Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 97 98 [99] 100 101 ... 642

Author Topic: [40.24] ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - 0.40.25 update by TomiTapio  (Read 1230513 times)

Roses

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.3 ϟ] - Material fix
« Reply #1470 on: June 10, 2010, 12:08:34 pm »

That's what I thought, now starts the long process of merging! Anyone know of a fast way to check for duplicates? Usually just start up a game and check the error files.
Logged

Coronel_Niel

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.3 ϟ] - Material fix
« Reply #1471 on: June 10, 2010, 12:26:39 pm »

Spoiler (click to show/hide)

Who let the obsidian dwarf in the millitary?? The elves are gana be PISSED.

On the up side, refuse got burnt.

If you look at that little area in the top left, the people in there survived. Buildings are the only cover.
« Last Edit: June 10, 2010, 12:29:09 pm by Coronel_Niel »
Logged

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.3 ϟ] - Material fix
« Reply #1472 on: June 10, 2010, 01:18:34 pm »

That's what I thought, now starts the long process of merging! Anyone know of a fast way to check for duplicates? Usually just start up a game and check the error files.
Winmerge program is your friend... And I used creature_genesis_*** naming to easier track creature types.

Anyway I will upload 0.31.06 with all new material fixes from the 06 shortly.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Roses

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.3 ϟ] - Material fix
« Reply #1473 on: June 10, 2010, 01:37:28 pm »

Man, never knew about winmerge. That thing is pure adamantium. Thanks for everyone's help. Keep up the great work!
Logged

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.4 ϟ] - Music is back!
« Reply #1474 on: June 10, 2010, 01:51:57 pm »

Please do not download right now. I re-submit files, it should be ready in 5-10 min.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Nether

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.4 ϟ] - Music is back!
« Reply #1475 on: June 10, 2010, 02:13:27 pm »

I'll wait for you and then retry the graphic adaptions :) Thanks for responding!
Logged

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.4 ϟ] - Music is back!
« Reply #1476 on: June 10, 2010, 02:14:18 pm »

Yeah, in the current version balors are immortal. D_E screwed with body so it has only a heard with weapons, and no other stuff. I mean it is but it's not connected so you cannot damage it. I am patching it as we speak.

I don't know why is the balor INSIDE of the obsidian heart, but it makes it unkillable.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Z1000000m

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.4 ϟ] - Music is back!
« Reply #1477 on: June 10, 2010, 02:35:46 pm »

i wanted to post this earlier

meat doesn't show up in the kitchen menu
meaning i cant cook it
Logged

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.4 ϟ] - Music is back!
« Reply #1478 on: June 10, 2010, 02:43:27 pm »

Yeah yeah, that's another bug from the material mod which I forgot to fix and do it now. 2.5 is almost ready. Thanks for the heads-up anyway.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Nether

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.4 ϟ] - Music is back!
« Reply #1479 on: June 10, 2010, 02:59:09 pm »

yay ^^ I'm happily awaiting a new release :D
Logged

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.4 ϟ] - Music is back!
« Reply #1480 on: June 10, 2010, 02:59:30 pm »

- 2.5: new version of DF; stronger teeth/nails/horns/hoofs; animals now can carry much more items; tree tiles redrawn a bit; the soundtrack is back. Multiple material fixes.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Nether

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.4 ϟ] - Music is back!
« Reply #1481 on: June 10, 2010, 03:04:36 pm »

- 2.5: new version of DF; stronger teeth/nails/horns/hoofs; animals now can carry much more items; tree tiles redrawn a bit; the soundtrack is back. Multiple material fixes.
The graphics link shows .06 in the name, but .05 in the description. For the ascii one (I'm interested in this one!) there is only .05, sadly.
Logged

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.5 ϟ] - Music is back!
« Reply #1482 on: June 10, 2010, 03:05:41 pm »

Sorry, I forgot to change the name in a hurry to release the patch. I'll fix it now.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Nether

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.5 ϟ] - Music is back!
« Reply #1483 on: June 10, 2010, 03:06:36 pm »

Sorry, I forgot to change the name in a hurry to release the patch. I'll fix it now.
Great, you're wonderously quick to respond! thanks!
Logged

afoninv

  • Bay Watcher
    • View Profile
Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 2.5 ϟ] - Music is back!
« Reply #1484 on: June 10, 2010, 03:07:13 pm »

Awesome!
***
Does anyone know if these changes make 2.5 save-incompatible with 2.3?
Logged
-
V.
Pages: 1 ... 97 98 [99] 100 101 ... 642