You sigh and smile, forcing yourself to drop your more grandiose plans - even just the warehouse ones - in favor of something more practical. You hit up a grocery store and on the way home, picking up six cans of soup. You also appropriate the shopping cart. You can now take multiple non-portable items with you.
You go over the less time-consuming things you want to do - the libraries are all closed, you're not sure if you want to pay for and assemble alarms yet. You make a mental note to rearrange the ideas your democrabrain has based on their number of votes as per the instructions you gave yourself earlier as you go to the scrapyard, since you aren't sure precisely what kinds of chemicals you want to obtain.
At the scrapyard, you stash your shopping cart nearby. You can go to the main part or attempt to infiltrate the warehouse. Additionally, you add to your notebook a comment about the Hallucinogen coating on the Anklebiter's weapons.
-=-
Wearing:- Black Gloves of SCIENCE!
- Tool Belt of SCIENCE!
- Black Jeans of CASUALNESS
- Red T-shirt of CASUALNESS
- Black Shoes of RUNNING (and COMFORT)
- Dark Gray Jacket of HIDDEN POCKETS
Cash: 30.4 USD
Inventory:- Shopping Cart [x1] <Can carry non-portable items>
- Gasoline (1 gallon) [x4] <Non-portable>
- Soldering Equipment [x1]
- Tools [x1]
- Water Bottle [x2]
- Amateur Chemistry Set [x1]
- Outdated Laptop [x1]
- Ruler [x1]
- Black Sharpie [x1]
- Switchblade [x1]
- H&K USP [x1, 15/15 9mm Parabellum]
- White Lab Coat of SCIENCE!
- Safety Goggles of SCIENCE!
- Black Boots of SCIENCE!
- Can of Soup [x6]
Parts:- Remote [x1]
- Small Electric Motor [x1]
- Copper Wire [x32]
- Metal Propeller [x1]
- Remote Control Car Chassis [x1]
- Solder [x7]
- Plastic Wheel [x4]
- Tin Plate [x3]
- Spoon [x1]
- Metal Pipe [x7]
- Short Cloth Rope [x6]
- Nylon Rope [x2]
- Metal Bar [x4]
- Thumbtack [x2]
- Pushpin [x7]
- Rudimentary Control Unit [x1]
- Basic Circuitry [x3]
- Simple Circuitry [x2]
- Average Circuitry [x1]
- Cloth [x15]
- Leather [x4]
Chemicals:- Reactive [x6]
- Stable [x9]
- Acid [x4]
- Base [x10]
- Hallucinogen [x1]
- Depressant [x7]
- Stimulant [x6]
- Sedative [x3]
- Stimulant + Depressant + Reactive
Knowledge:- Primary Discipline: KILLBOTICS (level 3.4)
- Secondary Disciplines: BIOLOGY (level 2.1), PROGRAMMING (2.5)
- Tertiary Disciplines: PHYSICS (level 1.4), CHEMISTRY (level 1.2)
- Formulae: 5
- Stimulant + Reactive = Hallucinogen
- Sedative = [Depressant + Reactive]
- [Hallucinogen + Reactive] = ? (Test 1: Rat reacted with intense fear upon oral application)
- Clockstop [Mental Accelerator]: [Stimulant+Reactive+Stable+Reactive] produces 2
- [Stimulant + Depressant + Reactive] = ?
- Inventions: 9
Assorted Items and Parts:
= Lame Rat Trap: 1 Bucket, 1 Stick (or similar item), 1 Rope, 1 Food Sample
= Lame Rat Container: 1 Bucket, 1 Small Metal Plate, Weight
= Makeshift Mold Tank: 1 Bottle, 1 Cloth, 1 Moldy Food Sample or Mold Sample. Needs warm, damp, poorly ventilated location
= Rudimentary Control Unit: Simple Circuitry, 1 Basic Circuitry, 1 Copper Wire, 1 Solder
= Control Unit: 2 Basic Circuitry, 1 Copper Wire, 1 Solder
= Small Motor: 1 Simple Circuitry (or better), 2 Copper Wire, 1 Solder, 1 Small Casing
= Simple silent alarm: 1 Control Rudimentary Control Unit, 1 Copper Wire
KILLBOTICS:
= The Anklebiter: 1 Control Unit, 1 Chassis (Small), 4 Wheels (Small), 1 Electric Motor, 1 Digital Camera, 3 Copper Wire, up to 4 stabbing weapons. 1(x) Attack <Stabbing>, 1 Defense, 2 Movement
==Modification: Spiked Koopa Status: 6 Thumbtacks, 1 Solder, +1 Defense, cannot be grabbed by enemies in combat
= Aerial Spybot: 1 Control Unit, 1 Chassis (Small), 2 Metal Propeller, 1 Tin Plate, 1 Digital Camera, 2 Small Electric Motors, 1 Solder, 2 Copper Wire. 0 attack, 1 defense, 3 movement (flight)
= Defense Turret MkI [Level 2 Programming, Basic IFF]: 1 Turret Base, 1 Small Electric Motor, 1 Digital Camera, 1 Control Unit, 3 Solder, 3 Copper Wire, 1 Trigger-based Firearm with Ammo <20 attack [needs ammo], 1 Defense, 0 Movement
Health:- No wounds
- No chemicals in system
- Somewhat hungry, somewhat thirsty
Negligible FameMild MegalomaniaCurrent Lab: Metal Workbench, Amateur Chemistry Set (Portable), Outdated Laptop (Portable), Makeshift Mold Tank, Lame Rat Container [1 Metal Bucket, 1 Spoon, 1 Tin Plate, contains 1 Intoxicated Rat <Hallucinogen+Reactive>]
KILLBOTS:
Spiked Anklebiter 1 [Level 2 programming, physics modeling program, IFF, weapon recognition]: 1 Control Unit, 1 Chassis (Small), 4 Wheels (Small), 1 Electric Motor, 1 Digital Camera, 3 Copper Wire, 2 knives, 2 forks; 6 Thumbtacks, 1 Solder. 1*4 Attack <Stabbing> <Drugged - Hallucinogens>, 2 Defense, 2 Movement, cannot be grabbed by enemies in combat
Locations:
Los Angeles, United States:
Slum Basement Lab,
Scrapyard,
Pawn Shop,
Dollar Store,
Thrift Store,
Goodwill,
Cheap Grocery Store,
UCLA,
USCOrganizations:
Gangs in the Location1:SlumBasementLab Area,
the University System