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Author Topic: Roll To Dodge A Song (Turn 41: Is that poison fresh?)  (Read 36716 times)

Sensei

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Re: Roll To Dodge A Song (Jetsquirrel character posted, turn Wed or Fri)
« Reply #165 on: January 20, 2010, 09:17:05 pm »

Alas! I wait for Jetsquirrel.
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Jetsquirrel

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Re: Roll To Dodge A Song (Jetsquirrel character posted, turn Wed or Fri)
« Reply #166 on: January 21, 2010, 12:43:47 pm »

Start spewing out gaint fireballs of mass destruction at enemy's

Taco Dan

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Re: Roll To Dodge A Song (Jetsquirrel character posted, turn Wed or Fri)
« Reply #167 on: January 21, 2010, 04:30:01 pm »

At enemy's what?
Shins?
Testicles?
Houses?
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I think I would remember if I had amnesia.
I'd like to remind everyone that half of the time I don't even know what I'm talking about. The other half of the time I only sort of know what I'm talking about.

kilakan

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Re: Roll To Dodge A Song (Jetsquirrel character posted, turn Wed or Fri)
« Reply #168 on: January 21, 2010, 04:33:11 pm »

nonono, he's spewing fire AT the testicles, then he's gonna rip them off, while on fire, eat them, then spit them at the enemies face.
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Nom nom nom

Sensei

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Re: Roll To Dodge A Song (Jetsquirrel character posted, turn Wed or Fri)
« Reply #169 on: January 21, 2010, 10:15:53 pm »

Turn 17

Wimdit (Laodike)
Quote
I make an emotional speech in order to hit the safe with pathos. This will hopefully break it open.
(2) You're not sure why that didn't work. Why wouldn't it? Well, now you're without leads. Or at least, that you've noticed and can remember. But, you find a letter. It's addressed to the Duke. You may or may not want to open it- delivering might be beneficial as well.

RandomNumberGenerator (Viper)
Quote
Exit through a window.
Absolutely determined not to do work, you make your way out the window with your prize. (Auto-Fail) It's way too far for even you to jump down. (4) But, you tie your rope to a table. It's only long enough to get down one floor- you swoop into (1) a storage room where the demon has just hunted down a few guards. The demon is a black iridescent thing, menacing with spikes and crouching down to about nine feet tall in the room. You feel its chitin armor, a menacing form in itself, like a beetle crossed with a gorilla, hides something far more fearful. (4+1=5) Somehow, it doesn't notice you. It appears to be searching for something. You might be able to sneak past it- or you might not.

Kilakan (Kilaran)
Quote
LOOT AND DRINK as much as dwarvenly possible from the booz room, saving atleast two barrels, or containers of the booz with the highest alcoholic content.
(3+100=103) BEEEEEEEERRR! NOTHING CAN STOP YOUR DWARVEN THIRST! YOU EMPTY SEVERAL KEGS IN MOMENTS! (2) But you fail to see a batman hanging from the ceiling, waiting in ambush for meat. (5) It attacks you, but it makes a wrong move of coming momentarily within the probability cloud that represents where your flailing, stout arms might be at any time. You devour it without a mite of thought. As you cease to be sober, your mind clears. Your skills and memories are coming back to you now. You're still not sure where you're imprisoned. But you remember why: You had been sharing your crafts with a human, who was making a machine for... ow, your head hurts. It had something to do with a demon though. Anyway, there are no exits to the room, although there is a decent amount of barrels left (the batman cut you a little short). You gather your newly drunken, skilled and aware self to explore the locked passages.

tehstefan (Roderick)
Quote
Keep looking around in here, perhaps there's something of interest int his place.
Without a trail, you wander around the forest. (6) You step in a big heaping mound of dragon poo. You're completely disoriented -in fact, rather dizzy- but you've found tracks. Dragons don't normally like to saunter around on the ground much, so you're probably close to the lair.

Jetsquirrel (?)
Quote
Start spewing out gaint fireballs of mass destruction at enemy's
(4) RUARGHLBLARGHBLUARGH! You shoot a gaint fireball- wait, what? Gaint... that doesn't seem quite right. (2) You decide it must be gaunt, yes, that's it. You prepare to shoot your measly, gaunt fireball at enemy's... hrm, well now you've confused yourself again. Extraneous apostrophe aside, you don't see any demons about. (3) OHSHITLOOKASQUIRREL! (6) You blast the squirrel and set several trees and shrubs on fire. You figure you had best head into town now. You should find a tavern- everyone knows whiskey is the source of all truly potent magic! Wandering through the burnt eastern ruins of the town. You would think that surely these had been ruined by a demon, if human weapons and farming tools were not embedded in the corpses. You try your best not to ponder it. Where to start looking first? Or will you head to the tavern?
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Sensei

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Re: Roll To Dodge A Song (Turn 17: RUARGHLBLARGHLBLUARGH!)
« Reply #170 on: January 21, 2010, 10:37:06 pm »

Ah, bump because I forgot to update the header. NEW TURN FOLKS!
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RandomNumberGenerator

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Re: Roll To Dodge A Song (Turn 17: RUARGHLBLARGHLBLUARGH!)
« Reply #171 on: January 21, 2010, 11:12:58 pm »

Chitin armor? No way my cursed blade could penetrate that. If it was a spear, maybe, but... it's not. Good thing I ran away... except I still ended up in front of it somehow.

Since I can't jump down, I guess climbing down is also out of the question. Hmmm... how to get out of this situation...

Take the bag (with the diamond and jewelery still inside it) and drop it out the window. Take note of where it lands. Sneak past the demon, head outside, and retrieve my loot.
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The end of the world is more fun then I expected.

Jetsquirrel

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Re: Roll To Dodge A Song (Turn 17: RUARGHLBLARGHLBLUARGH!)
« Reply #172 on: January 22, 2010, 01:18:21 am »

Get a keg of whiskey, im going to be a drunk

kilakan

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Re: Roll To Dodge A Song (Turn 17: RUARGHLBLARGHLBLUARGH!)
« Reply #173 on: January 22, 2010, 04:39:15 pm »

Drink the rest of the beer that I can't carry, then carry the rest off down the most promising looking passage. 

Did I eat the batman?  Cause that's scary, maybe I could eat the demon too.... humm...
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Nom nom nom

Wimdit

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Re: Roll To Dodge A Song (Turn 17: RUARGHLBLARGHLBLUARGH!)
« Reply #174 on: January 22, 2010, 05:38:17 pm »

Personal correspondence? Of course I want to read it! Find a knife and open that up with surgical laser precision and ninja stealth. Don't slice the top, of course, slice the flap open so it can be resealed more easily.
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Sensei

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Re: Roll To Dodge A Song (Turn 17: RUARGHLBLARGHLBLUARGH!)
« Reply #175 on: January 23, 2010, 03:43:38 pm »

Poking tehstefan...
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dragnar

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Re: Roll To Dodge A Song (Turn 17: RUARGHLBLARGHLBLUARGH!)
« Reply #176 on: January 28, 2010, 09:09:33 pm »

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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

tehstefan

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Re: Roll To Dodge A Song (Turn 17: RUARGHLBLARGHLBLUARGH!)
« Reply #177 on: January 28, 2010, 09:56:08 pm »

((Gah! My apologizes))

I get on the prowl, and start stalking, I want to get the jump on any dragon that is lurking abouts.
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

Sensei

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Re: Roll To Dodge A Song (Turn 17: RUARGHLBLARGHLBLUARGH!)
« Reply #178 on: January 28, 2010, 11:22:59 pm »

Tad busy ATM, but rest assured it will be updated soon! Probably tomorrow.
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Sensei

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Re: Roll To Dodge A Song (Turn 17: RUARGHLBLARGHLBLUARGH!)
« Reply #179 on: January 29, 2010, 08:26:40 pm »

Turn 18

RandomNumberGenerator (Viper)
Quote
Take the bag (with the diamond and jewelery still inside it) and drop it out the window. Take note of where it lands. Sneak past the demon, head outside, and retrieve my loot.
You drop the bag. (1) It falls open, spraying gems and coins everywhere, making a horrible noise. The demon turns in your direction. It seems to grow brighter, and stares into your eyes- into, it would seem, your very soul. Which it's probably capable of doing. (4) It does not strike you down. Instead, it speaks without opening a mouth. "You know who I am." (1) You remember it is Lovecuddles. The demon who once ravaged your homeland, driving you away to become a thief. "The prophets wrote that you would defeat me." Its voice is calm, but threatening in your mind. "To deny a prophet is foolish, but they can be outsmarted." A short pause. "I challenge you to a game of Tacticus."

Jetsquirrel (?)
Quote
Get a keg of whiskey, im going to be a drunk
(6) Going to? You're quite drunk. Or at least you have an awful hangover. You check your surroundings. You're in the rain channel just outside the tavern. (3) You stand up. You think you can walk it off. Now, what were you going to do?

Kilakan (Kilaran)
Quote
Drink the rest of the beer that I can't carry, then carry the rest off down the most promising looking passage.
(1) Eh, you're done. Next time you eat a batman, you're going to butcher it first. You vomit all over the floor. Whatever, still feeling quite drunk. (4) You grab a keg of well-aged plump helmet wine, although there's still some left in the room. One door in the dining hall appears mechanically locked, but another slides open. It has an engraving of (6) wrestlers... actually, you don't want to think about it. Inside is the barracks. There are comfortable beds, and weapon racks with crossbows, ammunition, and middling-quality pikes and hammers. (?) You can't seem to find anything else of interest inside, but you're suspicious.

Wimdit (Laodike)
Quote
Personal correspondence? Of course I want to read it! Find a knife and open that up with surgical laser precision and ninja stealth. Don't slice the top, of course, slice the flap open so it can be resealed more easily
[Auto-Success] You grab a small, clean knife from the counter. Whatever laser precision and ninja stealth are, you're determined to use them in the opening of the letter. (1) Oh. That was the sulpheric acid bottlecap knife. You're without a letter now, although you at least have a lead, albeit a terrible one to behold. Wait! There is a scrap of paper left that says "war machi". Whatever you can make of it.

Tehstefan (Roderick)
Quote
I get on the prowl, and start stalking, I want to get the jump on any dragon that is lurking abouts.
(6+1) Hot on the trail! It's what you do best. No doubt about it, any dragon that you find is in trouble. And they'll never notice you, you're such a good hunter! Why I bet if a hundred dragons- OHSHIT! A dragon! (6) Phew, the good news is, it doesn't notice you. The bad news is, you're standing on its head. You're just outside its cave.
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