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Author Topic: Ozymandias, King Of Kings, God of Caves, Wizard.  (Read 109451 times)

Dragooble

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Re: Ozymandias, King Of Kings, God of Caves, Wizard.
« Reply #750 on: October 05, 2009, 08:33:32 pm »

Enact "The Plan".
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AussieGuy

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Re: Ozymandias, King Of Kings, God of Caves, Wizard.
« Reply #751 on: October 06, 2009, 03:34:39 am »

Do something I say

*cough*look for lady naked men*cough*
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dragnar

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Re: Ozymandias, King Of Kings, God of Caves, Wizard.
« Reply #752 on: October 06, 2009, 03:16:29 pm »

1. begin turning the cave into a seaside fortress(The Plan)
2. send the pirates to pillage a town or two.
3. send everyone else to look for ninjas to replace the pirates.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Dragooble

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Re: Ozymandias, King Of Kings, God of Caves, Wizard.
« Reply #753 on: October 06, 2009, 05:00:41 pm »

Then enact "The Plan: The Revenge".
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qwertyuiopas

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Re: Ozymandias, King Of Kings, God of Caves, Wizard.
« Reply #754 on: October 06, 2009, 05:42:44 pm »

Then forget all that "plan" foolishness and enact COMMON SENSE.


And the bloody sacrifice of all who oppose it!
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Eh?
Eh!

filiusenox

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Re: Ozymandias, King Of Kings, God of Caves, Wizard.
« Reply #755 on: October 06, 2009, 07:31:18 pm »

^
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- I agree with that.Even though its heresy to the dwarven way.
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RedWarrior0

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Re: Ozymandias, King Of Kings, God of Caves, Wizard.
« Reply #756 on: October 06, 2009, 07:44:49 pm »




-The Vanguard.

Umm.... Does anyone else remember this? I do, so I think I like THE PLAN
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dragnar

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Re: Ozymandias, King Of Kings, God of Caves, Wizard.
« Reply #757 on: October 06, 2009, 08:07:42 pm »

I recommend a compromise: find magma, pour on army. It is a plan, and it's dwarfy.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Dragooble

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Re: Ozymandias, King Of Kings, God of Caves, Wizard.
« Reply #758 on: October 06, 2009, 09:02:03 pm »

I say this because guys, think for a minute. If we make a town and a port set into the side of the cliff, with nothing jutting out, we're invisible to the Coalition. If we make the entrance to the port a tidal-affair, we can raid them like clockwork and they won't find us. We'd have time to build up forces and ships. A huge fleet, that dissapears when the tide comes in? It's going to spook the Coalition.  Costal towns are going to defect at anytime possible so they can join us in safety.
Heres the plan. we get the coastal base, and we hold the world ransom for...
Spoiler (click to show/hide)
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Phantom

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Re: Ozymandias, King Of Kings, God of Caves, Wizard.
« Reply #759 on: October 06, 2009, 09:43:03 pm »

Spoiler: Plan:I hope this works (click to show/hide)
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filiusenox

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Re: Ozymandias, King Of Kings, God of Caves, Wizard.
« Reply #760 on: October 08, 2009, 11:10:03 am »

Wrong game.
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Phantom

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Re: Ozymandias, King Of Kings, God of Caves, Wizard.
« Reply #761 on: October 14, 2009, 12:40:31 am »

Dun Dah Nah Dun Dah, Dun Dun.
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Emperor_Jonathan

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Re: Ozymandias, King Of Kings, God of Caves, Wizard.
« Reply #762 on: October 14, 2009, 12:45:28 am »

Yo keep trying for better plans, this will probably not get done until Friday my time.
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Phantom

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Re: Ozymandias, King Of Kings, God of Caves, Wizard.
« Reply #763 on: October 29, 2009, 10:38:52 pm »

>Scout the northern and southern coastal areas for any other possible civs to join us
>Send them to cave
>Look for Desert Cavalry
>Check on possible improvements for our Sea Cave
>Look for ninjas
>Eat some pie
>Lose our virginity
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filiusenox

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Re: Ozymandias, King Of Kings, God of Caves, Wizard.
« Reply #764 on: October 31, 2009, 09:03:47 pm »

Go north
kill/maim and plunder
go home
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