Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7]

Author Topic: Redundantfort: A Succession Fortress  (Read 14307 times)

Odd!x

  • Bay Watcher
  • Escaped Lunatic
    • View Profile
Re: Redundantfort: A Succession Fortress
« Reply #90 on: March 06, 2010, 11:04:47 pm »

I've had quite enough.  I'm bailing on this fort, and I reccommend you start from omegastick's save.  There's just too many dwarves bursting into flames when they migrate, and when I turn the leather ignite point off or set it higher, they burn or bleed to death.
Logged
We are who we are, depending on who we were.

lordnincompoop

  • Bay Watcher
  • Allusionist
    • View Profile
Re: Redundantfort: A Succession Fortress
« Reply #91 on: March 07, 2010, 01:41:28 am »

I've had quite enough.  I'm bailing on this fort, and I reccommend you start from omegastick's save.  There's just too many dwarves bursting into flames when they migrate, and when I turn the leather ignite point off or set it higher, they burn or bleed to death.
Oh fine. If you're so sure...  :'(
Logged

Overspeculated

  • Bay Watcher
  • euklid on pth
    • View Profile
Re: Redundantfort: A Succession Fortress
« Reply #92 on: March 15, 2010, 09:51:23 am »

This succession is cursed, I tell you!
Logged

plenum

  • Bay Watcher
    • View Profile
Re: Redundantfort: A Succession Fortress
« Reply #93 on: April 10, 2010, 07:15:15 am »

That's because you've insulted the dwarven Gods.
Dwarfs should never aim for the sky.
To expiate now you'll have to make sacrifices. At least.
« Last Edit: April 10, 2010, 07:19:11 am by plenum »
Logged
Protect diversities: biological, ecological, cultural.
This yields colorful future to our (grand)children.
Pages: 1 ... 5 6 [7]