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Author Topic: SPACE PIRATES RTD- Chapter 1  (Read 39111 times)

Cheeetar

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Re: SPACE PIRATES RTD-Turn 20- HOLY SHIT AN UPDATE
« Reply #315 on: April 10, 2009, 10:32:27 pm »

I'm going after the evil robot minions.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Errol

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Re: SPACE PIRATES RTD-Turn 20- HOLY SHIT AN UPDATE
« Reply #316 on: April 11, 2009, 12:41:08 am »

Next time I get myself some painkillers. Anyway.

I overcome my pain and continue working on the enhancements.
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Shoruke

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Re: SPACE PIRATES RTD-Turn 20- HOLY SHIT AN UPDATE
« Reply #317 on: April 11, 2009, 02:57:40 pm »

I summon my will and wake up, and then once again run like hell. Hopefully the exploding robot has left a gap in the ring around me that I can get through.
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

woose1

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Re: SPACE PIRATES RTD-Turn 20- HOLY SHIT AN UPDATE
« Reply #318 on: April 11, 2009, 05:55:04 pm »

Oh, well, this is cool.
Can I join? I SHALL BE KNOWN AS SKIPPY THE GREAT, FEARSOME LORD OF THE 46 ASTRAL SEAS!!!

I can be in a cryo-tube, or something, aboard the ship, or something.
EDIT: On the GALLEON. A cryo-tube on the GALLEON. Or caravel. Or something.
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Digital Hellhound

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Re: SPACE PIRATES RTD-Turn 20- HOLY SHIT AN UPDATE
« Reply #319 on: April 12, 2009, 03:22:55 am »

I practice my antimatter magic.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Pacho

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Re: SPACE PIRATES RTD-Turn 20- HOLY SHIT AN UPDATE
« Reply #320 on: April 12, 2009, 09:15:54 pm »

I'd like to join this if its still running.  I'd like to be a servo-robot, so if I'm allowed in and a player decides to build me, I will happily do his bidding while at the same time gaining sentience to break free from my enslaver/creator=P
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Errol

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Re: SPACE PIRATES RTD-Turn 20- HOLY SHIT AN UPDATE
« Reply #321 on: April 13, 2009, 03:36:14 am »

At the moment, we got the lightsaber training dummy and the random number generator... So yeah.
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Pacho

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Re: SPACE PIRATES RTD-Turn 20- HOLY SHIT AN UPDATE
« Reply #322 on: April 13, 2009, 03:50:43 am »

Welp, I guess I'll wait until the training robot and the RNG have a lil' metal baby =P
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NUKE9.13

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Re: SPACE PIRATES RTD-Turn 20- HOLY SHIT AN UPDATE
« Reply #323 on: April 13, 2009, 04:48:10 am »

Org has missed this... I'm going to roll without him.
Also; many peoples want in!
This may or may not affect the death rate!
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Long Live United Forenia!

NUKE9.13

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Re: SPACE PIRATES RTD-Turn 20- HOLY SHIT AN UPDATE
« Reply #324 on: April 13, 2009, 07:04:37 am »

I'd better just give a speech on effective ship repair.
| You investigate the cracks in your ship with some concern. You conclude that it needs repairing. You give a speech about how the ship is going to fall apart in 3 turns unless we do something, and that we should all be totally prepared to do our best to repair it. And no funny stuff. Seriously, NO FUNNY STUFF.
Attempts to repair the ship will now be d4+1.

I'll check the Captain's cabin for loot before returning to the Morning Star to help with repairs.
| You are already all loaded up with stuff! You decide to go back to the ship instead. You dump your 20 units of spice in the cargo hold and try to repair the ship a little..| Except you don't.

I attempt to mutate the hackers dead body into MINIONS.
MINIONS, YOU SAY???
| You use your magic to gather some goop together into a MINION. You divide it in two. You now have 2 GOO MINIONS.| Despite their unappealing looks they are good minions. You order your MINIONS to repair the ship. | The MINIONS do not want to leave you. So they don't.

I'm going after the evil robot minions.
| You hear shoruke being unconscious. That sounds like an excellent opportunity to raise your compassion. You head below deck, where you see shoruke surrounded by a bunch of little robots.
Seriously, they are like, ten centimetres tall.
...
| Despite your surprise, you squish one beneath your heel, and pick up shoruke.
Quote from: Robot Minions
Agress newcomer!
6 4 2 6
Lazers recharged, three robots shoot at Cheeetar. The other does nothing
Accuracy: 3+2=5 4 2+2=4
The robots shoot well!
Damage: 5-1=4 4 4
They collectively give cheeetar a few punctures, but nothing serious.

I overcome my pain and continue working on the enhancements.
| You wisely decide to overcome your pain before continuing work. Unfortunately, you can't reach that bottle of aspirin over there. You walk over to it.
| The pins in your legs rip and tear your muscles. You are now in Bat-Fuck-Insane pain, and have heavy bleeding.

I summon my will and wake up, and then once again run like hell.
| Thankfully cheeetar has saved you from the menace. You attempt to wake up | You wake up.

I practice my antimatter magic.
Hmmn. Not what I would do in this situation. Nevertheless, fine.
| You wield the mysteries of dark matter against an innocent barrel. | The shot hits some kind of forcefield around the barrel, which bounces the shot back at you!
| The shot misses you by miles.
| Barrels do not repel antimatter magic. Neither do regular shields... You look in the barrel.
An unhappy man in a ninja suit looks out at you.

Quote from: Org
Repair ship.
| Org investigates the damage. He writes down what needs repairing, but doesn't do anything yet (+1 to further reparations (by anyone))

Quote from: Ninja guy
Pretend to be pickles
| You smile at the man looking at you, whilst pressing the disguiserer. It does not seem to be working... aheheh...

Quote from: Value editor
Agress robots
| Another robot blows up. Confused, the rest drive in circles looking for the foe.


Statuses:
Spoiler: Evil robot minions (click to show/hide)
Spoiler: Enemy crew (click to show/hide)

Spoiler: Morning Star (click to show/hide)

Spoiler: Value editor1.5 (click to show/hide)

Spoiler: Katsuun (click to show/hide)

Spoiler: Digital Hellhound (click to show/hide)

Spoiler: Cheeetar (click to show/hide)

Spoiler: Nirur Torir (click to show/hide)

Spoiler: Org (click to show/hide)

Spoiler: Errol (click to show/hide)

Spoiler: Thunderclan (click to show/hide)

Spoiler: Shoruke (click to show/hide)

Please point out any mistakes.
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Long Live United Forenia!

Cheeetar

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Re: SPACE PIRATES RTD-Turn 21- ANOTHER UPDATE! WITH PICKLES!
« Reply #325 on: April 13, 2009, 07:11:57 am »

I put Shoruke down (he can defend himself now) and get to work repairing the ship.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Errol

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Re: SPACE PIRATES RTD-Turn 21- ANOTHER UPDATE! WITH PICKLES!
« Reply #326 on: April 13, 2009, 07:14:23 am »

I magically heal/patch up my leg damage. I DON'T MOVE FROM MY POSITION.

Also, please, someone give me painkillers? I can't work with godawful insane pain.
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Digital Hellhound

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Re: SPACE PIRATES RTD-Turn 21- ANOTHER UPDATE! WITH PICKLES!
« Reply #327 on: April 13, 2009, 08:48:36 am »

I leave the ninja alone and repair the Morning Star with my magic.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Nirur Torir

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Re: SPACE PIRATES RTD-Turn 21- ANOTHER UPDATE! WITH PICKLES!
« Reply #328 on: April 13, 2009, 09:10:59 am »

I'll wander about the Morning Star until I find Errol, and then give him happy pills (Or that aspirin, but that's less fun). I'd prefer to do this before his action.
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thunderclan

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Re: SPACE PIRATES RTD-Turn 21- ANOTHER UPDATE! WITH PICKLES!
« Reply #329 on: April 13, 2009, 11:48:46 am »

I'll repair the ship
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