Trading has begun, I am using most of the items that were not made here in Cavebrands (I suspect past Overseer's greed and "taking" the items from caravans)
A crafter has been possessed!
and he claims a Jeweler's workshop
took him a while to get all the materials but he finally started making whatever he was making.
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Updated game to .06 and got the new version of Dwarf therapist.
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Major speed increase. I am liking this.
I think I found a glitch, in the job manager when you make a new order and put down "ben" traction bench comes up,
about 20 times and all are the same. Just the same, not even wooden or anything.
Finally the artifact is made:
Worth 109200 dwarf monies. Whoa that's a lot for a barrel. It is also the most expensive artifact we have other then the adamantine ring.
Well we traded a lot of items that would be useless for most of the dwarfs, items that we got from outsiders one way or another, for lots of food, mostly turtle and other items I found important.
Also I am putting the legendary gem cutter to good use by making him encrust bolts with diamonds.
Also we seem to be in another wood shortage.
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Mid autumn.
We have started digging at the "dig here" location.
Small problem
hmm "well I guess if you can't go through it, you most go under it!" - dwarfish proverb
Well going under it seems harder then I thought. There is magma everywhere. I guess I must think in a much larger way.
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After a few tries it seems impossible to go through the magma. I think I am going to need to make some metal pumps......
Well our legendary gen setter seems to hate doing anything involving gems because even with all labors disabled, except for gem cutting and setting he always finds something else to do. First he decides to chain an animal. Then bring items to the depot. Then Drink. Party. Eat. Sleep. I HATE THIS DWARF. I guess now is a good time to figure out the burrow system...
First try, marking the un-built workshop and a few tiles around it a burrow and then adding the dwarf to it. Nope now he has no job.
There will be no second try, instead I will just let him do those none-labour tasks first and then make the workshop and then work at it.
I think I might of found the problem. The workshop is to be made out of tin bars, and even though it says gem cutting or setting it might need metal crafting or something. Changing his labor tasks as needed.
*few seconds later*
IT WORKED!
Well I think I found another glitch unless when I wasn't paying attention someone with gem cutting set up the workshop but for a brief 10 seconds when I was checking any updates to threads I find important, the workshop was done. GLITCH = UNSURE
Great now the gem setter is making bronze bars, the trouble I go through to encrust some bolts with diamonds.
If the dwarf wasn't legendary+5 I would of killed him by now... even if it was legendary+4
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19th limestone early autumn
The traders left, autumn is going by to slowly
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More updates coming up.
Trying to find a way into the adamintine pipe is proving to be very difficult, I am thinking of using pumps and some very brave dwarfs if I get enough time to attempt my crazy idea.
Also the shortage of wood is making me consider using some of that very nice wood in the caves and caverns....