temperate biome.
Seriously, though, snow isn't really a high priority. But it will be when we get multi tile support.

I don't know why you've got a FPS drop. For me the new version is FASTER, if anything...

The blacked-out text thing kinda sucks, I know. You can go without TTF if you want. That helps.
But there's nothing I can do about the way the game handles TTFs and font color choosing right now.

And as for your dwarfs not showing up... I really have no idea.
The only explanation I have is: you forgot to update your savegame properly,
or you downloaded the upgrade pack instead of the full package, and put it in the wrong place.
Try starting with a fresh install of the complete package, and let me know if it still looks funny.

As for the addictive qualities of the game.
A) They're totally not my fault. At least not most of them, and
B) I'm gonna have to wrench myself away from the game myself to get any spriting done.
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Ultimuh

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Re: Ironhand's Graphics Set (0.50! Come and get it!)
« Reply #3366 on: February 17, 2011, 09:28:59 am »

B) I'm gonna have to wrench myself away from the game myself to get any spriting done.

Well have fun with that.
I myself have to.. *sigh* go to work..  :-\
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Ironhand

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Re: Ironhand's Graphics Set (0.50! Come and get it!)
« Reply #3367 on: February 17, 2011, 09:46:35 am »

Yeah... can't help you there.

I'm also gonna have to assign dwarfs to all the new professions.
Right now they all just show up as the ghost sprite...
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Aklyon

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Re: Ironhand's Graphics Set (0.50! Come and get it!)
« Reply #3368 on: February 17, 2011, 10:50:05 am »

Urist McBeekeeper cancels Beekeeping: Is a ghost.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Haekel

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Re: Ironhand's Graphics Set (0.50! Come and get it!)
« Reply #3369 on: February 17, 2011, 01:11:30 pm »

I have an issue with the tiles being too dark. I can barely navigate on the worldmap due to the water being almost black. I have to literally stare at my monitor to make out the "is assigned to pen/pasture" marking.

Anything I can do about this? Is there some gamma correction feature I don't know about?

(And yes, I'm posting here because I think this is Mod-related. I don't recall having these issues when I used Mayday's a while back)

Btw, love your mod :D
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Deon

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Re: Ironhand's Graphics Set (0.50! Come and get it!)
« Reply #3370 on: February 17, 2011, 01:22:48 pm »

Did you apply Ironhand's color settings?
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Haekel

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Re: Ironhand's Graphics Set (0.50! Come and get it!)
« Reply #3371 on: February 17, 2011, 01:44:09 pm »

I downloaded the complete pack and edited the init's to my liking (Number of dwarfs, sound yes/no, autosave and the like).
Apart from that, I didn't do anything. Oh, I applied the animal fix mentioned earlier in this thread.
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Ironhand

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Re: Ironhand's Graphics Set (0.50! Come and get it!)
« Reply #3372 on: February 17, 2011, 02:29:27 pm »

I'm glad you like it and I'm sorry that it's too dark...

There's an ongoing argument about whether it's too dark or not.
I have a bright, low-contrast monitor so the dark bits all look kinda greyish black to me.
People with Macs and other high-contrast monitors tend to think the set is too dark.

The water right now is actually just the sand tile. Once TTF gets fixed, it'll be brighter again.
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Aklyon

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Re: Ironhand's Graphics Set (0.50! Come and get it!)
« Reply #3373 on: February 17, 2011, 02:31:35 pm »

Water being the sand tile sounds silly,but theres not much you can really do about it, i guess.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Thundrim

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Re: Ironhand's Graphics Set (0.50! Come and get it!)
« Reply #3374 on: February 17, 2011, 04:36:42 pm »

Great, must generate a new world immediately!

Only thing missing now is those planned Dwarven inns. Because you can't get a more Dwarfy feature than that. But let's not go ahead of our beards. Thanks for the release!

---

 
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