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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1246131 times)

Dragonchampion

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Re: Ironhand's Graphics Set (0.31.17 version out!)
« Reply #3045 on: November 16, 2010, 04:10:14 pm »

I keep on having trouble where letters in a dwarf/elf/human/goblin's name is a single box. This causes sometimes the entire name to be wiped oout and leave me with half a name and even rarer, a single letter.

This issue persists even when I use the language_elf/human/dwarf/goblin files from mayday's and make a new world.

I am sorry if this issue has been mentioned before, but 203 pages is hard to wade through.  :-\
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gtmattz

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Re: Ironhand's Graphics Set (0.31.17 version out!)
« Reply #3046 on: November 16, 2010, 07:40:03 pm »

It is not an issue specific to this tileset, any flavor of DF set to use true type fonts exhibits this behavior.

The reason this thread is 200+ pages long IS BECAUSE OF POSTS LIKE YOURS...
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Quote from: Hyndis
Just try it! Its not like you die IRL if Urist McMiner falls into magma.

nenjin

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Re: Ironhand's Graphics Set (0.31.17 version out!)
« Reply #3047 on: November 16, 2010, 07:45:51 pm »

Careful folks, there be irony all around ye'!
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Cautivo del Milagro seamos, Penitente.
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Dragonchampion

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Re: Ironhand's Graphics Set (0.31.17 version out!)
« Reply #3048 on: November 16, 2010, 09:10:48 pm »

It is not an issue specific to this tileset, any flavor of DF set to use true type fonts exhibits this behavior.

The reason this thread is 200+ pages long IS BECAUSE OF POSTS LIKE YOURS...

I'm sorry...  :'(

I really am; I tried to read it but it eventually just... overwhelmed me...
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Aklyon

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Re: Ironhand's Graphics Set (0.31.17 version out!)
« Reply #3049 on: November 16, 2010, 09:31:45 pm »

Advice for new people:
You don't need to read everything, but at least look at the last few pages.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

forsaken1111

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Re: Ironhand's Graphics Set (0.31.17 version out!)
« Reply #3050 on: November 17, 2010, 12:07:24 am »

/obligatory/

Where is the 31.18 version?

/obligatory/

Additional: I did try porting directly from .17 to .18. Got strange errors, such as olivine showing up as boxes. A raw diff shows that a bunch of tiles seem to be changed.
« Last Edit: November 17, 2010, 12:12:08 am by forsaken1111 »
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RadGH

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Re: Ironhand's Graphics Set (0.31.17 version out!)
« Reply #3051 on: November 17, 2010, 02:07:04 am »

Whenever I go to compare tilesets I look at the screenshots on the first page. I don't care much for seeing the raw version out of context being bland and gray. I want to see a real in-game screenshot. Seeing just water and magma also doesn't help. One particular thing I like to see is what ramps look like against a mountain, and the trees, but also the sidebar font.

Can you upload a screenshot of in-game to the first post for me and all of your texture pack fans? Shouldn't be difficult or take much of your time. thx
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forsaken1111

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Re: Ironhand's Graphics Set (0.31.17 version out!)
« Reply #3052 on: November 17, 2010, 02:11:08 am »

Hell I'll upload some once I get a working set for 31.18
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Greendogo

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Re: Ironhand's Graphics Set (0.31.17 version out!)
« Reply #3053 on: November 17, 2010, 11:54:46 am »

...
The reason this thread is 200+ pages long IS BECAUSE OF POSTS LIKE YOURS...

Advice for new people:
You don't need to read everything, but at least look at the last few pages.

Advice for old people:
Chill the Elf out.
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Ironhand

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Re: Ironhand's Graphics Set (0.31.17 version out!)
« Reply #3054 on: November 17, 2010, 02:14:53 pm »

Sheesh, another new version already?!!

Engaging compilation mode....
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Ironhand

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3055 on: November 17, 2010, 02:54:24 pm »

Tada!

As an extra special gift on this one, from me to you...

- There is once again a word in every language for "llama".
   (and now it makes sense. Most mean "mountain king")

- All accents and special characters have been removed.
   (hermano made that ridiculously easy. I love him)

Cheers all!
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Aklyon

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3056 on: November 17, 2010, 02:58:30 pm »

Huzzah!
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Benata

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3057 on: November 17, 2010, 03:20:11 pm »

Hooray for that!
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Aklyon

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3058 on: November 17, 2010, 03:22:50 pm »

Ironhand, Do you still take pictures? I've got a world map.
Spoiler (click to show/hide)

(you should update the current version in the OP, too still says .31.16)
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Ironhand

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3059 on: November 17, 2010, 05:36:36 pm »

Cool, thanks!
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