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Author Topic: FBYOR 6 - Game Over - Last Laughs Of The Dead  (Read 86437 times)

webadict

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  • Former King of the Mafia
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Re: FBYOR 6 - Game Over - Last Laughs Of The Dead
« Reply #3060 on: January 04, 2024, 08:08:41 pm »

Always remember the ABCs of Mafia

Always
Be lying your whole ass off
C.
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sofanthiel

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Re: FBYOR 6 - Game Over - Last Laughs Of The Dead
« Reply #3061 on: January 04, 2024, 08:54:12 pm »

What does the "s" stand for?  Secretly?
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I forgot my love of rolling down the hill on the lawn.
I never noticed it until it was gone.

TricMagic

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Re: FBYOR 6 - Game Over - Last Laughs Of The Dead
« Reply #3062 on: January 04, 2024, 08:54:44 pm »

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FallacyofUrist

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Re: FBYOR 6 - Game Over - Last Laughs Of The Dead
« Reply #3063 on: January 04, 2024, 09:37:43 pm »

Roles:

Spoiler: Third Party (click to show/hide)
Spoiler: Mafia (click to show/hide)
Spoiler: Town (click to show/hide)
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Imp

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Re: FBYOR 6 - Game Over - Last Laughs Of The Dead
« Reply #3064 on: January 04, 2024, 09:41:15 pm »

oh bleep.

Hector, given this....

If a player fails to kill or protect you, they gain Esteemed of the Court.

Why didn't you appear to at all explore or press that angle about Max gaining it?
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

FallacyofUrist

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Re: FBYOR 6 - Game Over - Last Laughs Of The Dead
« Reply #3065 on: January 04, 2024, 09:44:02 pm »

Actions:

PDF of my action processing document.

If a player fails to kill or protect you, they gain Esteemed of the Court.

Why didn't you appear to at all explore or press that angle about Max gaining it?

Max's Auto only protects in the event that it redirects a kill, and it only protects the player the kill was redirected to.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

hector13

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Re: FBYOR 6 - Game Over - Last Laughs Of The Dead
« Reply #3066 on: January 04, 2024, 09:44:36 pm »

‘cause he claimed to have a protect, and I did bring up the fact he redirected me from Jim to him on the night after I said it provided kill immunity, just nobody else seemed to care.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

If you struggle with your mental health, please seek help.

hector13

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Re: FBYOR 6 - Game Over - Last Laughs Of The Dead
« Reply #3067 on: January 04, 2024, 09:46:52 pm »

I did also think he was town at that point.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

If you struggle with your mental health, please seek help.

Imp

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Re: FBYOR 6 - Game Over - Last Laughs Of The Dead
« Reply #3068 on: January 04, 2024, 09:51:37 pm »

Great reasons, thanks!
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Imp

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Re: FBYOR 6 - Game Over - Last Laughs Of The Dead
« Reply #3069 on: January 04, 2024, 09:53:19 pm »

‘cause he claimed to have a protect, and I did bring up the fact he redirected me from Jim to him on the night after I said it provided kill immunity, just nobody else seemed to care.

If you had made it clear that 'If a player fails to kill or protect you, they gain Esteemed of the Court' and that wasn't happening, I missed it.

I would have been following that closely if I could.  But that was something you kept quiet about until 'later', right?
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Maximum Spin

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Re: FBYOR 6 - Game Over - Last Laughs Of The Dead
« Reply #3070 on: January 04, 2024, 09:57:14 pm »

I never claimed to have tried to protect hector13, of course, and I was completely honest with how I got the auto - I would have even claimed bussing myself with Jim if I felt it necessary, which I ultimately did d5 - so there was no reason to think that was ever relevant.

In fact, hypothetically, if hector13 accuses me of having tried to kill him, I admit to bussing myself with Jim, and I probably live through d5 too.
« Last Edit: January 04, 2024, 10:01:05 pm by Maximum Spin »
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FallacyofUrist

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Re: FBYOR 6 - Game Over - Last Laughs Of The Dead
« Reply #3071 on: January 04, 2024, 09:58:56 pm »

Final Survey:

1: What's your impression of the game as a whole?

2: What did you like and dislike about your role?

3: What would you change about the setup or game rules to make the game better?

4: Was the flavor enjoyable?

5: Any other comments to make?

Mod Error Tally:

Spoiler (click to show/hide)
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Imp

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Re: FBYOR 6 - Game Over - Last Laughs Of The Dead
« Reply #3072 on: January 04, 2024, 10:08:44 pm »

Final Survey:

1: What's your impression of the game as a whole?  Loved it.

2: What did you like and dislike about your role?  I liked everything about my role except a couple things about the way I played it and that it ended.  I never like endings though.

3: What would you change about the setup or game rules to make the game better?  Want to make sure you have fun and get all the support and appreciation you need.  Feed the DM fund or whatever, your equivalent of scoobysnacks, don't really care.  Balance and reward, you've earned a lot.

4: Was the flavor enjoyable?  Yes

5: Any other comments to make?  More some day please, this was awesome.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

hector13

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Re: FBYOR 6 - Game Over - Last Laughs Of The Dead
« Reply #3073 on: January 04, 2024, 10:14:24 pm »

Final Survey:

1: What's your impression of the game as a whole?

Great fun! I was guessing ‘til the end.

Quote
2: What did you like and dislike about your role?

Kill immunity was a little convoluted to give to people, considering there were quite a few people who could get past it, the post restriction was annoying but not overly so and pretty easy to stick to after doing it for three weeks, the randomization working as a kill/protect inspect was a nice bonus, and I love adding chaos to the night game.

Quote
3: What would you change about the setup or game rules to make the game better?

I thought the banishments were a bit harsh, I’m also not sure about SK allies as a thing, but they were tricky to create anyway.

Quote
4: Was the flavor enjoyable?

I don’t pay too much attention to it but I rather enjoyed mine.

Quote
5: Any other comments to make?

I think you deserve a bit of a rest after that one.

Quote
Mod Error Tally:

Spoiler (click to show/hide)

In an 18 player game that’s a low number of errors.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

If you struggle with your mental health, please seek help.

Maximum Spin

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Re: FBYOR 6 - Game Over - Last Laughs Of The Dead
« Reply #3074 on: January 04, 2024, 10:20:08 pm »

Final Survey:

1: What's your impression of the game as a whole?
It was good. Congratulations, after a couple missteps you finally did it.

Quote
2: What did you like and dislike about your role?
Like: It was well-tailored to me personally. Dislike: Not powerful enough, I didn't win. No, in all seriousness, having to try to direct the mafiakill into my trap was a little much, even though I got lucky anyway; this is definitely a role that could've been stunlocked all game by bad luck, which would've sucked. Then again, it would've been fine if someone had just tried to kill me, so maybe that was my fault.

Quote
3: What would you change about the setup or game rules to make the game better?
It definitely needed more redirection. Also, I would probably recommend not including roleswaps and rolewipes next time unless you have some really well-thought-out ways to make them weird.

Quote
4: Was the flavor enjoyable?
Nobody turned into cats, right? That's good enough for me.

Quote
5: Any other comments to make?

Mod Error Tally:

EuchreJack's role PM should have had Pirate in bold red.
Didn't Egan's also have one like this?

Quote
The Canadian kitten should've been roleblocked when his Haunting Void was redirected to Maximum Spin (who was using Broken DOOR).
...FALLACY, I probably win in that universe! Or even if you admitted that the result was a mod error! (I personally completely forgot.)
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