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Author Topic: Make-Your-Own-Mafia=NIGHT 3  (Read 31096 times)

SHAD0Wdump

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Re: Make-Your-Own-Mafia=NIGHT 3
« Reply #285 on: June 21, 2009, 08:35:41 am »

Well, it seems Meph was indeed town, just very stupid. And now I'm dead. :(
Oh right...
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SHAD0Wdump

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Re: Make-Your-Own-Mafia=NIGHT 3
« Reply #286 on: June 21, 2009, 09:24:37 am »

Also...


Quote from: Mephanstras
    You are the Fortune-Teller. During the Day, you will be able to reveal the Fortune of someone. Sadly, you aren't that good of a fortune teller, as the only fortune you can tell is the fortune "[PLAYER] will die of a heart attack...one day from now". And sure enough, the shock of finding out that the player will die of a heart attack will cause that player to have increased blood pressure, causing a heart attack one day from now, killing said player.

    Using this role will reveal who you are. You are PRO-TOWN.
Sorry,it is clear I have not settled into this one as well as I could have,I should have the gist of it now.
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JoshuaFH

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Re: Make-Your-Own-Mafia=NIGHT 3
« Reply #287 on: June 21, 2009, 09:31:06 am »

Hey, what was Cheeetar's role?
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NUKE9.13

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Re: Make-Your-Own-Mafia=NIGHT 3
« Reply #288 on: June 21, 2009, 09:46:59 am »

It has been so long I cannot remember who was suspicious yesterday. Any investigative roles have any big news? (I got nothing)
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SHAD0Wdump

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Re: Make-Your-Own-Mafia=NIGHT 3
« Reply #289 on: June 21, 2009, 10:01:15 am »


Quote from: Cheetar
    You are Mel Bernstein, a corrupt cop looking for cash and influence within this Italian City. You are the leader of the Bernstein's Task Force. Every night, you may search a person's house for evidence that person is MAFIA. If you do, you will then blackmail that person, switching the person's alignment from MAFIA to PRO-TOWN. That person is now a member of the Bernstein's Task Force. Your goal is to ensure that, at the end of the game, you have at least 3 PRO-TOWN people within Bernstein's Task Force (not including Mel Bernstein himself).

    If you find evidence that the person is PRO-TOWN, you will kill that person, to cover up the fact that you ransacked his house for blackmail materials.

    You are PRO-TOWN, but you will win even if the MAFIA prevails...as long as you get the 3 PRO-TOWN recruits.
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Servant Corps

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Re: Make-Your-Own-Mafia=NIGHT 3
« Reply #290 on: June 21, 2009, 11:07:40 am »

SHAD0Wdump, actually Mephanstares is supposed to flip MAFIA, not pro-town.

Quote
You are the Fortune-Teller. During the Day, you will be able to reveal the Fortune of someone. Sadly, you aren't that good of a fortune teller, as the only fortune you can tell is the fortune "[PLAYER] will die of a heart attack...one day from now". And sure enough, the shock of finding out that the player will die of a heart attack will cause that player to have increased blood pressure, causing a heart attack one day from now, killing said player.

Using this role will reveal who you are. You are MAFIA.
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NUKE9.13

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Re: Make-Your-Own-Mafia=NIGHT 3
« Reply #291 on: June 21, 2009, 12:05:37 pm »

Oh.
Phew. There's me thinking I ransacked his house for nothing, and that a second killer targeted him.
I killed Mephansteras. At least, I targeted him, he died, and was mafia, so I assume I killed him. I didn't receive an action result.
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SHAD0Wdump

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Re: Make-Your-Own-Mafia=NIGHT 3
« Reply #292 on: June 21, 2009, 12:56:02 pm »

Action results?

Arg...
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Karlito

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Re: Make-Your-Own-Mafia=NIGHT 3
« Reply #293 on: June 21, 2009, 05:48:24 pm »

Sure you got this Shadow? ;)
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Mephansteras

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Re: Make-Your-Own-Mafia=NIGHT 3
« Reply #294 on: June 21, 2009, 06:24:11 pm »

Action results?

Arg...

If you want an example of running a Mafia, you can check out my Paranormal game. I've gotten things down pretty well at this point. You don't need to go overboard on the write-ups the way I do (it takes a lot of time), but the basic set-up that I use seems to work really well.
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SHAD0Wdump

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Re: Make-Your-Own-Mafia=NIGHT 3
« Reply #295 on: June 21, 2009, 06:41:17 pm »

Alright,alright...

I think I'll get everything next turn,as for now,just assume all the night actions worked except those involving Meph obviously.
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Cheeetar

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Re: Make-Your-Own-Mafia=NIGHT 3
« Reply #296 on: June 22, 2009, 08:34:46 am »

Just for the notice Nuke, you shouldn't have killed Meph. Despite it being obvious he was Mafia, I did say I would convert him. And I did (I think, I didn't get any action PM).
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

NUKE9.13

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Re: Make-Your-Own-Mafia=NIGHT 3
« Reply #297 on: June 22, 2009, 08:58:26 am »

Just for the notice Nuke, you shouldn't have killed Meph. Despite it being obvious he was Mafia, I did say I would convert him. And I did (I think, I didn't get any action PM).
???
When did you say that? I must have missed it, I wouldn't have killed a man destined to be innocent.
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Cheeetar

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Re: Make-Your-Own-Mafia=NIGHT 3
« Reply #298 on: June 22, 2009, 09:06:22 am »

Damn, I forgot to actually say that :P. Sorry about that.

Oh, also, lynch Zaithe. He was one of the people who was 'certain' I was anti-town.
« Last Edit: June 22, 2009, 09:08:33 am by Cheeetar »
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

SHAD0Wdump

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Re: Make-Your-Own-Mafia=NIGHT 3
« Reply #299 on: June 22, 2009, 09:51:57 am »

Damn, I forgot to actually say that :P. Sorry about that.

Oh, also, lynch Zaithe. He was one of the people who was 'certain' I was anti-town.
You do realize your dead?
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