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Author Topic: Maximum Spin's Supernormal Mafia: Game Over, Vampires and Reptilians Win  (Read 35403 times)

sofanthiel

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1035 on: January 17, 2024, 05:57:20 pm »

You still need to ask who did the N1 kill.
Do I?  I'm fairly certain you did.
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I forgot my love of rolling down the hill on the lawn.
I never noticed it until it was gone.

notquitethere

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Re: Maximum Spin's Supernormal Mafia: Day 3 and winter is coming
« Reply #1036 on: January 17, 2024, 06:01:13 pm »

Looking again at N1, keep in mind all the actions were random. It's possible if EJ is on a mafia team (coloured serial killer blue for misdirection purposes) then he could have randomly performed the mafiakill that night, while poisoning every other night while a buddy performs the kill (to maximise deaths). Or TricMagic is actually scum and my inspect last night was interfered with. The best candidate for interference is Sofanthiel or Quarque (who in which case would have had to have been turned on resurrection).

N1
--
Web: Dead.
CM banished Tric - CONFIRMED
nqt blocked sofa - CONFIRMED
Sofa: was blocked while self-targeting - CONFIRMED
FoU: Might have protected someone, might have done nothing - UNCONFIRMED
Imp tracked sofa, confirming the block - BASICALLY CONFIRMED
Quarque: Died, flipped town - might have shot someone immune to silver bullets - there's no evidence of jailing, but could have jailed FoU. - - UNCONFIRMED
EJ could have killed Quarque. It's weird but not impossible for someone to have a kill and a poison. - UNCONFIRMED
Tric: Was banished but could have been Quarque's killer- UNCONFIRMED

On N2, Quarque was out of the picture and Sofanthiel claims he protected me from a kill. If that's true then that would have been Web making the kill (we know Web is evil):

N2 - No kill
Imp claims track nqt out of town to Jack - claim was after NQT's so could be a lie - UNCONFIRMED
nqt investigated Jack as a 'blue' banshee - CONFIRMED
EuchreJack poisoned CM-  CONFIRMED (unless they're in cahoots)
CM returned TM and banished/captured web - - CONFIRMED  - claims to be a poisoned grey alien - sort of CONFIRMED by Sofa
Sofa claims to protect NQT - UNCONFIRMED
Web: ??- UNCONFIRMED

Anyway the key thing is Sofanthiel rescuing a claimed cultist absolute bad guy is NOT a good look. And he's now voting me despite knowing I'm going to die from poison anyway?

What colour was TricMagic?
Red.
Why are you only claiming this now, and not when the day started?
either nqt or Tric could have come up with a billion rationalizations and given each other appropriate alibis.  I wanted to wait for all players to say their piece first.
Let's try to unpick the world where it is a redirection or a frame:

1. Someone (Quarque) frames Tric, somehow intiuting that he'd be inspected - FALSE (we got different results)
2. Tric is a randomised miller, giving random inspection results - FALSE (millers always claim being a miller D1)
3. Someone redirects one of us (me? I had claimed an inspect power) or feeds one of us false info - UNLIKELY (it's really tenuous)
4. Some bizarro wide-ranging power is in play (like "all inspects are random this night) - UNLIKELY (the powers I've seen from flips and myself are all basic powers)

It's not impossible! But really it's adding up to Sofanthiel desperate plea to save Web, and thunderdome me before I have one more night of possible blocking. Web was clearly keen on trying to eke out from me whether or not I still had a block
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sofanthiel

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1037 on: January 17, 2024, 06:01:24 pm »

[Redacted due to hammer]
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I forgot my love of rolling down the hill on the lawn.
I never noticed it until it was gone.

TricMagic

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1038 on: January 17, 2024, 06:03:58 pm »

You still need to ask who did the N1 kill.
Do I?  I'm fairly certain you did.
What reason did I have to kill Quaque? Is what I would ask, if I knew my abilities. I suppose another question is why would I target Quarqe?

Ninja. Another thing to note. The only other way I could have killed them is if I targeted their target or was caged for protection. The latter doesn't work cause of abduction. So my kill would be mundane, not supernatural.
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webadict

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1039 on: January 17, 2024, 06:05:29 pm »

I'm planning to recruit TricMagic Tonight.  See ya guys!
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sofanthiel

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1040 on: January 17, 2024, 06:13:45 pm »

After triple-checking, it seems Tric only has one vote at most.  My apologies for the mistake.
What reason did I have to kill Quaque?
Did you choose an ability to target with on the first night, Tric?
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I forgot my love of rolling down the hill on the lawn.
I never noticed it until it was gone.

Imp

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1041 on: January 17, 2024, 06:15:03 pm »

3 votes is hammer if TM did not use their more votes ability.

4 votes is hammer if TM did use that ability.

Either way, I think we are past hammer as of nqt's vote on sof, as qua had voted for sof earlier.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

sofanthiel

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1042 on: January 17, 2024, 06:20:06 pm »

qua had voted for sof earlier.
???

[Redacted due to hammer]
Here is a from-memory recreation of what the above post used to be prior to its redaction:
Spoiler (click to show/hide)
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I forgot my love of rolling down the hill on the lawn.
I never noticed it until it was gone.

TricMagic

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1043 on: January 17, 2024, 06:23:59 pm »

I did not use my Voice. Had a funny meme, but will have to wait.
Kinda funny the More Votes ability just means more time to talk though.
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Imp

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1044 on: January 17, 2024, 06:25:26 pm »

Kk, well, if we're not past hammer (think we are) I'll say this then.

Don't think Imp would have survived if that was the case. You still need to ask who did the N1 kill.

Yeah.  Noted, shock-and-awe user.  I keep seeing I'm still not dead and apparently not being shot-called by you or directly taken out, not tonight either.  It's hugely reassuring to me, even if that weird world where TM-nqt-MAYBE qua are either town or even if you're some teamed weirdness.

It's impressive.  I hear you, and you sound reasonably leader-like this game to me.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Imp

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1045 on: January 17, 2024, 06:27:30 pm »

webadict

Ohh, not sure what I read then.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Imp

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1046 on: January 17, 2024, 06:29:48 pm »

Hm.  That is... definitely a way of putting it.  I will say that what I referred to as a "master" was not webadict, though.

Great, what does master refer to then, as you used it there?
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Imp

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1047 on: January 17, 2024, 06:33:31 pm »

Also, sof, CM claimed to know your abilities, their number and nature.

What's this smokescreen and why didn't CM know?

Do you think having 4 abilities that you can choose when to use, plus maybe more related to whatever God did when CM died relating to you 'carrying on' or however CM claimed, is unusually many?

Cause, vote manip, 'protect', 'inspect' and smokescreen... that's pretty cool.  Should I go talk to god about why I don't have 4 usable abilities like that?
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Imp

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1048 on: January 17, 2024, 06:37:58 pm »

And if you had smokescreen D2, and knew yourself not town, I'm even sadder that you killed town with your vote manip instead of simply protected yourself with smokescreen.

You also said this at start of D4:

This is a hostage situation.
You are walking a line so fine, my capacitors would appear to be from the 60s (1960s, mind you) in comparison, relatively speaking; on top of already self-admittedly being inhuman, you now claim to operate some pagan religious organization?  I can only hope that you aren't heretical enough to not worship our one true God and savior, Maximus be with you.

The value of your existence is negative, and you are only lucky that TricMagic outweighs you on that front.

I'm just shocked, nearly enough to hammer, that you would go from that to 'I will use this neat new ability my partner didn't know I had, haha, to save this 'thin-line walkin' pagan self-admitted inhuman'.

Got any clues to help me see why you'd even slightly agree to this weird behavior you are doing?
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

webadict

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Re: Maximum Spin's Supernormal Mafia: Day 4
« Reply #1049 on: January 17, 2024, 06:41:12 pm »

I'm just waiting to see if anyone can see it, lmao.
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