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Author Topic: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)  (Read 624277 times)

Aklyon

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Re: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)
« Reply #1800 on: September 17, 2010, 05:19:58 pm »

patience is the price of DT.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Valathil

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Re: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)
« Reply #1801 on: September 17, 2010, 05:32:27 pm »

but it will be much faster now that we know the changes that the compiler made
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shibdib

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Re: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)
« Reply #1802 on: September 17, 2010, 06:15:23 pm »

but it will be much faster now that we know the changes that the compiler made

Im still waiting for proof that we know these changes...
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Passive Fist

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Re: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)
« Reply #1803 on: September 17, 2010, 07:01:54 pm »

Reading this thread, at first I :(, but then I :D

Here's hoping with patient optimism!
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Maulrus

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Re: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)
« Reply #1804 on: September 17, 2010, 07:57:27 pm »

Ok i'm really stupid. Made 1 less search than required. Hecaterus on IRC is currently having a working DT version on his PC with the working memory locations. Already confirmed these by manual lookup. So we just have to wait for him to post it.

What. He is planning on making that public, right?
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puppywhirrrrrrl

Malorn

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Re: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)
« Reply #1805 on: September 17, 2010, 08:09:45 pm »

I really hope he is, if not, we may have to cry . . .
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devek

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Re: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)
« Reply #1806 on: September 17, 2010, 08:58:42 pm »

You guys remind me of drug addics :)
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"Why do people rebuild things that they know are going to be destroyed? Why do people cling to life when they know they can't live forever?"

Malorn

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Re: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)
« Reply #1807 on: September 17, 2010, 09:10:35 pm »

No, we're game addicts.  It's just that DT makes DF much more playable, thus the DF addiction transfers to DT.
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forsaken1111

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Re: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)
« Reply #1808 on: September 17, 2010, 09:15:01 pm »

You guys remind me of drug addics :)
PUT IT IN MY VEINS
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devek

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Re: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)
« Reply #1809 on: September 17, 2010, 09:26:45 pm »

The good dope is still .12 :P
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"Why do people rebuild things that they know are going to be destroyed? Why do people cling to life when they know they can't live forever?"

shibdib

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Re: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)
« Reply #1810 on: September 17, 2010, 09:36:12 pm »

I really hope he is, if not, we may have to cry . . .

If he doesnt I call bullshit on him having it
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Malorn

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Re: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)
« Reply #1811 on: September 17, 2010, 09:40:55 pm »

That too, also, you do know what happens when a drug dealer peddles fake dope . . .?
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DwarfEngineer

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Re: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)
« Reply #1812 on: September 17, 2010, 09:51:12 pm »

I'm tempted to wait until tomorrow to post this, just to see people squirm :)

But I've finally finished the release of Dwarf Therapist 0.6.0.

Please confirm if this release works for you. 
Note: This version of Dwarf Therapist is *NOT* backward compatible with earlier versions of Dwarf Fortress.
We're working on adding backwards compatibility for the 0.6.1 release.

Thanks for your patience!
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Valathil

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Re: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)
« Reply #1813 on: September 17, 2010, 09:56:01 pm »

Getting the Strings to work was a pain in the ass. Hope you guys enjoy it.
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Malorn

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Re: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)
« Reply #1814 on: September 17, 2010, 09:58:03 pm »

Sir, you have done a great service to our community.  It does work.  Also, creepily, it still has all my preset professions still saved . . . not entirely sure how that works exactly.  :)

And I was just at the point of playing DF without DT just to see if things were actually fixed.  Great timing, since literally I'd just finished generating the world and choosing an embark, and was just opening the labor screen when I thought to myself 'this sucks, I'm checking again'.
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