Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

No poll?

That's right
That is right

Pages: 1 ... 246 247 [248] 249 250 ... 379

Author Topic: Stonesense - Old Official thread - Now locked  (Read 1733543 times)

Zulithe

  • Bay Watcher
    • View Profile
Re: Stonesense - Official thread
« Reply #3705 on: August 06, 2010, 12:59:27 am »

Any idea why I can't get Stonesense to work in OpenGL mode on my machine? DirectX works fine though?

I'm using Lazy Newb Pack [0.31.12] [V4.2], Windows 7 64bit, ATI 4890 GPU + 10.7 drivers. I'd think OpenGL wouldn't be a problem for this setup?
Logged

Rose

  • Bay Watcher
  • Resident Elf
    • View Profile
Re: Stonesense - Official thread
« Reply #3706 on: August 06, 2010, 01:00:43 am »

openGL is sometimes weird in Win7, that's all I can say.
Logged

Zulithe

  • Bay Watcher
    • View Profile
Re: Stonesense - Official thread
« Reply #3707 on: August 06, 2010, 01:04:59 am »

Oh, well. I'll survive. Thanks :P
Logged

Innominate

  • Bay Watcher
    • View Profile
Re: Stonesense - Official thread
« Reply #3708 on: August 06, 2010, 05:32:32 am »

The problem with OpenGL and Windows 7 is that Microsoft hates everything except DirectX (which they own). While companies that supply graphics cards are pretty much required to have high quality DirectX drivers if they want Microsoft to give them any love, OpenGL gets left in the cold because they can't make money off it. So it's a significantly lower priority for drivers than DirectX, and gets polished only after all other problems are solved.
Logged

Bookdust

  • Bay Watcher
  • The High King of Moaning Maidens
    • View Profile
Re: Stonesense - Official thread
« Reply #3709 on: August 06, 2010, 05:39:56 am »

Apologizes ahead of time for my stupid questions.

Hi I'm Bookdust, I'm new. I've been playing DF for a couple of days and I'm starting to get the hang of it. I found Stonesense while poking around the Wiki and thought it might come in handy. Only problem is I don't know how to install it. I'd be grateful for any help you could provide me in making it work.

Thank you ahead of time and again sorry for being a stupid newb.
Logged

Rose

  • Bay Watcher
  • Resident Elf
    • View Profile
Re: Stonesense - Official thread
« Reply #3710 on: August 06, 2010, 05:49:31 am »

extract it to any folder, and update the memory.xml file to support the new DF. look through the last few pages of this thread to find the new one.
Logged

Bookdust

  • Bay Watcher
  • The High King of Moaning Maidens
    • View Profile
Re: Stonesense - Official thread
« Reply #3711 on: August 06, 2010, 06:02:09 am »

Thank you. Hopefully this works
Logged

MaDeR Levap

  • Bay Watcher
    • View Profile
Re: Stonesense - Official thread
« Reply #3712 on: August 06, 2010, 07:59:37 am »

Thank you. Hopefully this works
You can always use lazy newb pack. Everything was already done for player - just download and uncompress.
Logged

MeruFM

  • Escaped Lunatic
    • View Profile
Re: Stonesense - Official thread
« Reply #3713 on: August 07, 2010, 04:10:32 am »

I'm getting a weird error "Cannot Load Image: stonesense.png". I can clearly see stonesense.png below the executable. Already tried admin mode and compatibility modes.

Screenshot
Spoiler (click to show/hide)

edit:
Using Windows 7 64bit
Logged

sevenheadedweasel

  • Escaped Lunatic
    • View Profile
Re: Stonesense - Official thread
« Reply #3714 on: August 07, 2010, 08:30:14 am »

I
I'm getting a weird error "Cannot Load Image: stonesense.png". I can clearly see stonesense.png below the executable. Already tried admin mode and compatibility modes.

I am getting the same error msg using windows 7 32 bit Radeon HD4670. Updated drivers, etc no go. Also tried admin and compatibility. I changed to DIRECTX in init file, which allows it to load but it sits at "connecting to DF" screen and does nothing, same for software mode. up until most recent DF/Stonesense release worked just fine with same setup.
Logged

Grand_Marquis

  • Bay Watcher
    • View Profile
Re: Stonesense - Official thread
« Reply #3715 on: August 08, 2010, 02:24:12 am »

So...I don't believe I've seen this addressed: are there any plans for Mac compatibility?  I love how this is looking and I think it's a great idea.  I also really want to help out with spriting.  But all that's sort of moot if I can't even run the program.
Logged

Rose

  • Bay Watcher
  • Resident Elf
    • View Profile
Re: Stonesense - Official thread
« Reply #3716 on: August 08, 2010, 02:34:01 am »

we have no mac devs. if you are a mac dev, your help would be welcome.
Logged

Grand_Marquis

  • Bay Watcher
    • View Profile
Re: Stonesense - Official thread
« Reply #3717 on: August 08, 2010, 03:36:57 am »

Dang.  I'm rubbish at coding, I'd only be of use in an art-related capacity.
I suppose this is another good reason to get Bootcamp up and running on my machine :p
Logged

ohID

  • Escaped Lunatic
    • View Profile
Re: Stonesense - Official thread
« Reply #3718 on: August 08, 2010, 12:27:53 pm »

I read through the several first pages and last pages...can you play DF through this fully yet? Sorry if that's been asked 100 times. :/
Logged

nbonaparte

  • Bay Watcher
    • View Profile
Re: Stonesense - Official thread
« Reply #3719 on: August 08, 2010, 12:44:12 pm »

I read through the several first pages and last pages...can you play DF through this fully yet? Sorry if that's been asked 100 times. :/
nope, it's a viewer only. And it's been asked on this page, no less.
Logged
A service to the forum: clowns=demons, cotton candy=adamantine, clown car=adamantine tube, circus=hell, circus tent=demonic fortress.
Pages: 1 ... 246 247 [248] 249 250 ... 379