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Author Topic: Hero Saga Noir — Death of a Spider III (TAKING A BREAK)  (Read 7278 times)

RoseHeart

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Hero Saga Noir — Death of a Spider III (TAKING A BREAK)
« on: April 16, 2024, 03:40:26 pm »

Spoiler: Original Intro (click to show/hide)

Turns will cover 1 month of game time.

NPCs wont be distinguished from player characters. Your actions will be a secret, which player controlled which character will be revealed upon death.

You will receive suggestions of heroic actions you could take, any criminal activities you perform will be entirely self driven.

Your vice will influence your turn result.



Minimum Rolls
The level of your stats dictate the scope of what you are able to achieve each month. Your highest relevant stat will be used(for team-ups, the highest of all teammates). Outcome will be decided by 2d6. The action needs to reach the threshold for success.
Spoiler (click to show/hide)

Time Resource
Each of your actions will be assigned a time cost by me. You get 5 units of time per turn. An action's total time cost is the time it takes to do the activity or ongoing commitment plus the travel time. You will perform actions in the order you described, though I may reorder, combine or divide your actions in some cases. After you've depleted 5 time units you wont have time to do the rest or they won't be completed fully. Since it is possible to have 0 time cost actions, there will be a cap of 5 discrete actions per turn. Sending voicemails do not cost an action.
Spoiler (click to show/hide)

Social Stats
Social climbing will require either patience, crime, or luck. You can have 1 to 5 per category: Wealth, Hero, and Notoriety. Your income from jobs, crime, and other sources determines your Wealth Level. The Hero Association tracks your progress as a heroic figure to determine your Hero Level. How familiar you are in Altas determines your Notoriety.
Spoiler (click to show/hide)

Powers
Every month you use your powers, you gain 60 experience points. These points are divided evenly among the powers you used during the month. If I describe you using your powers in a way that wasn't part of your actions, such to protect yourself, that will not be counted. The requirement to level up a power is 240 experience points, which then doubles after each upgrade. In addition to your starting ones, you can receive an additional power from the Power Broker once per month. You can have up to 5 powers with a max of level 5 each.
Spoiler (click to show/hide)

Origin Wrinkles
There are some special circumstances that will modify your origin...
Spoiler (click to show/hide)

Residence
Your home is where you recover from your injuries, and where your enemies will try to ambush you... If you are homeless, you have max secrecy and minimum comfort and fortification. If you are in a typical private residence you have minimum secrecy and fortification, but it's more comfortable than most alternatives. Unless you have travel aiding powers or a special vehicle you will walk and use normal vehicles to get around, which are the slowest. Normally people need your first and last name to send you a voicemail, but if you are a member of a team people can send you voicemails with just your alias.
Spoiler (click to show/hide)

Health
If you lose a fight badly and survive, you may lose a body part that can be replaced with cybernetics. You heal at the end of the month in relation to the comfort level of your residence. You wont die from gradually accumulating too much damage, but you will certainly feel it next month in the form of penalties on rolls.
Spoiler (click to show/hide)



  • There is no win condition. This is your sandbox until I get bored of hosting it, interest falls off, or the world explodes.
  • Players do not know the character identity of each other.
  • You may roll a new character. You must wait 3 turns from the creation of your last one.
  • There are no roleplaying restrictions, anything you know as a player you may act on as a character.
  • When you get your PM, explain everything you want to do for a whole month of game time.
  • You have 24 hours after you receive a PM to send back your turn.
  • If I have not updated the game for 2 weeks, you have 4 days after you receive a PM to send back your turn.
  • PM copypaste/screenshot is strictly forbidden.
  • You can share PM info in your own words. This includes exposing the character identity of other players or go public with your own.
  • If your identity becomes public, it is strongly recommended you quickly move to a residence with more secrecy or fortification to hide from or prepare for attacks. Beware of player killers.
  • Origins will be randomized. Do not post who you wish to get, as it will NOT be taken into consideration.
  • Once you are dead, your identity is revealed to everyone.
  • If you kill someone with cyber parts, you loot them.
  • You can communicate with a character (not player) anonymously with the in-game voicemail system. Tell me the message you want to send, 400 characters max, with normal (unabbreviated) speech.
  • You will not be kicked for inactivity, but your character might be killed off by other players or hostile NPCs if you have enemies. If the game is very full you may need to wait to be an active participant again.
« Last Edit: June 24, 2024, 05:25:22 am by RoseHeart »
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He who knows he has enough is rich. -Lao Tzu
Whenever you've got to make a hard decision, don't become somebody that you don't respect. -Dr. John
Power doesn't corrupt, power reveals. -Robert Caro

RoseHeart

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Re: Hero Saga Noir
« Reply #1 on: April 16, 2024, 03:40:51 pm »

Guides:

Quote from: Origins
Spoiler (click to show/hide)

Quote from: Power Broker
Spoiler (click to show/hide)

Quote from: Common Powers
Spoiler (click to show/hide)

Quote from: Similar Powers
Spoiler (click to show/hide)

Spoiler: v1.0.7 (click to show/hide)
« Last Edit: June 10, 2024, 01:09:43 pm by RoseHeart »
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He who knows he has enough is rich. -Lao Tzu
Whenever you've got to make a hard decision, don't become somebody that you don't respect. -Dr. John
Power doesn't corrupt, power reveals. -Robert Caro

RoseHeart

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Re: Hero Saga Noir
« Reply #2 on: April 17, 2024, 09:30:37 am »

Quote from: S.H.I.E.L.D.


   

OIR

Sandbox Multiplayer • Action • Mystery



Login: **********
Password: *****

Access granted. Loading Project Insight...



Opening metahuman file: Bay12

Tracking#|Vice|Empowered
Megam0nkey#1|Overconfidence|09-2094
BlackPaladin99#1|Paranoia|09-2094
Crystalizedmire#1|Wrath|09-2094
Supernerd#1|Cowardice|09-2094
Shadowclaw777#1|Psychopath|09-2094
Oakrose905#1|Greedy|09-2094
a1s#1|Gambling|09-2094
Wiiswitch#1|Rage|09-2094
bay12forums#1|Paranoia|10-2094



Finding major news headlines...

« Last Edit: June 12, 2024, 12:02:47 am by RoseHeart »
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He who knows he has enough is rich. -Lao Tzu
Whenever you've got to make a hard decision, don't become somebody that you don't respect. -Dr. John
Power doesn't corrupt, power reveals. -Robert Caro

Megam0nkey

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Re: Hero Saga Noir
« Reply #3 on: April 17, 2024, 11:48:24 am »

Seems interesting

VICE:Overconfidence
« Last Edit: April 17, 2024, 09:53:42 pm by Megam0nkey »
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BlackPaladin99

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Re: Hero Saga Noir
« Reply #4 on: April 17, 2024, 01:43:16 pm »

Vice: paranoid
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Crystalizedmire

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Re: Hero Saga Noir
« Reply #5 on: April 17, 2024, 02:22:37 pm »

Vice: angry all the time
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she/her

Supernerd

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Re: Hero Saga Noir
« Reply #6 on: April 17, 2024, 09:11:23 pm »

Vice: Cowardice.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Funk

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Re: Hero Saga Noir
« Reply #7 on: April 17, 2024, 10:30:48 pm »

Vice: paranoid
+1 they are out to get us...
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

RoseHeart

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Re: Hero Saga Noir
« Reply #8 on: April 17, 2024, 11:34:14 pm »

Funk are you joining? You understand each person controls their own character, yes?



GM toolbox

Spoiler: InDev (click to show/hide)

Hint System
There are 3 types of characters: background characters, autonomous characters, and player characters. Background NPCs may be promoted to autonomous NPCs and vice versa(demoted). Each time you interact with a substantial character(player or autonomous NPC) you will learn one thing about them, which ever is most relevant to the interaction(and this hint may be repeated). This could be a fluff detail, like eye color or height, or something more substantial like their name which will allow you to leave voicemails(make sure to introduce yourself with your full name, if you want them to reply). If you are using your powers while disguised, you wont hand out your name to those whom you might happen to cooperate with by chance. If someone else received a substantial hint about you, you will, if reasonable, receive a hint about what they noticed.
Spoiler (click to show/hide)

Spoiler (click to show/hide)
« Last Edit: June 22, 2024, 07:44:15 am by RoseHeart »
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He who knows he has enough is rich. -Lao Tzu
Whenever you've got to make a hard decision, don't become somebody that you don't respect. -Dr. John
Power doesn't corrupt, power reveals. -Robert Caro

Shadowclaw777

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Re: Hero Saga Noir
« Reply #9 on: April 18, 2024, 12:33:46 am »

(Why aren’t we choosing names for the characters we are creating?, secondly I’m going to ask what is your update schedule going to be like? and how long do your forum games go before dying?, it’s hard to gauge for you 😂)

Vice: Sociopathic
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Oakrose905

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Re: Hero Saga Noir
« Reply #10 on: April 18, 2024, 12:51:27 am »

Vice: In it for the money/Greedy.
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RoseHeart

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Re: Hero Saga Noir
« Reply #11 on: April 18, 2024, 01:40:41 am »

(Why aren’t we choosing names for the characters we are creating?, secondly I’m going to ask what is your update schedule going to be like? and how long do your forum games go before dying?, it’s hard to gauge for you 😂)
No idea, could die before it starts, in a week, a month, no clue. I love to design forum games, but don't possess much stamina to host them. If you like my games but want more reliability, then my most consistent titles are SquadCraft, an RTS inspired fg, and Tribe, a game where you take on a random role in said tribe and band together and try to prepare for and survive the next winter.

This is a sandbox game, so it's not really designed with a clear end in mind. In that sense dying is well, guaranteed.

Why aren’t we choosing names for the characters we are creating?
That way I can give you corny names that fit your powers... I'll give you a default name along with your generated character, you will be welcome to change it.
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He who knows he has enough is rich. -Lao Tzu
Whenever you've got to make a hard decision, don't become somebody that you don't respect. -Dr. John
Power doesn't corrupt, power reveals. -Robert Caro

Strif3

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Re: Hero Saga Noir
« Reply #12 on: April 18, 2024, 02:08:09 am »

Cautiously interested. Lets see where this goes.

Vice: Prejudiced
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Put me in chains, or stop telling me what to do.

Oakrose905

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Re: Hero Saga Noir
« Reply #13 on: April 18, 2024, 11:34:38 am »

Ooo, i may be very interested in tribe. And maybe squadcraft, though idk what FG means.
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RoseHeart

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Re: Hero Saga Noir
« Reply #14 on: April 18, 2024, 08:38:50 pm »

Ooo, i may be very interested in tribe. And maybe squadcraft, though idk what FG means.
Just "forum game".


Ok, I am working through character generation for everyone. I'll send out all PMs at once when I finish, then after a few days of waiting for replies, I'll send back results and post a new news update here. I could see this maybe updating 3 times a week maximum, which would allow for 12 in-game months per real life month. It probably wont be that often...but I'm only going to guarantee 24 hours to send back your turn, even if I end up giving more time.
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He who knows he has enough is rich. -Lao Tzu
Whenever you've got to make a hard decision, don't become somebody that you don't respect. -Dr. John
Power doesn't corrupt, power reveals. -Robert Caro
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