Hah, I wish I wasn't using a laptop with this resolution-at least then I'd have the
possibility of getting a larger monitor!
Unrelated: My current game's tech is massively screwed up. I'm a decade in from a standard start, and am only now getting a C&P researcher, so that is incredibly stunted, as is my EW tech, but OTOH I have absurdly high M&K tech for this point (L4 Gauss tech, etc.). Going to be trouble if I get early Swarm, as I have no lasers or railguns, and not enough missile throw weight to outdamage their shields.
edit: Finally ran into some Precursors.
They had 6 FACs with 10km/s speed (yeah, I'm sure they were Precursors, rather than other... things) and a single cruiser that outranged my own ships by 70m km. Thankfully, I had heavy enough PD that that, combined with a number of ASMs used in AMM capacity, I took only a single STR-4 hit to one of my two PD cruisers out of roughly 112 missiles, which only cratered the armor. Their cruiser had a >3x speed advantage and attempted to ram, but I ordered my destroyers to flush their XO racks, increasing the total volley strength of the squadron to 40 Sabre 4as. The enemy ship only had an armor strength of 2, and my ships had a 116% hit rate, despite its 7km/s speed, and it was destroyed entirely.
So I think the next generation of missiles may be seeing a size increase in order to increase their effective range, because my lighter units are designed for harrassment, and really shouldn't be closing to 15m km to fire.