I've certainly thought about booting up Aurora a lot in the past few months, but generally haven't gotten around to it. Other things have caught my interest.
I did fiddle with it a while back.
I was working on a game start with one big ship created with ship design points. Kinda ran out of things to make it "bigger".
What I have so far:
Albatross class Battlestar 168,017 tons 2,073 Crew 6,829.7 BP TCS 3,360 TH 11,200 EM 2,400
3333 km/s Armour 5-271 Shields 80-333 HTK 490 Sensors 4/4/1/1 DCR 33 PPV 106.6
Maint Life 0.34 Years MSP 3,084 AFR 9819% IFR 136.4% 1YR 9,123 5YR 136,851 Max Repair 300 MSP
Captain Control Rating 2 BRG FLG DIP
Intended Deployment Time: 14 months Morale Check Required
Commercial Nuclear Pulse Engine EP400.0 (28) Power 11200 Fuel Use 3.91% Signature 400 Explosion 5%
Fuel Capacity 650,000 Litres Range 17.8 billion km (61 days at full power)
Beta S20 / R333 Shields (4) Recharge Time 333 seconds (0.2 per second)
Single 12cm C2 Visible Light Laser Turret (20x1) Range 80,000km TS: 10000 km/s Power 4-2 RM 20,000 km ROF 10
Beam Fire Control R80-TS8000 (4) Max Range: 80,000 km TS: 8,000 km/s 88 75 62 50 38 25 12 0 0 0
Pebble Bed Reactor R8 (5) Total Power Output 41.9 Exp 5%
Active Search Sensor AS19-R100 (1) GPS 1100 Range 19.4m km Resolution 100
EM Sensor EM0.9-4.5 (2) Sensitivity 4.5 Detect Sig Strength 1000: 16.8m km
Thermal Sensor TH0.9-4.5 (2) Sensitivity 4.5 Detect Sig Strength 1000: 16.8m km
Geological Survey Sensors (1) 1 Survey Points Per Hour
Gravitational Survey Sensors (1) 1 Survey Points Per Hour
This design is classed as a Military Vessel for maintenance purposes
This design is classed as a c for auto-assignment purposes
Any advice on how to make it "bigger"?
EDIT: Fixed for readability, hopefully.