Note: If you are currently an active player of Escape from Motel Hell 3, you should NOT be here! This thread is reserved for the community (everyone other than active players) in planning and GMing the game. If you are a player and have any questions or comments about the game, please use the general thread instead.
Escape from Motel Hell 3: Community ThreadWelcome! This is the community side of the experimental
players versus community roleplaying game Escape from Motel Hell 3. You can find the general thread
here. In this thread, the community, which includes
anyone who is not currently an active player in the game, can make suggestions of any kind to direct and influence the game. This can range from introducing/controlling NPCs, implementing systems, activating events, helping or hindering players, and pretty much anything you want! The only thing you won't be able to do is control player characters directly, as this power belongs only to the players themselves. I as the narrator will be implementing your suggestions turn by turn, updating both this thread and the player thread (soon to be created). The players will then get to react and submit their own actions (which I as the narrator may resolve using a system similar to RTD), continuing the story.
Please use this thread for making and discussing all official suggestions for the game, and use the general thread for anything else. Remember that players shouldn't be privy to what is happening in this thread, so this is the place to discuss and plan whatever surprises you have in store for them. In the case of conflicting suggestions between multiple community users, the result may be decided by a roll, or by feedback from other community users. Similarly, hostile actions taken against player characters may also come with a roll and/or be met with a counter-roll from the player. These rules are however malleable, and if the community as a whole decides to alter them, that is then to be discussed. The only rule that should remain fixed is the one maintaining player characters' free will. Other than that, the fates of the player characters are in your hands~
And so, since the players have already created their characters, let the game officially begin!
Turn 1A [Community Side]The player characters (PCs) have been gathered in a dark non-descript basement with no apparent exits, lulled to sleep by magical means. They will be waking up shortly. Meanwhile, feel free to begin shaping the game as you like. Following your suggestions this turn, the PCs will be waking up. You can find more information on the PCs in the general thread. Have fun!~