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Author Topic: Wild wagons?  (Read 5396 times)

Torak

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  • God of Gods of Blood.
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Re: Wild wagons?
« Reply #30 on: December 16, 2007, 10:51:00 pm »

Just put it into animal_domestic.txt


It works for everyone else

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As you journey to the center of the world, feel free to read the death announcements of those dwarves that suffer your neglect.

One billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the cosmos. I can feel every single b-ball that has ever existed at my fingertips, I can feel their collective knowledge channeling through my veins. Every jumpshot, every rebound and three-pointer, every layup, dunk and free throw.

Fenrir

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Re: Wild wagons?
« Reply #31 on: December 16, 2007, 11:03:00 pm »

quote:
Originally posted by Torak:
<STRONG>Just put it into animal_domestic.txt


It works for everyone else</STRONG>



All I get are a bunch of single-tile 'W's that flash red '+'s!

[ December 16, 2007: Message edited by: Fenrir ]

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Torak

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Re: Wild wagons?
« Reply #32 on: December 16, 2007, 11:05:00 pm »

quote:
Originally posted by Fenrir:
<STRONG>
All I get are a bunch of single-tile 'W's that flash red '+'s!

[ December 16, 2007: Message edited by: Fenrir ]</STRONG>


You're doing something wrong then.

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As you journey to the center of the world, feel free to read the death announcements of those dwarves that suffer your neglect.

One billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the cosmos. I can feel every single b-ball that has ever existed at my fingertips, I can feel their collective knowledge channeling through my veins. Every jumpshot, every rebound and three-pointer, every layup, dunk and free throw.

Fenrir

  • Guest
Re: Wild wagons?
« Reply #33 on: December 16, 2007, 11:06:00 pm »

I copied what you posted and pasted it into the creature_domestic.txt file, then generated a new world.

EDIT: Here's my creature_domestic.txt file.

[ December 16, 2007: Message edited by: Fenrir ]

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Fenrir

  • Guest
Re: Wild wagons?
« Reply #34 on: February 04, 2008, 03:08:00 pm »

The spinning necromancy strikes the ☼thread☼ in the post.
It is brought back to life!

I never succeeded in making wagon monsters. Could someone show me how?

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Sowelu

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Re: Wild wagons?
« Reply #35 on: February 04, 2008, 03:55:00 pm »

On reading this, I honestly think it's a joke.

Could be wrong.

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Puzzlemaker

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Re: Wild wagons?
« Reply #36 on: February 04, 2008, 04:54:00 pm »

If its not a joke... multi-tile creatures are possible?

How easy would it be to make it a, oh lets say, a dragon or something?  That breathes fire?  That would be awesomesauce.

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Fenrir

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Re: Wild wagons?
« Reply #37 on: February 04, 2008, 04:56:00 pm »

If it's a joke, it's an exceptionally cruel joke. Someone needs to train their comedian skill.

[ February 04, 2008: Message edited by: Fenrir ]

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Torak

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Re: Wild wagons?
« Reply #38 on: February 04, 2008, 05:44:00 pm »

quote:
Originally posted by Fenrir:
<STRONG>If it's a joke, it's an exceptionally cruel joke. Someone needs to train their comedian skill.

[ February 04, 2008: Message edited by: Fenrir ]</STRONG>


The wagon works fine for other people.

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As you journey to the center of the world, feel free to read the death announcements of those dwarves that suffer your neglect.

One billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the cosmos. I can feel every single b-ball that has ever existed at my fingertips, I can feel their collective knowledge channeling through my veins. Every jumpshot, every rebound and three-pointer, every layup, dunk and free throw.

Fenrir

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Re: Wild wagons?
« Reply #39 on: February 04, 2008, 05:47:00 pm »

quote:
Originally posted by Torak:
<STRONG>The wagon works fine for other people.</STRONG>

Well that doesn't do me a whole hell of a lot of good, now does it? I've got the same Dwarf Fortress game as everyone else, version 33g, a clean install, and all I get is a 'W' that flashes with a red '+'.
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Impending Doom

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Re: Wild wagons?
« Reply #40 on: February 04, 2008, 06:06:00 pm »

Which file did you paste it into? I got it to work by putting it in the creature_equipment file.
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Fenrir

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Re: Wild wagons?
« Reply #41 on: February 04, 2008, 06:10:00 pm »

So you copied Torak's War Wagon definition exactly?
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Impending Doom

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Re: Wild wagons?
« Reply #42 on: February 04, 2008, 06:23:00 pm »

Yes. copy/pasted it directly.
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Quote from: Robert A.Heinlein
Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion, that violence has never solved anything, is wishful thinking at its worst.

Fenrir

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Re: Wild wagons?
« Reply #43 on: February 04, 2008, 06:30:00 pm »

I'll have to try again. I must have 3x3 beasts!
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Fenrir

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Re: Wild wagons?
« Reply #44 on: February 04, 2008, 07:43:00 pm »

Once again I fail. This sucks to no end.  :(
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