He he -- but what about when your heart stops, without a bleeding wound... how long does it take for you to pass out from the lack of circulation?
Well, it's just that the numbers aren't balanced -- if a creature is bifurcated it will Not gain any strength bonuses from its legs and lower body (it usually does). Maybe I should also reduce the strength bonuses from things below stance points (for instance, your legs when you are lying flat on the ground). I think the problem is that the numbers don't take strength as much into consideration as properties of the sword and so on. It will take a while to balance that out -- once we have actual humans, we'll have a permanent yard stick that we can use to totally balance all of the numbers for good. Then punches won't kill so often, and so on.
I've just thought of how to make the hit text a lot less stilted -- right now it just kind of lists the things that happen as it calculates them out, but now I should be able to construct much more interesting sentences along the lines of the ones you've been writing.
As for stab vs. slash, it's in the Combat Future Page, hidden near the bottom. There are also lots of things in my cleaning notes. In the end, you'll be able to stab and slash with a sword, and there will be different benefits and costs for each type of move. Thrusts will probably get stuck in the opponent more often -- in fact, any good thrust is stuck in the opponent by definition, even if it is easy to pull out again.
The only barrier to having two suns is having me sit down and puzzle out the lighting mathematics for all of the different types of sunsets and so on -- it'll be the same when I add a moon -- I will be able to have phases of any moon using actual orbit locations and all that kind of thing... if I have two suns then that might be very hard for the moon, since the normal phases we are used to just won't apply anymore... maybe if you have more than one sun any moons will just stay lit all of the time, for simplicity. A moon will also trace out a strange path through the sky, just by virtue of the fact that it is orbiting the planet which is orbiting a sun.
What's the deal with having more than one sun? What's orbiting what in those fantasy settings? Maybe the sun should be orbiting the planet you're on, and the phases of the moon are just some magical phenomenon. I have to square all of this fantasy vs. astronomy nonsense somehow, especially when I start deviating from the regular real-life set up.