I got Time Shift working last night and stayed up late to beat it again. It's surprisingly good looking and innovative for a game that got like no press. I think it's the Quake 4 engine, which explains the visuals, but they put more effort into the story than I'd expect. Flashbacks, NPC dialogues, dissidents getting carted off...
All this in 1930 but with futuristic technology introduced by an evil time traveler. So 30's culture with futuristic weapons. Reminded me of Half Life 2 a bit. Except instead of waiting for NPCs to dump exposition then remove barricades, your Google-esque onboard AI says something like "Ballistic threat detected" right before a tank crashes through a wall, and you have to slow time to run past it without getting asploded.
And instead of the gravity gun, you can stop time briefly. Letting you run up to enemies and take their weapons. Or if you get stuck with a sticky grenade, you can *reverse* time and the grenade will fly back off (and the enemies will run backward too). Lots of puzzles that use those mechanics as well. It doesn't make perfect sense, but I do like that stopping time makes water solid and protects you from heat.
And the guns! This is back when every shooter needed to have an array of wildly different weapons, some of which are janky. Most of them end up being pretty useful in different situations, though, since is a good mix of open areas, trench warfare, urban alleys/plazas, and tight corridors. (The crossbow that shoots exploding bolts was a bit OP though... Well, but only with slow-time active! Since the bolts fly relatively slowly, and at close range the explosion hurts you too)
Also, I don't usually like turret sections, but it helps to be in a futuristic zeppelin. With the AI giving neat damage reports on its systems. Also, zippy enemy jets are a lot less annoying when you can slow time. Frustration turns into glee.
It's a shame they're still charging $20 for a 2006 game, though, and I don't think it ever goes on sale :/
Vector is literally my type but I like masculine people and I don't know if that's what they want.
Ditto...