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Author Topic: Roll To Dodge A Song (Turn 41: Is that poison fresh?)  (Read 36727 times)

tehstefan

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Re: Roll To Dodge A Song (Turn 19: Drunken Duel)
« Reply #195 on: January 30, 2010, 10:57:21 pm »

Sweetness! Now, sneak, slowly, carefully, of his head. If it starts to attack, or get mad, arrow, to his skull right away.
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

Jetsquirrel

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Re: Roll To Dodge A Song (Turn 19: Drunken Duel)
« Reply #196 on: January 31, 2010, 02:58:13 am »

I accep yar challenge! Drink a bit more, and try to avoid his attacks and try to hit him with fire fist. If it doesnt work do a "Monkey style: Gorrila Roar"{the name says it}

Sensei

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Re: Roll To Dodge A Song (Turn 19: Drunken Duel)
« Reply #197 on: January 31, 2010, 05:22:08 pm »

Poking Kilakan
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kilakan

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Re: Roll To Dodge A Song (Turn 19: Drunken Duel)
« Reply #198 on: January 31, 2010, 08:06:36 pm »

Drink half the wine, and then use the last torch and half the wine, to blow open the other locked door.  I know wine doesn't normally burn, but this IS dwarven wine.
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Nom nom nom

Sensei

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Re: Roll To Dodge A Song (Turn 19: Drunken Duel)
« Reply #199 on: January 31, 2010, 09:40:19 pm »

Turn 20

RandomNumberGenerator (Viper)
Quote
Grab the demon's head. Or some part of it, so it can't regenerate. Then out the window, thrusting the pole downward to slow my decent.
The only bits left are rubble- and besides, if it comes back, that's none of your business. Then you say: "I HAVE AN GOOD IDEER! I WILL LAND ON A POLE!" and jump out the window. (6+2) You land just fine, and, uh... your pole snaps into a million thousand pieces! Then you pick up your loot and bail on this hellcheesehole. Success!

Wimdit (Laodike)
Quote
Gah. Put the safe in my backpack so I don't have to carry it, take the crazy death knife (I really should have used my butterfly knife) and set off toward the castle to find and kidnap the duke.
(4) You reach in to grab the safe, fortunately not melting your hands off of your wrists. (6) You pull the safe out -which is still quite in tact- and stow it away. but in the process of doing so, you spill the vat into another vat, which smashes and bursts into flames. (6) You dash out of the house and jump to the ground as you leave the front door, while the entire building explodes in a forty foot high ball of fire, spraying burning timber across the field (thank goodness it was on the west outskirts of town). (4) You manage to slink away before anyone can give you criminal charges. Now off to the castle to find the duke! ...oh. You hope me made it out alive. Now if he escaped, where would he be? There seems to be one hell of a commotion at the tavern, it looks like a fight's broken out... that might be a good place to start looking.

Tehstefan (Roderick)
Quote
Sweetness! Now, sneak, slowly, carefully, of his head. If it starts to attack, or get mad, arrow, to his skull right away.
(3) Joe notices you as soon as you move- but you get an opportunity to put a shot in one his scaly dome! (1+2=3) Your arrow glances off his thick crest! (6) Desperate for escape, you leap for a ledge above you- which happens to be the boulder you noticed earlier. You grab on, and it begins to shift... (3) The boulder falls from the mouth of the cave, with your elven frame still attached. Somehow as it crashes down, neither you nor the dragon are crushed, although your twist your ankle badly. The mighty dragon stands up on its hind legs with a roar, then breathes a huge cloud of fire! (5)(5) You completely avoid the deadly flame, and the resulting plume of smoke gives you cover enough to limp into the forest unseen and lick your wounds.

Jetsquirrel (?)
Quote
I accep yar challenge! Drink a bit more, and try to avoid his attacks and try to hit him with fire fist. If it doesnt work do a "Monkey style: Gorrila Roar"
You chug the remainder of a random passerby's tankard (he doesn't dare object), and the Sea Lion Monk drinks his brandy. (5)(2) You open the fight with a flaming fist right to your opponent's nose! He mostly manages to roll with the punch, although he is now quite without eyebrows. (4)(3) He responds with a kick, extending a thin trail of water like a whip, but you swing out of the way. (2)(1) You lash out clumsily, your alcohol getting the better of you, and are left off-stance! (2-1=1)(1) The Seal Lion delivers a swift punch to your gut, leaving you in serious pain. You cough up a little blood, but you aren't done yet- "Monkey Style- Gorilla Roar!" you yell. You're rather fond of calling your attacks. (6)(3) Your yell is fearsome, and it leaves your foe dazed, but it appears to have bothered the crowd more. (2)(6) You swing at him, but miss, falling over embarrasingly! (5)(6) VS (2)(1) He tries to stomp on your ribcage and leave you completely incapacitated, but he misses! You grab his ankle and throw him to the ground, where he breaks his leg and his arm! Victory to the fire monkey clan! The temple is now your turf! The Sea Lion leader is carried away, groaning, by his comrades.

Kilakan (Kilaran)
Quote
Drink half the wine, and then use the last torch and half the wine, to blow open the other locked door.  I know wine doesn't normally burn, but this IS dwarven wine.
Dwarven wine is quite flammable. The humans you've known insist that it is not wine -they call it "Gasoline"- but you're quite sure that's the only name for something that tastes so good. Your drink it, in spite of being somewhat full, and go over by the locked door. (2) Above you there is a great rumbling, so strong the door shudders on its mechanisms. You stumble and fall over, spilling the wine! You hope nothing important caved in. Maybe something else opens the door? (2) Musing on this, you don't notice that you're on fire from the wine until you go to wipe your mouth on your sleeve. Phew! You pat it out. If you hadn't noticed, you might have burned your beard! That's how your cousin Olon died.
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Sensei

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Re: Roll To Dodge A Song (Turn 20: FIGHTS AND EXPLOSIONS!)
« Reply #200 on: January 31, 2010, 09:45:41 pm »

Oh, Redwarrior, your character will be posted soon.
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RandomNumberGenerator

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Re: Roll To Dodge A Song (Turn 20: FIGHTS AND EXPLOSIONS!)
« Reply #201 on: January 31, 2010, 09:56:59 pm »

Wohoo! Can I get on the waiting list again?

Name: Bob
Song: Re: Your Brains
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Sensei

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Re: Roll To Dodge A Song (Turn 20: FIGHTS AND EXPLOSIONS!)
« Reply #202 on: January 31, 2010, 10:12:45 pm »

I'll put you on the repeat waiting list. Which means you'll be in by 2014 if people who haven't already played keep signing up, but you'll be in front of anyone else in your position.
« Last Edit: January 31, 2010, 10:18:12 pm by Sensei »
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Wimdit

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Re: Roll To Dodge A Song (Turn 20: FIGHTS AND EXPLOSIONS!)
« Reply #203 on: February 01, 2010, 12:39:52 am »

Bah. People in taverns know about war machines, and war machinima, and war machinations, I suppose. Though a general would be better for that last one. Go to the tavern and ask about these things. Don't worry about the fight, it's irrelevant.
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tehstefan

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Re: Roll To Dodge A Song (Turn 20: FIGHTS AND EXPLOSIONS!)
« Reply #204 on: February 01, 2010, 12:41:31 am »

Stupid dragon, and one on rolls! In any case, try and see if I can't heal myself.
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

Jetsquirrel

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Re: Roll To Dodge A Song (Turn 20: FIGHTS AND EXPLOSIONS!)
« Reply #205 on: February 01, 2010, 02:18:08 am »

Ask the people for a bit of water and go and inspect the new temple

KineseN

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Re: Roll To Dodge A Song (Turn 20: FIGHTS AND EXPLOSIONS!)
« Reply #206 on: February 01, 2010, 03:18:56 pm »

Put me into the repeating waiting list too.

Name: Simon
Song: Libra me from Hell
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Humaan

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Re: Roll To Dodge A Song (Turn 20: FIGHTS AND EXPLOSIONS!)
« Reply #207 on: February 01, 2010, 04:42:56 pm »

Totally on the waiting list.

Name: Him
Song: Doctor Who: 10th Theme
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zchris13

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Re: Roll To Dodge A Song (Turn 20: FIGHTS AND EXPLOSIONS!)
« Reply #208 on: February 01, 2010, 08:15:34 pm »

I am going to go ahead and sign up.

Name: Chris
Song: Renegade, by Styx
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Sensei

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Re: Roll To Dodge A Song (Turn 20: FIGHTS AND EXPLOSIONS!)
« Reply #209 on: February 01, 2010, 08:25:59 pm »

Redwarrior
Song: My Spirit Will Go On
Name: Red the Red
Race: Human
Gender: M
Skills: Dashingness (1), Singing (-1), Fighting (1)
Equipment: Sword, Red Dragon Armor (+2 defense), Royal Seal (makes most people do your bidding)
Description: You are the bold, dashing knight-prince of Cheesebridge. You have a reputation as a valiant warrior and a lady's man, but deep inside you're secretly gay.
History: You have just returned to Cheesebridge from your military campaign against the goblins. The throne of Cheesebridge is now yours. However, you find the impoverished districts in burned ruins, the castle tumbled, and it looks like a house has blown up on the outskirts of town. You must prevent the city from getting any more destroyed, apprehend those responsible if you can, and restore some sort of command center at the castle site.
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