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Author Topic: Jack's mind. "Panopticum".  (Read 15519 times)

RandomNumberGenerator

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Re: Jack's mind. "Panopticum".
« Reply #240 on: March 07, 2010, 10:17:38 pm »

I was going to say put the knife away, pick the roses back up, and investigate Anna's apartment...

But I guess healing the guy that's bleeding to death is a more pressing concern.
Sorry that I still don't sleep (grabbed a Master or Orion mod for civilization 4 :P) but I wanted to say that nothing stops you from tending his wounds with a clean water and towels in Anna's apartment, so I think both suggestions go along nicely.
For some reason, I don't think Anna would react positively to us bringing a bleeding man to her door...

...On the other hand, she couldn't exactly turn us away then.
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Acanthus117

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Re: Jack's mind. "Panopticum".
« Reply #241 on: March 07, 2010, 10:20:44 pm »

Go to Anne. If she's not dead, inform her of scary lurker thing from hell. If she is, sob uncontrollably.
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YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

RandomNumberGenerator

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Re: Jack's mind. "Panopticum".
« Reply #242 on: March 07, 2010, 10:36:04 pm »

Alright, looks like it's settled. Carry the man up to her apartment. Be careful not to slip on the brown stuff.
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100killer9

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Re: Jack's mind. "Panopticum".
« Reply #243 on: March 08, 2010, 01:10:08 am »

But how exactly do we explain this to Anna?
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EagleV

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Re: Jack's mind. "Panopticum".
« Reply #244 on: March 08, 2010, 02:22:48 am »

We don't. We explain to her that this cop was attacked by a rabid dog (cause the rational part of Jack still wants to believe it's a dog) and he needs healing, and we were close to her house. Also take the roses with you, with a bit of luck she might link the flowers with us being 'close to her house'.
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Third, stop listening when you should be fighting.

Deon

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Re: Jack's mind. "Panopticum".
« Reply #245 on: March 08, 2010, 06:06:52 am »

OK, I am here again. Actually you shouldn't carry your new friend anywhere, he has 3/5 hp on his neck, it means it's badly cut but not "destroyed" (i.e. the throat is not cut) thus he feels pain but otherwise has no problems. Also Lurker DOES not look like a dog, I need some time to make a flavorful description and post it here. Your actions/suggestions have been noted, I'll work on Chapter 1 now.
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Haspen

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Re: Jack's mind. "Panopticum".
« Reply #246 on: March 09, 2010, 10:43:50 am »

Just posting so this awesome thread will notify me of new awesome content.
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Acanthus117

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Re: Jack's mind. "Panopticum".
« Reply #247 on: March 19, 2010, 04:57:02 am »

Buummmp?
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YOU DOUBLE PENIS
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Deon

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Re: Jack's mind. "Panopticum".
« Reply #248 on: March 19, 2010, 10:35:15 am »

Hi, Acanthus. I am not in a position till the end of the week to normally update it, mostly because I have a marriage anniversary and lots of friends' birthdays this week :). I will not abandon it, I am just too happy to lead a gloomy adventure right now.
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Diablous

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Re: Jack's mind. "Panopticum".
« Reply #249 on: March 19, 2010, 02:42:50 pm »

Hi, Acanthus. I am not in a position till the end of the week to normally update it, mostly because I have a marriage anniversary and lots of friends' birthdays this week :). I will not abandon it, I am just too happy to lead a gloomy adventure right now.
Happiness is important!  ;D
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Diablous

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Re: Jack's mind. "Panopticum".
« Reply #250 on: April 22, 2010, 03:21:08 pm »

*bump*
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Squeegy

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Re: Jack's mind. "Panopticum".
« Reply #251 on: April 24, 2010, 04:07:07 pm »

Damn, Deon, you don't half-ass anything, do you?
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