Now you can just select "use closest material" and check "keep building after placement" and it's one click per building, exactly as said. Even my carpal tunnel ass thinks this is less work.
this is useless for people who enjoy specificity in design ... so its useless for a lot of players
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look, to completely dismiss people who don't want to use a mouse is a bit silly. DF made it's niche and then, with this new version, sort of failed to retain that feeling, and is honestly very much a different game because of it. this is not something objective, but entirely subjective.
So when you dismiss various opinions as "you only tried it out for a few minutes, you have stockholm syndrome" what are you even saying? That players who enjoy a game for certain features or functions are wrong? They are simply, "bitter"
look its been out for like a week or so, bitter isn't even the right vocabulary word for the situation lol. How can you write that out without laughing at yourself?
it is also telling that you dismiss the various "stop-gap" measures that actually functioned perfectly fine for what they were. I did not use therapist, I did not use autolabor; instead, I used the labor managment screen accessible from the 'l' key within the unit list with DFhack installed. This screen is perfection, imo - it displays immediately the skill level of the dwarves, allowing you to highlight entire groupings of skills at once, AS WELL AS allowing you to create custom profiles to apply to whatever dwarf you wish.
This sort of thing should have been considered in the new version. Again, there is no bitterness here, just confusion - you want people to play this game, but you provide them with hampered tools for doing so?
look, us veterans are just waiting for DFhack so again, this really is not the stockholm syndrome you think it is. merely stating how silly these changes are in comparison to readily available community sourced plugins is, well, not an invalid way to criticize a game.
To act as if some of the horrendous UI navigation controls were somehow faster than just moving and clicking once is dishonesty at worst, and rose-tinted glasses at best.
tldr; The same way you genuinely cannot fathom why people would prefer mouse, I cannot fathom how people managed to play with the terrible keyboard controls. I say this after having to use them for many years.
look, I don't know what game you are playing, but I can play old DF like 5x as efficiently as the new version, even after putting in 20+ hours over the last week trying to figure out if it truly is as broken as people are claiming. And yeah, I am not compelled by the idea that I will now need to spend 5 hours for every 1 that I used to spend doing various tasks.
please read into the history of the mouse-user interface in contrast to the keyboard, you might educate yourself into a new opinion. also, somewhat ableist to dismiss people's valid complaints about being unable to use a mouse due to various medical conditions....
FOR INSTANCE, in my most recent megaproject The Spry Volcano, I spent a good amount of time designating walls. However, due to the fact I was building a pyramid, I needed to create a series of slopes, which were not simple to designate, in fact this required a significant investment of time to simply lay down the plans.
The new version does NOTHING to support this style of building. So particularly creative players see little to no gain from the new methods of construction designation . . . in fact, they see losses in productivity.
It's not like the new interface makes things less tedious, its just different tedious, so like... what gives? So yes, while I do agree that Tarn should add the old schemes for those who spite modernization, I think it's fine to simply suggest he do so without being aggressive about it or attempting to project your coping of the old system onto others.
please don't project the hastily written posts of a few forum-goers onto the whole crowd. your use of dismissive language also belies a certain misplaced snark - what community are you a part of, that makes you think that tone is appropriate?