It's the little things that make this new version great. Not dealing with the discovered stone pauses was the first thing I noticed. I love the way the labors are categorized now.
Still trying to get used to the new military system. I got three dwarves drafted but they're not really drafted the way they were before. It seems like they still retain their previous jobs. I got them self training in the barracks. They don't really seem to want to train with each other. I noticed the schedule has them set up to train all year long and I figured out how to lower the minimum number to train but they're still not sparring. Maybe they don't start sparring until they get more proficient, I don't know. I guess that would make sense.
Got my metal industry up and running before the first caravan even showed up. I usually don't start with metal until well into the second year. The cheaper anvils helped with that. I made a handful of silver crafts that were surprisingly valuable, between 200 and 500 DB. While I was trading some of them I noticed some were small sculptures or something of my own dwarves! The descriptions of those were pretty cool. I had to hold on to a few just for that.
And thank Armok, the migrants are coming in only a handful at a time now! Well into the second year and I only have 16, which is just right for where I'm at right now.
On a whole everything just flows a lot more smoothly. I've gotten things up and running a lot faster than I was able to before.