Although I'm in a generally weird spot overall with my god cards, with 2 havens and no base terrain card. If I ever pull a migration should I abandon my safe havens? Most terrains haven't seemed to be that great, not sure if it's worth it. Maybe grasslands would be if I was lucky enough to draw it. From the cards we've seen it looks a bit better then the forest.
I'm in a similar spot. But i actually need to get a forest or another terrain which can produce wood. For reasons i won't disclose yet. Although, if i get a grasslands, i'll settle down there for a while until i get my population built up. And i'll do my Migration as soon as i get the card, so i might need a new Safe Haven at some point, Tric.
Oh, Supernerd, you didn't answer the question i asked in the PM regarding how Owlsong interacts with Migration. If no ruling is made, i
will play according to the rules most favorable to me... In other words, in my world, activating Owlsong does allow labor-costing actions to be played together with Migration. Although, i suppose i could just activate Owlsong before playing Migration to get a 1-labor action in beforehand. The whole question in fact might be moot, as it doesn't matter. If Owlsong reduces a card's labor cost to 0, it requires no labor to play, even if Migration eats all of it.
Also i'm surprised there's no Desert, Savanna, Taiga or Swamp terrain cards.