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Author Topic: Minecraft - It has blocks.  (Read 2445106 times)

kcwong

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #1395 on: March 18, 2010, 09:23:25 am »

Spoiler: Newest VGCats comic (click to show/hide)

I don't play Minecraft, but this is still hilarious.

It's about time VGCats starts talking about games again... for a while there were so few updates, and the updates weren't very good...
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Krelos

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #1396 on: March 18, 2010, 01:06:38 pm »

Spoiler: Newest VGCats comic (click to show/hide)

I don't play Minecraft, but this is still hilarious.

It's about time VGCats starts talking about games again... for a while there were so few updates, and the updates weren't very good...

Just imagine the series they could do about DF. :o
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In order to improve the universe's frame rate, we must all throw rocks into volcanoes and then do absolutely nothing, worldwide, for a week, to take pressure off pathfinding.
or maybe throw them into the large hadron collider to atom-smash them instead.
Not to mention to throw all available animals into tiny pits.

Greiger

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #1397 on: March 18, 2010, 01:23:37 pm »

I have for the first time succeeded at the indev survival mode.  I have a home dug into a cliff face, with a glass ceiling room for farming, a fancy little ship built offshore near the cave, 2 sets of full iron armor, hundreds of arrows, probably miles of lit tunnel and natural cavern, and I found Adminstone when I drained an underground lake.


I need a megaproject.
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Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
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I don't need friends!! I've got knives!!!

Rakonas

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #1398 on: March 18, 2010, 02:41:44 pm »

I have for the first time succeeded at the indev survival mode.  I have a home dug into a cliff face, with a glass ceiling room for farming, a fancy little ship built offshore near the cave, 2 sets of full iron armor, hundreds of arrows, probably miles of lit tunnel and natural cavern, and I found Adminstone when I drained an underground lake.


I need a megaproject.
Is there a tutorial to making things in survival mode? I remember I collected a crap load of gold but had nothing to do with it and then got ambushed by a zombie deep underground. The way mobs work is just annoying.
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Greiger

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #1399 on: March 18, 2010, 03:25:17 pm »

in the indev survival it can be made into what appears to be high power, low durability tools and gear.  I used the wiki to find out most of what I know, but I can't find any information on gold during survival other than making fancy gold blocks.
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Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
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I don't need friends!! I've got knives!!!

Ivefan

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #1400 on: March 18, 2010, 05:10:22 pm »

Free Survival? Nothing.
In Indev gold is for bragging and building, rather useless for tools.
Mobs will not spawn if the place is sufficiently lit, Torch spam.
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dwarfguy2

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #1401 on: March 18, 2010, 05:13:32 pm »

linky no worky no more. me no movey.
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QuakeIV

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #1402 on: March 18, 2010, 11:42:52 pm »

This is so damn fun.  Im quakeiii btw.
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Reasonableman

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #1403 on: March 19, 2010, 12:05:44 pm »

From a recent devlog update:

Quote
Importing a level:

At first, this will just be for loading saves from old versions of the game, but it might be expanded to support saves from other games, mostly because I love pointless features like that. I already have mostly working DOOM level importer written, and it’d be really interesting to be able to load Dwarf Fortress levels, if Toady One would be OK with that.

MINECRAFT AS DF VISUALIZER YES PLEASE

And if it could load an entire world map, my head might explode.
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eerr

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #1404 on: March 19, 2010, 12:59:00 pm »

wait, what happened in this thread?
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Pandarsenic

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #1405 on: March 19, 2010, 12:59:33 pm »

WANTWANTWANT

Also, made stairs to my giant... thing... over the floored-in-lake. I'm writing this down now so I can HOPEFULLY find it easier later.
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Volatar

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #1406 on: March 19, 2010, 02:17:05 pm »

wait, what happened in this thread?

Someone made some sexual...things on Kael's Bay 12 server. Flamewar ensued.

Don't ask.
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lemonpieman

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #1407 on: March 19, 2010, 02:20:45 pm »

Notch's RSS update:

Quote
How saving and loading will work once infinite is in.

This is all for single player, but it’s mean to work somewhat analogous to how multiplayer works:

Title menu:

When you start the game, you get the splash screen and a few choices. For the downloaded version of the game, this will include the ability to join multiplayer games. In both versions you can choose to edit your options or play the game in singleplayer.

SELECT WORLD:

Egg country (200 MB) [Copy] [Delete]
Sinisterville (5 MB) [Copy] [Delete]
Exploring the world (4.7 GB) [Copy] [Delete]

[ CREATE NEW WORLD] [ IMPORT LEVEL ]

New world:

When you create a new world, you’ll get to pick the name (can be changed later on, will have a random default value), world size (up to a maximum of eight times the surface area of the earth), and a starting position from a minimap outlining the entire world. This map will include different climates and terrain types, like islands, inland, forests, floating (along the edges of the map) and so. Different areas of the map will also have different difficulty, but I’m not entirely sure how to represent that.

Playing the game:

There’s no saving and no loading! Changes you make are immediately written to disk, and when you die, you die, and can respawn in the starting location, just like in multiplayer. If you want to, you can make a copy of the world at any time, but this might take a while if the world save is large.

You will be able to change your starting position, probably by moving some flag item or similar.

Importing a level:

At first, this will just be for loading saves from old versions of the game, but it might be expanded to support saves from other games, mostly because I love pointless features like that. I already have mostly working DOOM level importer written, and it’d be really interesting to be able to load Dwarf Fortress levels, if Toady One would be OK with that.


When importing a level, it’ll set up a new world save automatically.

Later on, this feature will allow you to play levels made by others without saving it to disk. This is so you can make a nice puzzle level and easily share it with other players without having them waste HD space. There will be some easy url scheme for sharing levels online as well so you can just send a link to your saved level, and the game will start up and load your level automatically.

Notes and comments:

This will make single player and multiplayer much more similar, which is good.

Per request, there will be an option for “hardcore mode”, which will delete the entire world save when you die, and disable copying the world.

How will I deal with changes to the level generator? If you’ve explored an area using one version of the level generator, then it gets updated, there’d be a pretty ugly visible border between the two areas, and I _really_ don’t want to keep all old generators included in every version of the game.

God dammit Toady, if you say no to this, so help me god I will make sure you never live it down.
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Huesoo

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #1408 on: March 19, 2010, 02:21:47 pm »

wait, what happened in this thread?

Someone made some sexual...things on Kael's Bay 12 server. Flamewar ensued.

Don't ask.

Immature guy cried about a penis looking spaceship. Volatar was the belly acher. Dont cry about me being honest Volatar.

toad: reported -- 10 day mute
« Last Edit: March 19, 2010, 06:23:56 pm by Toady One »
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BOTTLED MESSAGE BE AFLOAT

Duke 2.0

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #1409 on: March 19, 2010, 02:24:27 pm »

 Somebody made a dick. Somebody else didn't like it. Other people became dicks over defending it. Creator of original dick was confident in his creation, but would take it down if Kael had issues with it.
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Buck up friendo, we're all on the level here.
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