Nuada
Gain 10 Mana (Now 70)
Agility Check: 10 (Success), 5 (Crit Success) Remainder 1 vs 1 (Success), 2 (Crit Success) Remainder 3
Saber Check: 4 (Success), 9 (No Crit) Remainder 2 vs 1 (Success), 3 (Crit Success) Remainder 12
As even more mana is regenerated inside him, Nuada, sure of his victory, swings his sword again, this time trying to wipe out the last remaining skeleton. Once more, his sword whips through the air, leaving arcs of silvery light behind it. But overconfidence breeds failure, and desperation can push people past their limits, even if those people are magically animated skeletons brought to life by planting dragon teeth in the ground.
The warrior desperately throws itself backwards, out of the way of Nuada’s sword, falling to the ground, but still alive. It tried to strike back, but it’s shaky strike is easily dodged by the Tuathe de.
Doc Holliday
Luck Check: 6 (Success), 3 (Crit Success) +40 Damage
Agility Check: 5 (Success), 4 (Crit Success) Remainder 6 vs 2 (Success), 4 (No Crit) Remainder 4
Damage Check: 3 (Success), 6 (No Crit) Remainder 3 vs 7 (Failure)
Archer Takes 70 damage
Archer is dead
Archer looks at his gun with an expression of “Are you fucking with me?”, then proceeds to express a similar sentiment out loud, before shifting the gun around in his hands, grabbing onto the still warm barrel and winding up for a hit. He slams the butt of the gun into the skeleton’s head over and over and over again, not stopping even as the skeleton breaks. Not ceasing his blows until the warrior has fully dissolved back into mana.
John Henry
Agility Check: 4 (Success), 6 (No Crit) Remainder 5 vs 4 (Success), 10 (No Crit) Remainder 2
Damage Check: 8 (Success), 1 (Crit Success) Remainder 2 vs 10 (Failure)
Saber takes 100 damage
Saber is dead
John takes 10 damage (Now 50)
Assassin Check: 5 (Success) Remainder 1 vs 5 (Success), 5 (No Crit) Remainder 4
Fresh off two failed hits, John Henry’s berserker side is starting to show. The exertion has burnt off some of the skin over his mechanical body parts, and his eyes seem to be taking on a glow like hot coals. His whistles blare at full volume, and wisps of steam float out of his mouth as he hoists his hammer up over his head again. This time, his efforts are rewarded, as he brings the hammer down right on the head of the skeleton who had wounded him, and reduces it to powder in one blow.
The assassin tried to take revenge for it’s fallen comrade, but John dodged both of its swords, finally connecting with something solid putting his feet back under him, as he readied to finish the job.
Right so, taking criticism into consideration, starting in 1.2 there will be some modifications to the combat system. If your Strength is higher than your Agility, you can use it for your accuracy in melee attacks, however Agility will still be used for ranged attacks. In return, if you roll a crit success for Agility when rolling to hit, you will deal 1.5 times more damage.