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Author Topic: 'Axeblade' succesion game  (Read 19393 times)

magic dwarf

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Re: 'Axeblade' succesion game
« Reply #75 on: January 31, 2010, 02:30:36 pm »

don't worry, more slaves migrated over in the next season, were now at 40, which is my pop cap. although some dorf may have died, there are no more giant bats, swallows, fire imps, or gremlins left on the map, so we're only dealing with ambushes from now on, and my wall will help take care of that.

kilakan

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Re: 'Axeblade' succesion game
« Reply #76 on: January 31, 2010, 03:28:45 pm »

can we get any pictures?  Pwease?  Oh and can I sign on to do the eighth spot?  I wanna see the fort at the end.
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TKGP

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Re: 'Axeblade' succesion game
« Reply #77 on: January 31, 2010, 03:41:22 pm »

can we get any pictures?  Pwease?  Oh and can I sign on to do the eighth spot?  I wanna see the fort at the end.
Unless Magic Dwarf is completely ignoring me, I reserved that spot a few pages back.
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kilakan

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Re: 'Axeblade' succesion game
« Reply #78 on: January 31, 2010, 04:15:50 pm »

he must have missed ya then,
Can I get the ninth spot then please?
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Hugo_The_Dwarf

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Re: 'Axeblade' succesion game
« Reply #79 on: January 31, 2010, 08:40:12 pm »

I thought this was going to keep rolling around everyones turn until the fortress is over run by kobolds and goblins or suicide?.. didnt think we would have one turn each... lol we should have it turns in the same order unless someone new pops up at round two then he gets the next avaible turn
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kilakan

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Re: 'Axeblade' succesion game
« Reply #80 on: January 31, 2010, 09:04:44 pm »

that sounds like a good idea
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Diablous

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Re: 'Axeblade' succesion game
« Reply #81 on: January 31, 2010, 09:07:52 pm »

Why not?
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magic dwarf

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Re: 'Axeblade' succesion game
« Reply #82 on: February 01, 2010, 12:28:14 am »

k sorry it took so long but i loaded the map into dfma so you can view all the changes and stuff from there.
http://mkv25.net/dfma/poi-21246

basically i added a wall, created a small military and took out all the dangerous beasties.  now we should be able to start preparing for the HFS :D 

also, whomever has the next turn, if your popcap is over 45 you're gonna get a ton of migrants next season,

http://dffd.wimbli.com/file.php?id=1821
Sulvor its your turn.
« Last Edit: February 01, 2010, 12:39:00 am by magic dwarf »
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magic dwarf

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Re: 'Axeblade' succesion game
« Reply #83 on: February 01, 2010, 11:59:59 pm »

It seems like sulvor ain't showing up, should we skip his turn?

Hugo_The_Dwarf

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Re: 'Axeblade' succesion game
« Reply #84 on: February 02, 2010, 09:43:40 am »

lets give him some more time before we skip his turn... he could be having some major issue atm, or just has no time yet. Should be give a day and a half? a day? and if we do skip him, he goes right after his successor. Messes everything up but seems fair to me. What does everyone else think?
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kilakan

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Re: 'Axeblade' succesion game
« Reply #85 on: February 02, 2010, 02:46:03 pm »

I agree, give him till February, 3. Around Noon forum time sound fair?
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magic dwarf

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Re: 'Axeblade' succesion game
« Reply #86 on: February 02, 2010, 04:16:56 pm »

yeah, if he doesn't drop by by the end of today the next person gets the turn, and he can claim the next turn once he comes back.

Hugo_The_Dwarf

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Re: 'Axeblade' succesion game
« Reply #87 on: February 02, 2010, 09:20:30 pm »

so on Feb 3rd at noon its TheBeardyMan's turn, and when Sulvor shows up its his turn... what happens if he still does not appear? skip him again do my turn then he goes after me?
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TheBeardyMan

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Re: 'Axeblade' succesion game
« Reply #88 on: February 03, 2010, 01:16:55 am »

OK, I'll download the latest save shortly after noon Feb 3rd. Timezone question: noon forum time is 17:00 GMT, right?
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Hugo_The_Dwarf

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Re: 'Axeblade' succesion game
« Reply #89 on: February 03, 2010, 09:17:59 am »

well since hes a no show pretty much anytime today lol
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