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Author Topic: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)  (Read 624726 times)

FuzzyDoom

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1410 on: July 10, 2010, 08:06:01 pm »

1. Wait for him to update it.
or
2. Do it yourself. There was a post going over how to a few (dozens) pages back I think.
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Also bear in mind that dwarves have their heads at a perfect height for a good face-kicking.
That's the great thing about this forum. We can derail any discussion into any other topic.

Richards

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1411 on: July 10, 2010, 08:53:54 pm »

Tried using his method here: http://code.google.com/p/dwarftherapist/wiki/MappingNewVersions

Got the checksum, translation_vector, language_vector, dwarf_race_index, but it doesn't display anything for the creature_vector and it won't work.
Code: [Select]
[info]
checksum                = 0x4c3897c0
version_name            = v0.31.09 (graphics)
complete = false

[addresses]
translation_vector      = 0x016d3404
language_vector         = 0x016d33d4
creature_vector         = 0x0
dwarf_race_index        = 0x014b9f1c
« Last Edit: July 10, 2010, 08:56:27 pm by Richards »
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forsaken1111

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1412 on: July 10, 2010, 08:58:30 pm »

he did make some creature changes in .09
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theultimateend

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1413 on: July 10, 2010, 09:32:09 pm »

Has anyone noticed that the site's name on Google Code looks like "Dwarf The Rapist"?

Nothing like a call back to an old skit on television.

"I'll take The Rapist for 500 alex."
"That's Therapist Sean..."
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forsaken1111

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1414 on: July 10, 2010, 09:33:40 pm »

Has anyone noticed that the site's name on Google Code looks like "Dwarf The Rapist"?

Nothing like a call back to an old skit on television.

"I'll take The Rapist for 500 alex."
"That's Therapist Sean..."
Celebrity Jeopardy was the best
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theultimateend

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1415 on: July 10, 2010, 09:41:32 pm »

Has anyone noticed that the site's name on Google Code looks like "Dwarf The Rapist"?

Nothing like a call back to an old skit on television.

"I'll take The Rapist for 500 alex."
"That's Therapist Sean..."
Celebrity Jeopardy was the best

It was one of the few that made me smile.

I totally forgot the initial reason I made an account here.

Thanks CHMOD for this night/day utility. I honestly was falling apart trying to deal with all the dwarves through the in game utility. This thing makes it lightyears easier.

This + a sprite pack has made life super sweet in DF. I also heard that you can activate your mouse so I'm gonna go try figuring that out (am I the only one that finds it odd that the keybinding menu has no default button?).
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Shurhaian

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1416 on: July 10, 2010, 10:10:47 pm »

2. Do it yourself. There was a post going over how to a few (dozens) pages back I think.

You do realise how unhelpful this suggestion is? The thread is (at default settings) over 90 pages long, and even running a search is likely to run into a lot of chaff from previous times people ask how to do the updates.

As someone's already posted a link to and results of the appropriate method, I won't do so again. But it does seem like we'll have to wait for DT to be made compatible with new creature structures after all - not a trivial task that the users can readily do on their own.
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Working on: drakes - making the skies(mostly) a bit more varied

My guards need something better to do than make my nobles happy with hugs and justice.

Richards

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1417 on: July 10, 2010, 11:24:13 pm »

Well said Shurhaian.
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Chattox

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1418 on: July 11, 2010, 03:54:52 am »

Thanks for the replies, how often is DT updated?
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"10 z levels down, 10 tiles north is some blood, i shall go clean it before it drives me to insanity with it's crimson color"
The setting of Half-Life 2 Episode 3's release: "It is the 41st Millennium. For more than a hundred centuries the Gabe has sat immobile on the..."

Sinergistic

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1419 on: July 11, 2010, 05:10:49 am »

Thanks for the replies, how often is DT updated?

http://code.google.com/p/dwarftherapist/updates/list
http://code.google.com/p/dwarftherapist/downloads/list

Next question that can be answered with less than a minute of reading the first post, and clicking a couple links, please. >:(
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Endovior

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1420 on: July 11, 2010, 07:02:48 am »

Nuts.  Here I was hoping that there'd be another easy set of values to plug into the old Therapist to get it running quickly, but no luck.

Guess there's nothing for it but to wait for the new version.
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Huin

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1421 on: July 11, 2010, 07:04:10 am »

I've had a *little* success in getting DT to read from the Linux version of DF v0.31.10, it looks like the dwarves' labours, current job and names are being read correctly, but that's about all I'm sure of. It looks like various offsets within the dwarf definition might have changed, but I don't know enough to fix this, currently. Following is my current best effort, but I've not changed any offsets, only the vector addresses, checksum and version:

Spoiler (click to show/hide)
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Chattox

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1422 on: July 11, 2010, 07:33:49 am »

I've had a *little* success in getting DT to read from the Linux version of DF v0.31.10, it looks like the dwarves' labours, current job and names are being read correctly, but that's about all I'm sure of. It looks like various offsets within the dwarf definition might have changed, but I don't know enough to fix this, currently. Following is my current best effort, but I've not changed any offsets, only the vector addresses, checksum and version:

Doesn't seem to work for windows, unless I'm doing something wrong which I almost definately am
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"10 z levels down, 10 tiles north is some blood, i shall go clean it before it drives me to insanity with it's crimson color"
The setting of Half-Life 2 Episode 3's release: "It is the 41st Millennium. For more than a hundred centuries the Gabe has sat immobile on the..."

HeliumFreak

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1423 on: July 11, 2010, 07:56:53 am »

They wont work in windows they are for linux only as he said he runs linux
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shibdib

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1424 on: July 11, 2010, 09:40:12 am »

 :o this not working is almost a game breaker for me... organizing dwarfs ingame is just stupid
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