TURNTURNTURN
Exploration Turn 1: A new dawn. (roll: [3+3+3] -1 (
Safe) = 8,
Superior Quality)
You woke up feeling as if you've had six bottles of the cheapest wine before banging your head against a concrete wall. No one manages to eat without puking it all up.
In spite of physical misery, everyone is in high spirits. No one before you has travelled as far as you before, not even close. An alien world full of wonder is waiting to be explored below you.
It was Grace Rayland (a1s, +1 influence) who eyed the .. sort of woodland, it appears .. north of what looks like an inland sea as promising grounds to settle. After some debate over how to approach your preparations, you decide to quickly map out the local rivers and any other water, plus open spaces. You instruct Lucy and the board computer gets to work with relentless efficiency, while you get to recover from travel sickness a little. The job is finished in days. As it turns out, two streams cut through the.. forest. Let's just call it that. A lake is found in the area of I-15. While at it, Lucy identified a number of clearings for you. Not all of them are adjacent to water; a few are found in the middle of the forest, as well.
This minimap below shows what you found. The left half corresponds to I-14 on the master map, the right half corresponds to I-15.
Grey: mountain
Light green: forest?
Dark green: jungle?
Light yellow: clearings (badlands, beach, other open terrain)
Blue: water
Purple: ?
While you didn't instruct Lucy to map out any other terrain, a giant river leading away from the inland sea to the south is discovered in the process. It was hard to miss. It starts on K-17 on the master map and streams south-east. The kicker, though: it leads nowhere. It just appears to just end in the middle of the wilderness. See below for an updated master map.
Reading the full reports, you also find out some general information about the planet. It has about 86% the gravity of Earth. Your bone and muscle will eventually carry you here without any problem, but it is going to take patience and diligent exercise. As the spectographic measurements back in the Solar System indicated, the atmosphere is amazingly good to breath, with a high oxygen content. That could be toxic at high pressure, but since the athmospheric pressure is rather low it is almost perfect. As stated before, your new "sun" Delta Pavonis rises in the west. It looks so much like the sun that you soon forget it is actually a bit more reddish.
Phryne de Lys (Xvareon), Turo Celsa (mightymushroom) and Nigel Rosenburg (Nirur Torir) gain +1 influence for the character backgrounds, I enjoyed reading them.
Lucy reminds you with artificial kindness that it's in your best interest not to delay further.
It is now the Expansion phase. You will have to choose where to land. This can be any square on the minimap. Your current spaceship is tiny compared to any such square, so it will fit easily. It will serve as your new base. Of course, landing on a totally different location is possible too.
I will update your inventory and the first post of the thread later tonight (to make things easy to find). No worries about spare wrenches, basic stuff like that is available. You do have a 3d printer, can't believe I didn't think of that. Instead of explosives you have some valuable rare chemicals on board that can be used for several purposes, making explosives is only one of them. You also have a few laser guns. It is not the best weapon of the time, but they are light, reliable and don't need heavy ammunition to work. Crew acting as surrogate mothers is totally a thing you can do. The materials of the now disused hibernation capsules can be reused for various purposes. You have medical supplies and a recyclotron that can filter water -- it turned your sweat and pee into drinking water this whole journey.
edit:
spaceship: Currently in orbit. Will serve as a small base for your colony once you landed. It has many small basic tools on board.
miniaturized nuclear power plant: It will last for twenty years, but has a limited energy output.
food reserves: Dry, the tastes are never quite satisfying. Enough to keep the crew alive for roughly a year.
Reconnaissance drone: A small drone that will be able to explore terrain. Vulnerable to bad weather.
Quad: A small vehicle with large all-terrain wheels. Runs on an electric engine.
Gene bank: Genetic diversity must be preserved in the long run. That is why you have a cooled unit full of human sperm and egg cells on board. Once you are ready to increase population, you have the means to prevent inbreeding.
It also contains the seeds of many different Earthly species, in case you want to farm or raise pets later.
Solar Panels: You have a 50 m2 flexible, lightweight and foldable solar panel that can be taken apart into smaller modules. It is somewhat vulnerable to harsh weather without additional protection layer (that you'd have to produce locally). A smaller, more sturdy one is attached to the quad, to restore battery power in case of need.
Recyclotron: a small facility to filter water and make it drinkable (within limits, there are contaminants it can't filter).
Medical Supplies: a luxurious kit for first aid and treat a variety of diseases
Training Ropes: elastic ropes for various physical exercises
Laser guns (4): light, but reliable weapons that do not run out of ammo
3D printer: what it says on the box. Printing material is limited.
Rare Minerals: you have a small supply of a few rare, useful chemical compounds. They can be used for making explosives and many other purposes.
Phryne de Lys (Xvareon) 1 influence
Grace Rayland (a1) 1 influence
Turo Celsa (mightymushroom) 1 influence
Nigel Rosenburg (Nirur Torir) 1 influence