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Author Topic: The Eternal Halls - An Endless Succession Game  (Read 214225 times)

Dadamh

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Re: The Eternal Halls - An Endless Succession Game
« Reply #450 on: September 02, 2008, 11:37:29 am »

So it would be my turn now, if we can't figure out this bug?

Yes, assuming you can get the game to run.  I don't have time to test it right at the moment.
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Dadamh

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Re: The Eternal Halls - An Endless Succession Game
« Reply #451 on: September 02, 2008, 05:23:36 pm »

Yeeeep, crashes for me as well.  I have ways to avoid screw ups on basically every type of succession game problem EXCEPT bugs.  ARGH
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Eita

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Re: The Eternal Halls - An Endless Succession Game
« Reply #452 on: September 02, 2008, 06:54:53 pm »

Give the save to Toady?
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Dogman

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Re: The Eternal Halls - An Endless Succession Game
« Reply #453 on: September 02, 2008, 07:46:27 pm »

Just crashed for me too. Another thing, though: the humans just seem to sit at the edge of the map and don't bother approaching the fort, despite there being a clear path.

I'll give it a shot using the next-to-latest save, see if it still has trouble.
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Dadamh

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Re: The Eternal Halls - An Endless Succession Game
« Reply #454 on: September 03, 2008, 06:24:46 am »

note today's devlog:

# fixed crash from human siege campfires

That might be what is happening with that save.  That means that it will keep happening if we keep getting human sieges also, at least until the next release.
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iluogo

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Re: The Eternal Halls - An Endless Succession Game
« Reply #455 on: September 03, 2008, 09:51:37 am »

well i think it's probably best to wait for the next release then, how long away it may be :'(
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Marineking

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Re: The Eternal Halls - An Endless Succession Game
« Reply #456 on: September 03, 2008, 09:57:00 am »

Agh, that sucks.

At least we know there is a fix on the way, though.

Perhaps we should consider turning off invasions until they are fixed? I mean, that would be losing a bit of the fun, but at least we should be able to continue.
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Run Comrades

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Re: The Eternal Halls - An Endless Succession Game
« Reply #457 on: September 03, 2008, 11:42:08 am »

would playing older versions of DF work?
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Dogman

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Re: The Eternal Halls - An Endless Succession Game
« Reply #458 on: September 03, 2008, 01:17:23 pm »

would playing older versions of DF work?

Just tried to run Marinekings latest save in 39c. It doesn't seem to be backwards compatible; region 13 was the only save game but it didn't recognize it. Only gave me the option to create a new world.
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Grath

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Re: The Eternal Halls - An Endless Succession Game
« Reply #459 on: September 03, 2008, 02:11:13 pm »

UPgrading DF saves is buggy and can cause very serious bugs.
Downgrading DF saves is AT BEST buggy and at worst destroys the save.
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Kishmond

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Re: The Eternal Halls - An Endless Succession Game
« Reply #460 on: September 03, 2008, 03:42:51 pm »

I have a fortress I've been playing since last November, upgraded every release. No bugs yet. I think we're just unlucky.

PS: Holy schmack I just realized last November was almost a year ago. Time flies huh?

PPS: I'm going out of state this weekend until Sunday. Do you mind waiting for me to get back Sunday evening? On the off chance all the bugs are fixed and Dogman finishes his turn by then.

PPPS: Spore is coming out the day I get back. Irony! And joy!
« Last Edit: September 03, 2008, 04:42:56 pm by Kishmond »
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Dogman

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Re: The Eternal Halls - An Endless Succession Game
« Reply #461 on: September 03, 2008, 06:20:45 pm »

When I was testing it I noticed the only squad that made campfires was the one that appeared on the western edge. Perhaps if we were to take them out quickly enough, we'd avoid the campfire bug?
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Dadamh

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Re: The Eternal Halls - An Endless Succession Game
« Reply #462 on: September 03, 2008, 08:19:47 pm »

When I was testing it I noticed the only squad that made campfires was the one that appeared on the western edge. Perhaps if we were to take them out quickly enough, we'd avoid the campfire bug?

It's possible, but I'm pretty certain they already have a fire going when Marine King's turn ends.

I think we might should just wait until the next release.  it will likely only be a few days, and I hate to make Marine King's turn(s) never have happened.
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Run Comrades

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Re: The Eternal Halls - An Endless Succession Game
« Reply #463 on: September 03, 2008, 08:48:32 pm »

For what it's worth, I agree!
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Marineking

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Re: The Eternal Halls - An Endless Succession Game
« Reply #464 on: September 04, 2008, 01:47:34 pm »

I think we might should just wait until the next release.  it will likely only be a few days, and I hate to make Marine King's turn(s) never have happened.

Lol, for what it's worth, you won't hurt my feelings (Though I appreciate the sentiment!).
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