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Author Topic: The DF2010 Little Questions Thread  (Read 1139372 times)

Seriyu

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Re: The DF2010 Little Questions Thread
« Reply #4245 on: October 09, 2010, 12:57:20 am »

If I've told workshops to only use dyed cloth in the options, will they literally ONLY use dyed cloth, or will they use dyed cloth until they run out of it, and then start using normal cloth?

ninjanomnom

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Re: The DF2010 Little Questions Thread
« Reply #4246 on: October 09, 2010, 02:17:35 am »

I have a simple yet confuzing problem

HOW DO I MAKE STAIRS GO DOWN?!

thats all (i mean like making stairs that go down the center of the mountain, ive only been working on one plane but i ran out of space)
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Laurin

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Re: The DF2010 Little Questions Thread
« Reply #4247 on: October 09, 2010, 02:23:31 am »

The elaborate explanation for the 40d version of the game is still valid:
http://df.magmawiki.com/index.php/40d:Stairs
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ninjanomnom

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Re: The DF2010 Little Questions Thread
« Reply #4248 on: October 09, 2010, 03:07:30 am »

Thanks a lot. i didnt know that a wiki for this game existed
 
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canon

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Re: The DF2010 Little Questions Thread
« Reply #4249 on: October 09, 2010, 04:59:42 am »

changed popcap to 7 in d_init, but immigrants still coming. is this a bug?
or is there something i don't know about?
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JAFANZ

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Re: The DF2010 Little Questions Thread
« Reply #4250 on: October 09, 2010, 06:05:33 am »

changed popcap to 7 in d_init, but immigrants still coming. is this a bug?
or is there something i don't know about?
1st 2 migrations are hard-coded to happen, you get them even if you don't have a parent civ to send them, if you don't want them you should kill them, or at least let them die.
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Arekis

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Re: The DF2010 Little Questions Thread
« Reply #4251 on: October 09, 2010, 09:50:34 pm »

So I'm melting a bunch of useless goblin crap and I set all the copper mail shirts to be melted through the stocks menu.  Will the dwarves actively take them from the live goblins in the cages to the smelters or do I have to dump the shirts first?
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Smew

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Re: The DF2010 Little Questions Thread
« Reply #4252 on: October 09, 2010, 10:46:06 pm »

So I'm melting a bunch of useless goblin crap and I set all the copper mail shirts to be melted through the stocks menu.  Will the dwarves actively take them from the live goblins in the cages to the smelters or do I have to dump the shirts first?
You'll have to dump them first. (Don't forget to unforbid them too! but I'm sure you knew that.)

Arekis

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Re: The DF2010 Little Questions Thread
« Reply #4253 on: October 09, 2010, 11:24:00 pm »

So I'm melting a bunch of useless goblin crap and I set all the copper mail shirts to be melted through the stocks menu.  Will the dwarves actively take them from the live goblins in the cages to the smelters or do I have to dump the shirts first?
You'll have to dump them first. (Don't forget to unforbid them too! but I'm sure you knew that.)
Awesome!  That's exactly what I want.  I want my live goblins well and armored.
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Jusman

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Re: The DF2010 Little Questions Thread
« Reply #4254 on: October 10, 2010, 08:48:42 am »

The military bug wasn't fixed in .16 was it?
Never mind, it wasn't
« Last Edit: October 10, 2010, 09:12:40 am by Jusman »
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I heard your like sieges so I put a Goblin fortress in your fortress so you could siege while besieged.

ioi101

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Re: The DF2010 Little Questions Thread
« Reply #4255 on: October 10, 2010, 12:49:52 pm »

Is there a way to change the default room size (the one you get when you first create a room from a bad let's say) to the maximum possible, as confined by the doors?

I try to make fairly large but linear bedrooms for everyone and it's a bit annoying to resize every one.
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MagmaMcFry

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Re: The DF2010 Little Questions Thread
« Reply #4256 on: October 10, 2010, 02:11:45 pm »

Is there a way to change the default room size (the one you get when you first create a room from a bad let's say) to the maximum possible, as confined by the doors?

I don't think so. Hint: build your beds in the middle.

Does somebody know of a good fortress 3d visualizer that works on Linux?
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veven

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Re: The DF2010 Little Questions Thread
« Reply #4257 on: October 10, 2010, 07:39:24 pm »

does armor type effect the accuracy of Marksdwarves? (or anything other than speed for that matter)

what type of armor should i put them in?
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FuzzyZergling

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Re: The DF2010 Little Questions Thread
« Reply #4258 on: October 10, 2010, 08:12:08 pm »

does armor type effect the accuracy of Marksdwarves? (or anything other than speed for that matter)

what type of armor should i put them in?
Almost certainly not.

Put them in the nearest-to-best armor you have, but keep the really good stuff for the melee meatshields.
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tolkafox

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Re: The DF2010 Little Questions Thread
« Reply #4259 on: October 10, 2010, 11:16:49 pm »

Can raccoons be tamed?
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It was a miracle of rare device, A sunny pleasure-dome with caves of ice!
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