Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 12 13 [14] 15 16 ... 22

Author Topic: [TOWN WIN] A Horrible Game of Cults, or "Kill Fallacy Yesterday" (9)  (Read 16674 times)

Knightwing64

  • Bay Watcher
  • The Most Handsome Bay12 Member
    • View Profile
Re: [Day 2] A Horrible Game of Cults, or "Kill Fallacy Yesterday" (9)
« Reply #195 on: July 02, 2022, 11:14:15 am »

Ooooohhhhhh

I read it wrong. But I still need cult to respond on what they heard. It would confirm Lidku as town or SM
Logged

Jim Groovester

  • Bay Watcher
  • 1P
    • View Profile
Re: [Day 2] A Horrible Game of Cults, or "Kill Fallacy Yesterday" (9)
« Reply #196 on: July 02, 2022, 11:43:30 am »

I expect the SM is going to have a miller ability of some form. Otherwise I don't see how they survive 3 or 4 roles with inspections over 10 days.
Logged
I understood nothing, contributed nothing, but still got to win, so good game everybody else.

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: [Day 2] A Horrible Game of Cults, or "Kill Fallacy Yesterday" (9)
« Reply #197 on: July 02, 2022, 11:48:06 am »

Ooooohhhhhh

I read it wrong. But I still need cult to respond on what they heard. It would confirm Lidku as town or SM
They aren't responding because the last Cult is Bluarian.

Who we should be voting.

Not Lidku.
Logged

Jim Groovester

  • Bay Watcher
  • 1P
    • View Profile
Re: [Day 2] A Horrible Game of Cults, or "Kill Fallacy Yesterday" (9)
« Reply #198 on: July 02, 2022, 11:48:40 am »

Okay.

BluarianKnight.
Logged
I understood nothing, contributed nothing, but still got to win, so good game everybody else.

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: [Day 2] A Horrible Game of Cults, or "Kill Fallacy Yesterday" (9)
« Reply #199 on: July 02, 2022, 11:50:50 am »

There's two reasons why Lidku doesn't want to be voted:

1. They're Town and it's a wasted vote.
2. They're SM and maybe something bad happens to them if they're voted, or they're using reverse psychology to just waste our time.

I think they're more likely Town.
Logged

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: [Day 2] A Horrible Game of Cults, or "Kill Fallacy Yesterday" (9)
« Reply #200 on: July 02, 2022, 11:56:06 am »

I don't know how the Cult Stand User might work, but my ability blocks any vote that is incoming onto them. So if the Town suspects someone is about to be Cult Converted, I can preemptively use my Protect to block them from being converted at all.
This is suspiciously similar to how my first Brainwasher ability works. I can prevent someone from being converted to Cult for a day. Although I'm making them unable to be converted as opposed to blocking any votes from working.
Logged

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: [Day 2] A Horrible Game of Cults, or "Kill Fallacy Yesterday" (9)
« Reply #201 on: July 02, 2022, 12:13:30 pm »

BluarianKnight

Gonna be honest, not sure what's happening anymore this game.
Logged

Knightwing64

  • Bay Watcher
  • The Most Handsome Bay12 Member
    • View Profile
Re: [Day 2] A Horrible Game of Cults, or "Kill Fallacy Yesterday" (9)
« Reply #202 on: July 02, 2022, 12:23:27 pm »

BluarianKnight

Gonna be honest, not sure what's happening anymore this game.

You and me both buddy.

BluarianKnight
Logged

Maximum Spin

  • Bay Watcher
  • [OPPOSED_TO_LIFE] [GOES_TO_ELEVEN]
    • View Profile
A Horrible Game of Cults, or "Kill Fallacy Yesterday" (9) [DAY THREE]
« Reply #203 on: July 02, 2022, 12:39:29 pm »

Looks like the day's choice is pretty clear, then.

After extensive refactoring at the genetic level, the last few programmers still working on the Earth project announce that BluarianKnight must be town. The maintainers call everyone back into the meeting room, but only reaffirm the need to reach consensus on the project's future direction. Eight days of server funding remain.
Logged

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: [Day 3] A Horrible Game of Cults, or "Kill Fallacy Yesterday" (9)
« Reply #204 on: July 02, 2022, 01:13:11 pm »

Who's still Cult? Anybody get converted at end of yesterday?
Logged

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: [Day 3] A Horrible Game of Cults, or "Kill Fallacy Yesterday" (9)
« Reply #205 on: July 02, 2022, 01:18:32 pm »

Not me.

It's Egan_BW and someone else, right? I've forgotten who claimed Cult.
Logged

Maximum Spin

  • Bay Watcher
  • [OPPOSED_TO_LIFE] [GOES_TO_ELEVEN]
    • View Profile
Re: [Day 3] A Horrible Game of Cults, or "Kill Fallacy Yesterday" (9)
« Reply #206 on: July 02, 2022, 01:26:49 pm »

You all suddenly notice that BluarianKnight was really FallacyofUrist all along. What a twist!
If Bluarian comes back, they can just be a hydra together if they want, it's fine with me.
Logged

Jim Groovester

  • Bay Watcher
  • 1P
    • View Profile
Re: [Day 3] A Horrible Game of Cults, or "Kill Fallacy Yesterday" (9)
« Reply #207 on: July 02, 2022, 01:36:07 pm »

Man, what a fortunate coincidence, we were supposed to kill FallacyofUrist yesterday.
Logged
I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Lidku

  • Bay Watcher
  • Enclave here, why isn't your video feed working?
    • View Profile
    • [IMG]http://i.imgur.com/Ylvdlc5.jpg[/IMG]
Re: [Day 3] A Horrible Game of Cults, or "Kill Fallacy Yesterday" (9)
« Reply #208 on: July 02, 2022, 01:54:21 pm »

Who's still Cult? Anybody get converted at end of yesterday?

I don't think there is any Cult left.
Logged

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: [Day 3] A Horrible Game of Cults, or "Kill Fallacy Yesterday" (9)
« Reply #209 on: July 02, 2022, 02:08:03 pm »

Who's still Cult? Anybody get converted at end of yesterday?

I don't think there is any Cult left.

But the game isn't over.
Logged
Pages: 1 ... 12 13 [14] 15 16 ... 22