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Author Topic: Sell-out's RTD Turn 31 and Death of an Old Man!  (Read 77809 times)

Dark

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Re: Sell-out's RTD Turn 17 and Lock, Keys and Doorways out of here!
« Reply #300 on: December 05, 2008, 04:13:42 pm »

I grab the Dewprism off the ground and cut the shadow amulet off of Boksi! I'll do it at any cost to myself!
« Last Edit: December 05, 2008, 04:16:00 pm by Dark »
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Fire of Algir Mountain - A quest that doesn't involve getting a crown.

Frelock

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Re: Sell-out's RTD Turn 17 and Lock, Keys and Doorways out of here!
« Reply #301 on: December 05, 2008, 04:16:23 pm »

Well, a mysterious button appears in my hand.  It could destroy the world, or it could save it...what to do...what to do...

Aw, what the heck, I push the button!
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All generalizations are false....including this one.

sonerohi

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Re: Sell-out's RTD Turn 17 and Lock, Keys and Doorways out of here!
« Reply #302 on: December 05, 2008, 05:14:45 pm »

So, since my left arm is gone... if ever someone were to go cleric on me, would my body still have the arm attached and I just wouldn't be able to use it, or what?

Anyways, my action is probably going to be trying to charge the figure with my left side forward, and spinning counter-clockwise, still going forwards mind you, once I get in range of his scythe. Once I'm spinning I'll have my elbow extended and aiming at his chin.
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I picked up the stone and carved my name into the wind.

webadict

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  • Former King of the Mafia
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Re: Sell-out's RTD Turn 17 and Lock, Keys and Doorways out of here!
« Reply #303 on: December 05, 2008, 05:18:55 pm »

So, since my left arm is gone... if ever someone were to go cleric on me, would my body still have the arm attached and I just wouldn't be able to use it, or what?
Yes. No arm for you!
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sonerohi

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Re: Sell-out's RTD Turn 17 and Lock, Keys and Doorways out of here!
« Reply #304 on: December 05, 2008, 05:23:08 pm »

=(... you're such a meany... but, if I were to make a mechanical arm, I could work it right?
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I picked up the stone and carved my name into the wind.

webadict

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Re: Sell-out's RTD Turn 17 and Lock, Keys and Doorways out of here!
« Reply #305 on: December 05, 2008, 11:09:19 pm »

=(... you're such a meany... but, if I were to make a mechanical arm, I could work it right?
I suppose yes.
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sonerohi

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Re: Sell-out's RTD Turn 17 and Lock, Keys and Doorways out of here!
« Reply #306 on: December 06, 2008, 10:12:49 am »

sweeeet
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I picked up the stone and carved my name into the wind.

Akroma

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  • Death and I, we have an understanding
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Re: Sell-out's RTD Turn 17 and Lock, Keys and Doorways out of here!
« Reply #307 on: December 06, 2008, 12:55:52 pm »

the game will end in about 5 turns

fuck the mechanical arm, who needs that
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Boogerman

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Re: Sell-out's RTD Turn 17 and Lock, Keys and Doorways out of here!
« Reply #308 on: December 06, 2008, 01:13:55 pm »

I light the area around me with an intense bright light, in an attempt to diminish the shadow queens power for long enough so Boksi can rid himself of the amulet.
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sonerohi

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Re: Sell-out's RTD Turn 17 and Lock, Keys and Doorways out of here!
« Reply #309 on: December 06, 2008, 01:47:37 pm »

Nah, if we manage to save the world then webadict has no reason to shut us down. Because then we'll have the mysteries of the voice people, and so on.
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I picked up the stone and carved my name into the wind.

webadict

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Re: Sell-out's RTD Turn 17 and Lock, Keys and Doorways out of here!
« Reply #310 on: December 06, 2008, 07:23:27 pm »

Nah, if we manage to save the world then webadict has no reason to shut us down. Because then we'll have the mysteries of the voice people, and so on.
I'll do one of those "Where are they now?" things if the world ends, and I'm sure that crazy mechanized man can make you an arm if the world goes on. Maybe.

We'll see... Muahaha!
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Dark

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Re: Sell-out's RTD Turn 17 and Lock, Keys and Doorways out of here!
« Reply #311 on: December 06, 2008, 08:08:01 pm »

By the way, Boksi, stand still while I cut the amulet off you, I would rather not have to beat your roll to dodge. Also don't impale me or corrupt my soul.
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Fire of Algir Mountain - A quest that doesn't involve getting a crown.

webadict

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Re: Sell-out's RTD Turn 17 and Lock, Keys and Doorways out of here!
« Reply #312 on: December 08, 2008, 11:05:48 am »

Boksi, you fool! Do I need to AI you?
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Dark

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Re: Sell-out's RTD Turn 17 and Lock, Keys and Doorways out of here!
« Reply #313 on: December 08, 2008, 01:28:21 pm »

If so, I hope he gets a good roll and decides to co-operate with me.
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Fire of Algir Mountain - A quest that doesn't involve getting a crown.

Boksi

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Re: Sell-out's RTD Turn 17 and Lock, Keys and Doorways out of here!
« Reply #314 on: December 08, 2008, 02:52:51 pm »

Coin toss. Heads, I help light. Tails I help shadow.

...

...Tails! MPD FTW!

Die! Die die die! DIE DIE DIEDIEDIEDIE DIE!

Also dice, which is the plural.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]
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