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Author Topic: Migrursut: What Comes After The World Ends? [Epilogue] (A Community Fort)  (Read 390157 times)

thunderclan

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #1905 on: March 27, 2009, 09:17:24 pm »

What if there isn't a name listed at all?

Hmm... I really should go through and look at the dead soldiers too, shouldn't I?  I'll update that list tomorrow probably with the dead ones.

I was actually talking about Crispin
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Heavy Flak

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #1906 on: March 27, 2009, 09:23:42 pm »

What if there isn't a name listed at all?

Hmm... I really should go through and look at the dead soldiers too, shouldn't I?  I'll update that list tomorrow probably with the dead ones.

I was actually talking about Crispin

Teehee <3  She actually has zero kills.  I was trying to get her and Luke bumped up with a herd of camels, and, well, they both suffered brown bruises, said "fuck this" and went to get a drink / nap respectively. 
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Maggarg - Eater of chicke

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #1907 on: March 28, 2009, 05:24:34 am »

Diary of maggarg
Blasted Merkil, putting those two upper-class twerps in charge of me.
I'll be damned if I take orders from them without any hassle. And they won't stop yapping. Always talking down to me because they're the half-brother of the king's roommate's dog-sitter's aunt or something. And now, they get made champions! One of them doesn't have a single damn kill!
Hmmm.
I suppose I must get some revenge, apart from just letting them get trampled. I *was* a master thief once.
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IronValley

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #1908 on: March 28, 2009, 12:18:08 pm »

The Tentacle-Demon attack happened before the death counter was implemented? Thought Merkil had a atleast one Demon kill to his name....
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Heavy Flak

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #1909 on: March 28, 2009, 02:05:31 pm »

The Tentacle-Demon attack happened before the death counter was implemented? Thought Merkil had a atleast one Demon kill to his name....

There's actually a double-whammy there there. 
1) The death counter was implemented after the Demon Siege.  At least, I believe it was.  "Of Glass And Steel", where Johnny went away with the traders for the adventure part, was my way of biding time until the last release.
2) There was a bug that meant the siege flag would never get reset.  After a season without it going away I got so pissed I reverted to a previous save and killed all the "demons" with the Hand of God (read: DF Companion).  Even if the counter was in place, the total would be wiped.

Which is a shame, because Merkil actually killed a few of them after getting a martial trance.  Hammers are effective against damn near everything.
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Mephansteras

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #1910 on: March 28, 2009, 04:22:20 pm »

And yet poor Adol's got squat for a kill record. No notable kills at all. How depressing. :(
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Luke_Prowler

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #1911 on: March 28, 2009, 05:51:06 pm »

I got two kills! WOOOOOOO

Goblin Leather *Journal* of Luke Kolikal

13th of Opal, 1068
Crispin and I have finally proven ourselves to the others, and for our skills in combat we were given the title of Champion. With this title, I shall slay the enemies of Migrursut. The xenos and the undead shall burn in holy fire, and blood shall be spilled for the gods.

However, it would seem that not everyone was impressed with us, as Maggarg openly insulted us. In Abbeybells, such attitude would have you thrown in the arena, but Major Merkil's decision to put him in our squad has much more of a poetic touch to it. I will teach him respect even if it kills me.

22nd of Opal, 1068
After reveiwing my previous entry, I have learned that if there is one you should never do, it's tempt fate. Fortunitly, I have only suffered minor injurys, but my ego, on the other hand, may as well have exploded into gore. The camels are dangerous foes, and I should treat them as such.

But that bastard Maggrag! He simply stood there when Crispin was wounded! I have done nothing to wrong to him, yet he continues to disrespect me, and now he has put her in harms way! I will try to stay calm and be happy, but the next time he does something like this, I will break his legs and leave him to the goblins!
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Jim Groovester

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #1912 on: March 28, 2009, 06:39:53 pm »

Bear with me, this entry is a little in the past, since I couldn't figure out Hikan's appropriate reaction to his lover's death.

The events of 10th Moonstone, 1068, continued.

Hikan grumbled at Jools as he and the donkey-lover walked out of Dodik's. "This better be good, Assface, I don't get to hustle Dodik down for answers much these--"

"Hikan," Jools pointed with his sword. "Look."

Hikan's heart sank as he looked at the dead body of Udib Arrowsalves. "Oh, no." He quickened his pace and headed for Udib's corpse. Jools kept up. "How did it happen?" He asked as they made their way.

"Goblin wrestlers." Jools debated whether to give Hikan the details or not. "Broke her in half. We were too late to save her, and some of them got away."

Hikan knelt down next to Udib's corpse and removed her helmet, tracing lines along her injuries. "It looks like she died in pain." Hikan observed absentmindedly.

"She died in my arms, Hikan." Jools said, springing Hikan from his stupor.
Hikan wondered for a moment. "Did she say anything?"
Jools hesitated. "She told me to tell you that she loved you."

Hikan chuckled. "I don't believe that for a second. Maybe you'll tell me what she really said sometime." Hikan said. He fell silent for a moment, and looked at Jools. "If you don't mind...." Jools nodded and left. Hikan ruffled through his inside pockets and produced a gold ring. "I," he began, slightly choked up. "Bought this for you. I didn't mean to." He slid the ring onto the ring finger of Udib's right hand. "I guess you can keep it now."

Then Hikan fell silent, unsure of whether he should say more, or whether he should feel more. He stood up, took a long last look, and then turned back to the fortress.

The journal of Hikan Riddlewire, hidden in the wastes.
Entry for the week of 8th Opal, 1068


It's been a month since Udib's death. I don't feel sad about it. In fact, I don't really feel anything about it. The place is a lot emptier without her. Without her yelling at me all the time. A lot messier, too. I guess she cleaned up sometimes when she was around. I guess I never noticed.

Her funeral was nice. Aryn attended, thank ibmat, and he delivered her eulogy. He talked about duty, honor, standard stuff, really. It was pretty small. Me, Athel, and Aryn. I expect my funeral will be smaller.

I've drunk so much water I'm basically drowning myself in it. I don't think I've quite enjoyed the taste of water so much as I do now. Udib didn't like that I drunk water instead of alcohol like a proper dwarf, but she's dead now, so she can't stop me.

Istrath's stupid fucking signal doesn't work. I've tried it out on the poison temple a few times, and the vigilante doesn't show up. Only a bunch of curious dwarves come around asking what I'm doing, and it makes me look like an idiot. When I find out who the vigilante is, I am going to beat him senseless. I'm tired of this crap.

I've been tired of a lot of things recently. I guess that's why I've skipped out on doing work for a few days a week, just too tired. And when I do go to work, I just don't care. Migrursut will fall in a few weeks if this keeps up, but that's the way it's always been. I don't see how anything I'm doing is affecting anything, really.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Jotwebe

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #1913 on: March 29, 2009, 11:18:55 am »

Caught up after a couple of months...

Quote
"Water" he gasped.
"No, no, Am-u-let," Jotwebe said.  "See?  I made this, and you, of all people, should see it!  Isn't it spectacular?"

And well worth it! Good thing I'd already swallowed my coffee when I read this  :D

Who is this Rīsen Braidsabres that gets depicted on all the artifacts - twice on mine, even? The civ's founder or something?

Since I seem to have develeoped an unhealthy obsession artistic fascination with human and dwarven body parts, maybe I should branch out into bone craving err, carving?

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Once for any simple trade.
Twice for freely-given aid.
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Heavy Flak

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #1914 on: March 30, 2009, 09:55:12 pm »

The events of the 6th of Obsidian, 1068

The sun was setting slowly, the sky set to flames with reds and oranges.  The sparse clouds were lit up as if by mortar fire, heat lightening crackling at random in the distance.  Pawnzer, Jotwebe, and Mookie sat at the edge of cliff face overlooking the magma pits, passing around an extra large skin of wine. 

"I forget just how big this fortress is," Mookie said with a laugh.  "I'm holed up at Dodik's so much, just getting out weasel supplies from the store room feels like a real adventure."
"You should try and get out more," Jotwebe said.  "It's really not so bad up here.  Quite quiet - most of the fortress is hauling or building, us crafters have got it easy in the workshops."
"She's right," Pawnzer added.  "We get to take on extra tasks.  I've taken a dabbling at Glassmaking, and Jotwebe, well... she's taken to bone carving."

Mookie raised an eyebrow.  Jotwebe just smiled.  "I have a knack at it!"
"Oh, I'm sure that you do," Mookie said slowly.  After a pause, she said, "I've noticed something."
"And what's that?" Pawnzer asked.
"Well... none of the children here are aging."

"Yes they are," Jotwebe said.  "Istrath's boy, uh.  Limul."
"And he's the only one.  I've been here longer, I know these things."
"Now come on.  That's just silly, many of these kids have died!  Look at the Orbsbarbs, looks at poor Jools' brood.  A lot are dead."
"We have fourteen children in this fortress, that's like, a,"
"A tenth of the population" Pawnzer added.
"Yeah, that.  That's a tenth.  And a good number have been here a while, or come in with their folks.  Something's off here... they're not aging.  They're just...stalled."

An uncomfortable silence fell among the group.  The wine skin continued to be passed around, each dwarf taking a single swallow before they handed it off.  At some motion below, Mookie strained to look over the edge.  She leaned back, perplexed. 

"Why is the pornographer down there, looking so greasy and tired?"
"Oh please, no," Pawnzer groaned, "we should leave before he gets up here."
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Pixelfish

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #1915 on: March 31, 2009, 01:05:48 am »

"Why does the pornographer look greasy and tired?"

This should be engraved upon the gates to the city.
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Jotwebe

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #1916 on: March 31, 2009, 03:50:55 am »

Quote
Something's off here... they're not aging.  They're just...stalled."

Too much time spent around the "poison temple", is my bet.

Or all those pornographic engravings scare them off from growing up...

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Quote from: The Innkeeper
"A tinker's debt is always paid:
Once for any simple trade.
Twice for freely-given aid.
Thrice for any insult made."
- Patrick Rothfuss, The Name of the Wind

Stravitch

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #1917 on: March 31, 2009, 08:44:46 am »

It's that blasted Zefon "holy" water.  It's tainted the fortress.  Only Lenod can save the children now.  Save the hell out of them with magma and fire.

Zako

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #1918 on: March 31, 2009, 08:26:12 pm »

My god... what a line!

Sig'd
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Jotwebe

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Re: Migrursut: Goodness is a Choice (A Community Fort)
« Reply #1919 on: April 01, 2009, 03:36:30 am »

It's the fountain of (drumroll) eternal youth!

Adventurers from the farthest reaches of the world will brave the desert and its horrible skamels, searching for fabled Migrursut and an end to mortality...
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Quote from: The Innkeeper
"A tinker's debt is always paid:
Once for any simple trade.
Twice for freely-given aid.
Thrice for any insult made."
- Patrick Rothfuss, The Name of the Wind
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