So, recently, I took a turn in the Bloodlines game on the Zombie Master Forums. The Relentless Assault mod was on (apparently that makes lizardmen and kobolds and goblins all siege you, and that was just what I saw while I was playing).
Three shiney lizardmens appeared. (Mace Lord, Spear Lord, Swordmaster).
Each super lizard came from a different side of the map and had a squad of around seven-fifteen lizards.
I had been stockpiling crossbows and bolts simply because they're the first weapon you get access to, what with only needing wood and bones (which were pretty much abundant when I got there)
So I had every dwarf who could grab a crossbow. In the end, my fort defense looked like this
l T l
l T l
l T l
l D l ___
l M S l
l l
l l
lARARRRR l
______________
l's are walls, T's are traps, the D is the door to the fort. The S is a swordsdwarf and the M is a miner; they constituted our entire melee force. The A's are somewhat trained archers and the R's are raw recruits. No one had a crossbow of any quality.
My plan was that some of them would get stuck in cage traps, and then those that got past would have to stand on a single tile while fighting two dwarves and being shot at by a dozen. It'd be a classic "Defeat their superior numbers by using a bottleneck" style thing.
Except that what ended up happening was a complete rout in which we took nine captive, killed about twenty, and the rest escaped.
What gives? My bottleneck thing didn't even come into play. We killed them so fast they didn't have time to get to the bottleneck. My swordsdwarf did not, in fact, kill any of them. The miner killed two, and the rest of the kills were divided between the recruits and the archers.
What about crossbows is it that says "Raw recruits with zero-quality bows firing zero-quality bolts are more dangerous than trained swordsmen"