Episode 1: The Party Gets Started
Time: Noon
Mar Bayo (knightwing64)Logan attempts to win over the crowd at the beach with his natural charm, shouting, “
All aboard! The train shall be leaving in a moment. Please tuck in your seatbelts and get ready for a fun adventure! Logan is not responsible for any injuries or death that occur in the train.” [Charm: 6+1(Charisma)] Swayed by this sense of adventure, the Beach Boys commiserate with each other. "Hey, it's a free ride!" "Yeah, we can cruuuuise on down the boulevard in this locomotive!" They climb up the train steps in close formation to pile into the engine area. Looking around in wonder, they touch and feel the metallic surface of the compartment. "This is far out, I feel like a kid again!"
All the Beach Boys are thoroughly impressed except for their leader, Ryan Bilson, who looks fairly sullen. One subordinate asks him, "Hey Bilson, what's drakking ya?" Ryan gives his answer, "It's just some old train. What's the point if it can pick up girls or do any tight moves?"
[Charm: 1+1(Charisma)] The other beach goers are not as impressed with Logan's call to adventure. Soon enough a crowd of fifty beach attendees have the train surrounded, equipped with cross arms and mean mugs. They vocalize their discontent: "How are you just going to drive a train around?! Where's your license?!" "You can't even drive a train here, it's a public street, that's against traffic laws!" "You're giving free rides to those awful Beach Boys, you're just as bad as they are!" There continues to be boos and jeers from the crowd while the aforementioned Beach Boys, from within the partial safety of the engine, look fairly shaken by public resistance, with the exception of their aloof leader.
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Ryan Bilson (Leader, Cool Cat, Revoler)
*Beach Boys [8/8] (Love Partying, Women, Music and Cars)
Angry Beach Mob [50/50] (Mob, Unruly)
(@nightwing: One of your Articles has given you a "Power: Choose 1!" You pick one of the 3 listed powers underneath and it will be added to your powers.])
Michael's Used Car & Bike Lot (Fluffe9911)Webster honks in agreement with his pilot companion as they discuss the advantages of air travel over ground transportation. The odd couple get a lot of stares as they walk between the endless rows of cars, but eventually salesmen and customers alike get back to their main business, buying and selling used cars. Webster's spices things up by pecking erratically at his Wiki-o-Matic's screen until two key buttons are pressed.
The first button causes a suitcase to drop of out of the sky and land directly in front of the goose & pilot combination. The curious pilot opens the suitcase and his eyes widen at what he finds, it's completely packed with twenty dollars bills. "Blimey! That's a year's pay right there!" Webster is loaded now, but in the back of his bird mind he knows that such a grand capitalist transaction is going to infuriate a certain group of Communist terrorists...
The appearance of a large cash sum attracts eyes from all around the car lot. That attention is averted to something even more interesting however, as patrons and sellers alike turn their eyes upwards at a round, metallic spaceship hovering from above. The spaceship lands on a clear open patch of asphalt towards the end of the lot, and droves of curious people run over to witness this extraterrestrial encounter. With baited breath, they watch as long metal staircase slowly descends from the side of the spaceship down to the ground.
An opening side door reveals a group of exotic creatures: glass helmets over large, robotic heads, green spacesuits, thick gloves and some sort of square electronic box laying upon their torsos. The squad descends down the stair with standard humanoid ambulation while everyone looks on in paralyzed shock. One of the aliens speaks in a robotic but recognizable voice: "Greetings Earthlings. We do not come in peace, your planet is ours for the taking. Thank you." The aliens pull out their laser pistols and began firing into the crowd without hesitation. Screams fill the air as humans run away in terror, some falling to the ground as their organs are blasted apart. The "car salesmen" break their façade, diving for cover behind the nearest cars and reaching in their pockets and belt loops for a variety of small weapons: handguns, knives, clubs.
Another contingent of Death Riders, wearing the customary black leathers of their organization, burst from the main building wielding a similar arsenal. Among them is Tycoon, still in his business clothing although his face is bright red and his hands grip a heavy pump shotgun. "What in the goddamn shit is this!?" He fires a shotgun blast into the air, only adding to the chaos.
The RAF pilot slowly turns to Webster who is calmly waddling away from the situation. The Brit catches up to his fowl companion to ask, "Well mate, we've got alien invaders on one end and angry bikers on the other. I'm pretty sure those angry Reds are set to show up any minute too. Are we sticking around this car park or are we flying out?"
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Planet X Invaders [12/12] (Alien, Laser Pistols, Radars)
Tycoon (Business Clothes, Pump Shotgun, Rage!, Savage)
*Death Rider Squad I [12/12] (Business Clothes, Pistols, Knives, Clubs)
*Death Rider Squad II [12/12] (Biker Leathers, Pistols, Knives, Clubs)
(@Fluffe: Normally, in a single attack Action you can try and hurt
or disarm an opponent. With Desarmer, you can do both at once! The chance of this free disarm is usually 10% per Magnitude when Webster performs a Fencing Attack Roll that succeeds <3. So at minimum it's a 30% chance, while if he scores a 9 vs. 4 it would be a 50% chance.)
Paperclips Sporting Arena (naturegirl1999 & Failbird105)Tina walks over to the nearest ticket booth and looks up at a screen displaying various prices for tickets. It's $62 for seats in the nosebleeds, and courtside tickets are quadruple that price. Her starting allotment is not going to cut it.
She walks back towards the mass congregation of people to see what their pre-game activities consist of. It looks like a lot of fans have dressed up as their favorite
Realm of Royals characters and holding photoshoots, while others have pulled out their phones or laptops to play amateur level games on the side. She can overhear conversations about which team people think will come out on top, or just generally meeting each other for the first time. In addition, street-side vendors have set up shop selling fan memorabilia like art, manga and accessories while others sell more typical event fair like snacks or street food.
Somewhere else along the perimeter of the arena, Tanya's experience gives her a jaded attitude towards E-Sports in general.
"Never gonna get this shit. Ya wanna play videogames ya do it at home, where the only wolves out are the ones ya keep around or the ones that keep you around." She straighten up and gets right into thick of things,
"Well, hunts on boys." According to her Wiki-o-Matic, there's another Competitor somewhere in the facility, someone with an obsolete computer. That piece of evidence narrows down the profile, doesn't it? [Tracking: 9+2(Police Investigation]
It hardly takes but a couple of minutes. Tanya and her knights get a wide berth as they walk through the crowds with a presence of authority and power. At the same time, between all the cosplayers, they don't look too out of place. There are many computers scattered around the premises but they're being used to play
Realm of Royals. A computer of the age that Tanya is looking for wouldn't have the CPU to be able to run that game, so the target can't be any of these gamers. Which narrows it down to...
The lone girl standing in the center there, lugging around the Apple II. Bingo.
Tina sees someone in riot gear, perhaps a police officer, striding towards her, along with a squadron of knights. She gets a bad feeling...
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Excessive Force (Bulletproof Suit, SMG, Pepper Ball Gun, Taser, Baton, Remorseless)
* LPPD Unit I [12/12] (Police Uniforms, Pistols, Pepper Spray, Batons)
* LPPD Unit II [12/12] (Police Uniforms, Pistols, Pepper Spray, Batons)
* LPPD Unit III [12/12] (Police Uniforms, Pistols, Pepper Spray, Batons)
Overhill Graveyard (Euchre Jack)When Galia tells Frank Lucas to take to the skies, he does so readily, not wasting the opportunity to leave the graveyard and get back into the skies where he belongs. Once the biplane is up and circling the area, Galia and Rudolf both approach Satan's Legion, their heads still down in silent prayer as their minds and hearts fill with pleas for evil and hatred to their dark God.
Their eyes open when Galia announces herself and explains her plan, that if they were rebranded as Santa's Helpers under her command, their territory and wealth would grow exponentially further than what they would be capable of now. She openly gestures to Frank flying around, indicating that she has air power which the Legion lacks. Boldly, she attempts usurps the Midnight Prince right in front of him. [Persuasion: 9]
The Midnight Prince stares down the newcomer, his dark blackened eyes full of hatred and vitriolthen he bows. After a moment of surprise, the other legionnaires bow alongside of him. The Prince slowly rises, "Mistress...our goal is to spread chaos and terror throughout the world. While Satan is feared, you are correct in that Santa is feared even more. They say that Santa is removing Christ from Christmas, which is a movement we would definitely support. Allow us to spread jolly evil in Santa's name, and we will follow you to the ends of the Earth..." The reindeer nods approvingly, "Böse ist gut!"
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The Midnight Prince (Satanic, Rituals, Battle Axe)
* Satan's Legion [9/9] (Satanic, Ritual Blades)
San Marco Mega Raceway (Unraveller)Gruber lists out his orders for the Voortrekkers, to create a distraction without causing any harm. The soldier tilts his head down in thought, his hat obstructing his face in darkness for a moment before he tilts it back up. "No one getting hurt. That's a first. A command is a command, so we will do it! But we're ready to defend ourselves if we are attacked, Ja?"
The Bavarian stands and prepares to fly, as he will have to master the art of this foreign skill if he wishes for his plan to work, and in the long-term, if he wants to win the tournament and secure that ever important wish. Behind him, he hears the booming of the cannon, and as if it were a starting pistol at the beginning of a race he launches into the air. He does not fall, his body levitates into the open air. As if it were all a dream.
[Distraction: 8] The cannon ball sails back out of the Raceway, arced to land somewhere random out in the parking lot. More important than the actual shot was the sound of the explosion, which overcomes the raucous noise of the audience. Thankfully, the cars were on the other side of the track for a moment. All this adds up to is a deafening blast that causes audience members to jump, to cry out in shot, to spill the hot dogs and beer bottles they clutch in their hands. Some run, others hit the deck. Two nearby patrols of Death Riders cease their walkabouts to turn towards the source of the trouble. The Voortrekkers grin, going to no lengths to hide their involvement in the blast and showing no fear in the coming retaliation, hands firmly on their guns.
Gruber Falx does not turn around to see the carnage unfold. Instead he hovers over the raceway, afforded the view of an angle or a drone. The cars look like toys zipping around, still unaware of any disturbances beyond the asphalt. In the center of the field is some commotion as the VIPs realize something is amiss. With this opportunity, Gruber eyes The Viper like a hawk does a rabbit, and positions himself accordingly...[Flight: 6]
The Viper has been in many battles throughout his life, backalley brawls with rival gangs, shootouts with police. He has developed a sense for when something is awry, even when it is totally new. At the last second as he surveys the scene of the explosion at the stadium seats, he feels premonition that his attention should be elsewhere. A dark shapes descends on him and he takes a step back, instinctively shielding his face. One of Gruber's hands wraps around the collar of his fancy jacket, but The Viper swats and wrestles the other hand away. Gruber does lift his quarry into the air, but with a weaker grip than he anticipated, it feels as if he is lifting a great weight into the sky. The Viper struggles and shakes as he begins to leave the ground, eyeing his prized rifle that sits several feet away, which might as well be a mile's distance in this situation. "What the hell is this? Put me down goddamn it! Someone get me out of this!" The Viper's high faulting friends can't do a thing besides stand there, jaws on the floor. The lieutenant's bodyguards are faster to act as they run about gathering their weapons...
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The Viper (Fancy Clothes, Savage, Veteran, Sturdy)
*Death Rider Squad I [12/12] (Biker Leathers, Pistols, Knives, Clubs)
*Death Rider Squad II [12/12] (Biker Leathers, Pistols, Knives, Clubs)
*Death Rider Squad III [12/12] (Biker Leathers, Pistols, Knives, Clubs)
Pepito's Pizzeria (ANGRY_DEMON_NOISES)Joey cleans his chin and dances right into the Men's Bathroom. The inside is small and dingy but clean, perfect for his next move. With a single spin he goes from wearing his classic disco attire to three-piece suit and fedora, just like a real mobster. He strikes a pose and winning smile in the mirror before heading out.
Outside he strides right up to the gangsters as they clean up the remains of the last accident.
"What's up, diggity canis? I see you need some help dude-I mean don vitali, would you let this lowly goon help you sir?" [Fitting In: 9+2(Learning Cultures)+1(Charisma)] All of the thugs pause to stare at him until Vitali breaks out in a huge smile. "Ah shit, I hardly recognized you!" He hugs Joey and turns around, "Everyone, this is my nephew Angelo! I didn't recognize him now that he's a full grown man! Say hi!" His goons offer hellos as he orders and Vitali shakes his head, "Man, you got big! What are they feeding you? Hey, don't worry about doing any work, that's for these numbskulls. I want you to come into my office and tell me about that fancy school your parents sent you too. Want anything to drink?" He offers as he opens the door to his secluded, private office space.
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"Giant" Vitali - (Fury of the Small, Brass Knuckles)
*Tortino Squad [12/12] (Revolvers, Bats, Switchblades)
El Fuego Taqueria (King Zultan)"Men I must tell you that things will probably be getting dangerous from here on out, but worry not I shall be contacting someone to get us some protection." Zultan then pulls out his phone and calls the Governor of East Java. "Hello sir I'm in a situation that's gonna be getting more dangerous as it goes on and I am requesting a group of soldiers and a spare handgun be sent to my location."
[Diplomacy: 4+2] "Hello again my friend," comes the voice of Wibawa, the governor of East Java. "I regret to inform you that we do not have a surplus of soldiers. Earlier today, rebels attacked one of our southern islands, so we've had to use every soldier on hand to deal with them. But because you have been such a staunch ally, I will personally send you one of my personal bodyguard as backup, and instruct him to bring a spare firearm. Good luck in your endeavors, we will talk again soon."
With that business squared away Zultan sits back down, his UN doctors thoroughly impressed with his political connections. With that out of the way they are free to eat their lunch and listen to the mariachi band play. Out of the corner of his eye, Zultan notices a security camera in the corner lingering, staring at his table. When he turns to face it, it begins to swivel around normally. Odd...
[Incoming: Indonesian Soldier / Handgun - 2 Turns]
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El Apunalador - (Mariachi Clothes, Massive Steak Knife, Butcher)
*La Pantera Squad - (Mariachi Clothes, Pistols, Machetes)
Gang Standings:
The Tortino Family
Everyone - Neutral
La Pantera Cartel
Everyone - Neutral
The Death Riders
Everyone - Neutral
The Las Peleas Police Department
Everyone - Neutral
Locations
Level 1:
Outskirts Dive Bar - Death Riders
Skate Park - Skate N' Die Punks
El Fuego Taqueria - Las Panteras
Overhill Graveyard - Satan's Legion
Palandier Community Park - LPPD
Pepito's Pizzeria - Tortino Family
Holey Doughnut Shop - LPPD
Muntford Avenue Dojo - Dragon Fist
Mar Bayo - Da Beach Boys
Level 2:
Double Gallop Horse Track - Tortino Family
De Muerto Trap House - La Panteras
Michael's Used Car and Bike Lot - Death Riders
Esta Luxuria Shopping Complex - LPPD
Renaissance Fairgrounds - Knights of Incontestable Swagger
Level 3:
Las Peleas University - LPPD
Tragicomico Opera House - Tortino Family
Costa Vista Beachside Resort Tower - Las Panteras
Paperclips Sporting Arena - LPPD
San Marco Mega Raceway - Death Riders
Name: King Zultan
Age: 36
Nationality: Vatican City
Trivia: Is stronger than a sponge, not afraid of cheese, has never kicked a baby.
Bonus Attribute: +1 Intelligence
Articles:
Consulate General of the United States, Surabaya: +1 Diplomacy, +Cell Phone, +Power: East Java Aid
Orlando Mosquera: +1 Stamina, Choose 1 Power!:
Nice Save! - If your Defensive Roll is at least 3 greater than a Targeted Ranged Attack Roll, there is a chance for you to catch the missile: a bullet, arrow, thrown knife, heat seeking bomb, etc.
Staunch Defender - +1 to all Rolls when defending a Controlled Location in-person.
Fierce Heady - Headbutts hit with the power of a sledgehammer.
Danilo Türk : +1 Diplomacy, +Allies: UN Physician Team
Richard Mollier: +2 Applied Physics, +Power: Insta-Steam!
Skills:
+2 Diplomacy, Applied Physics
+1 Intelligence, Stamina
Powers:
East Java Aid - Can call up the Governor of East Java to ask for various forms of aid: Soldiers, doctors, engineers, money, weapons, etc. Success of the aid request is based on a Diplomacy Roll. It will take 2 Turns for the aid to travel from East Java to Las Peleas. After the request, the Governor of East Java will ask for a favor which must be completed before this Power is used again. [Used - Favor Required]
Insta-Steam - Can telekinetically transform up to a gallon of any visible liquid into hot steam. Costs 1 Action.
Nice Save! - If your Defensive Roll is at least 3 greater than a Targeted Ranged Attack Roll, there is a chance for you to catch the missile: a bullet, arrow, thrown knife, heat seeking bomb, etc.
Allies:
UN Physician Team [6/6] (Trained, International)
Assets:
$20
Cell Phone - Hotline to the Governor of East Java
Status: Normal
Name: Tina
Age:
Nationality: Hoenn (From Pokémon, not the real region)
Trivia: Tina spent her time exploring the wilderness with her Pokémon and tried avoiding trainers so she could let her Pokémon be out of the pokeballs without battling all the time. Her Pokémon tended to get along with the wild Pokémon which was nice and, apparently, unusual
Bonus Attribute: Choose +1 Wisdom
Articles:
Thomas Thwaites: +1 Finance, +1 Fabricate Claims, +Power: "A Little Leniency, Milord?"
Green pound: +1 Finance, +Power: Green Thumb, Gold Tongue
Tibet: +2 Buddhism, +Power: True Revelations of Peaceful Enlightenment
EasyWriter: +1 Writing, +1 Computers, +Asset: Apple II Computer
Skills:
+2 Finance, Buddhism
+1 Wisdom, Fabricate Claims, Writing, Computers
Powers:
"A Little Leniency, Milord?" - When an NPC wants to kill someone (including yourself) you can automatically convince them to lower their goal from death to imprisonment and a fine. [CD:1/1]
Green Thumb, Gold Tongue - You can buy any agricultural goods and equipment for 1/4 of their normal price.
True Revelations of Peaceful Enlightenment - You speak words of divine wisdom that ring true to all who will listen. This functions as a Wisdom-based Attack VS. Defense Roll at everyone in your current Location. Anyone who fails will be unable to perform violent acts as they realize that peace is the best way to live. They can not cause physical harm or use weapons but they can still threaten, lie, steal, brainwash, etc. PCs and Lieutenants automatically leave this condition after their following Turn, but Allies and other NPCs must successfully make a <5 Wisdom Roll per Turn to break out. You are unaffected by this Power. [CD:3/3]
Allies:
Assets:
$20
Apple II Computer (Antique)
Status: Normal
Points: 0
Name: Logan
Age: 23
Nationality: Central Yharnam. (From bloodborne.)
Trivia: Logan spent his time exploring the dream and dying, ALOT. He tried avoiding strong monsters so he wouldn’t have to spend multiple hours dying and respawning fighting the same enemy, Which in his opinion. “Was a waste of time.”
Bonus Attribute: Choose +1 Charisma
Articles:
Peter Crimmins: +1 Grabbing, +Power: Crimmo's Courage
GWR 1361 Class: +2 Train Conducting, +Asset: GWR 1361 Locomotive
Queen Moo: +1 Seduction, +Power: Spoils of Mu
Yan Fang: +1 Throwing, Choose 1 Power!:
Home Run! - On a Melee Attack Roll with a Magnitude of <5, the target is sent flying backwards.
Curveball - Range Attacks can go around corners. Curved Attacks do somewhat less damage.
Signal System - You can perfectly communicate to Allies and other baseball players with secret hand signals. To do this without drawing attention requires a Sleight-of-hand Roll.
Skills:
+2 Train Conducting
+1 Charisma, Grabbing, Seduction, Throwing
Powers:
Crimmo's Courage - You can never be frightened or intimidated.
Spoils of Mu - Request an object from the Land of Mu, the homeland of Atlantis. The object must be specified as either a Fearsome Weapon, a Magical Relic or a Sigil of Protection. This object can be used once, to dramatic effect, before becoming inert. [CD:3/3]
Allies:
Assets:
$20
GWR 1361 Locomotive (Small)
Status: Normal
Points: 0
Name: Grüber Falx
Age: 41
Nationality: Bavarian
Trivia: By and large, mister Falx detests purposeless violence. He's quite the well built man, standing a bit over six foot, and similarly wide having always worked in heavily physical fields. Regardless, when it came to this strange, mythical, and otherwise, he had only one choice. To accept. Not to cause wonton pain, but to fight for
Blume his young daughter whose come down with a mysterious illness that may just claim her life. . . He knows perfectly well what his wish will be used for. Also bears a thick and slowly greying mustache.
Attribute: Grüber works hard, and works long. With a mighty willpower to boot.
+1 Constitution.
Articles:
Portobello Swim Center: +2 Swimming, +1 Athletics, +Power: Turkish Delight
Stephanus Schoeman: +1 Politics, +Asset: Rolling Cannon, +Ally: Voortrekker Scouts
Fifty Shades Darker: +1 Seduction, +Asset: Whip, +Power: "Sometimes love don't feel like it should"
Garnet pitta: +3 Hunt Insects, +Power: Flight
Skills:
+3 Hunt Insects
+2 Swimming
+1 Constitution, Athletics, Politics, Seduction
Powers:
Turkish Delight - Anyone who takes a (
strictly platonic) hot bath with you is cured of any negative mental or magical effects. Does not apply to yourself.
"Sometimes love don't feel like it should" - Immune to pain. Events that cause massive pain can instead give you positive mental effects.
Flight: You can fly, you can fly!
Allies:
Voortrekker Scouts [4/4] (Speedy, Shotguns)
Assets:
$20
Rolling Cannon [1/1] (Small, Mobile)
Whip (Painful)
Status: Normal
Points: 0
Name: Joey Jo-Jo Junior Shabadoo
Age: Old Enough to Groove!
Nationality: The Streets of America, Baby!
Trivia: Dresses like a parody of someone from the 80s'
Bonus Attribute: His innocent love for disco can charm all! [+1 Charisma]
Articles:
Helmut Echternach: +2 Lutheranism, Choose 1 Power!:
Light - You can Automatically cause an object in your hands to glow with the brightness of a torch as long as it is in your presence. Can glow any color you wish. Costs 1 Action.
Thaumaturgy - You can cast Thaumaturgy once per turn
as it appears in D&D. [CD:1/1]
Planar Ally - Once per life, you can call the name of a human-sized Planar creature (angel, demon, eldritch horror, etc.) to appear at your Location. The creature is not obligated to help you and will act out of its own nature.
"Sky" by Sonique: +2 Trance Music, +Power: Flight
One Way or Another: +2 Learning Cultures, +Power: El Postureo
The Lego Movie 2 Videogame: +2 Construction, +Power: Block Builder
Skills:
+2 Lutheranism, Trance Music, Learning Cultures, Construction
+1 Charisma
Powers:
Flight - You can fly, you can fly!
El Postureo - Instantly transforms your clothes into the outfit and style of any group that would feasibly exist in Las Peleas. You will look identical to an average group member but you won't intrinsically know their culture, slang, rituals, etc.
Block Builder - Can construct the following special items out of any raw scrap materials:
* Bounce Pad - A trampoline which multiplies your jump height and distance by 5. Requires 30 lbs. of scrap.
* Block Bomb - An improvised explosive strong enough to completely destroy a car or a small room. Requires 50 lbs. of scrap.
* Block Car - Functions identically to a normal car, besides being made out of blocks. Requires 100 lbs. of scrap.
Planar Ally - Once per life, you can call the name of a human-sized Planar creature (angel, demon, eldritch horror, etc.) to appear at your Location. The creature is not obligated to help you and will act out of its own nature.
Allies:
Assets:
$20
Status: Normal
Points: 0
Name: Webster
Age: 10
Nationality: Goose
Trivia: Is literally just a goose what else do you want me to say?
https://www.youtube.com/watch?v=n3DfLpdhXkgBonus Attribute: This goose is loose! [+1 Dexterity]
Articles:
Marian Sypniewski: +2 Fencing, +Asset: Rapier, +Power: Choose 1!:
Désarmer! - A Fencing Offensive Roll that succeeds by a magnitude of <3 has a chance to remove whatever items the target has in their hands.
Parer! - A Melee Defensive Roll that succeeds by a magnitude of <3 automatically counter attacks.
Coup de grace! - Each Fencing Offensive Roll has a 5% chance of becoming a "
Critical Hit!" which doubles the Roll.
Santiago Soldati - +1 Business, +Power: Big Business, Big Problems!
The Man from Planet X: +1 Science, +Power: Invaders from the Stars!
No. 95 Squadron RAF: +2 Pilot, +Ally: WWII RAF Pilot
Skills:
+ 2 Fencing, Pilot
+ 1 Dexterity, Science
- 3 Strength (Goose)
Powers:
Flight - You can fly, you can fly!
Goose Time - Can not verbally communicate with humanoids, lacks hands. Can glide on top of water.
Big Business, Big Problems! - You can choose to add an additional $10,000 to your Assets. Whenever you do this, a squad of hostile
Montoneros assassins will spawn at your current Location the following turn.
[CD:0/2]
Invaders from the Stars! - Once per Life, you order a spaceship of aliens from Planet X to land at your current Location. Their objective will always be to "conquer Earth". [Used]
Désarmer! - A Fencing Offensive Roll that succeeds by a magnitude of <3 has a chance to remove whatever items the target has in their hands.
Allies:
WWII RAF Pilot (Trained, Fighter Plane)
Assets:
$10,020
Rapier (Finesse, Piercing)
Status: Normal
Points: 0
Name: Galia Prosdocimus Arnold
Age: 53
Nationality: Sudanese
Trivia: Frequently indulges in flowers. Was arrested for streaking during a football game at Soldier Field Stadium. She dreams of finding a new secret musical technique called the "H Chord".
Bonus Attribute: Choose +1 [Strength/Dexterity/Constitution/Intelligence/Wisdom/Charisma] OH NO, YOU CHOOSE GM!
Articles:
Jing! Jingeling! Der Weihnachtsschnappi!: +2 Sleighing, +Ally: Rudolf the German Flying Reindeer
Consensus Economics: +1 Business, +Power: Market Oracle
Joseph Frank Wehner - +2 Piloting, +Asset: WWI Fighter Biplane, +Ally:
Frank LukeCyberhero: +1 Computers, +Asset: Untraceable Laptop, +Power: Online Vigilante
Skills:
+2 Sleighing, Piloting
+1 Intelligence, Computers
Powers:
Market Oracle - Select a target and pick whether to boost or crash their stocks. If you are boosting, make a regular Business Roll to determine how much their stock improves. If you're dismantling it is an Opposed Business Roll. If you succeed at this, their stock will plummet; on a low failure you might see your own stocks take a hit!
Online Vigilante - Whenever you use your Computer skills to help someone in need, or to protect an innocent, they will reward you based on their capabilities, such as giving you an Asset or becoming an Ally.
Allies:
Rudolf the German Flying Reindeer (Flying,
Deutschland!!!)
Frank Luke (Ace, Loose Cannon)
Assets:
$20
WWI Fighter Biplane (Machine Gun, Antique)
Untraceable Laptop (Untraceable, Hi-Tech)
Status: Normal
Points: 0
Name: Tanya
Age: 28
Nationality: The City
Trivia:
Technically still human from a genetic perspective, but thanks to fucky "Sufficiently Advanced Technology" weirdness her greatest drives and desires have Distorted her appearance into a form reflective of such.
Decided the bosses obsession with The Library was kinda weird and kinda stupid, so set off for greener pastures.
Bonus Attribute: Might makes Right, only the strong get to decide what goes in this world, so Tanya, no, L'heure de Loup, will be the strongest there is.[+1 Strength]
Articles:
Kalvan: +2 Police Investigation, +Asset: Police Glock, +Ally: Hostigi Knights
Moviemistakes.com: +2 Cinema, +Power: Pedantic Corrector
Nandigram violence: +2 Riot Incitement, +Asset: Riot Gear, +Asset: Tear Gas Launcher
Ironbar Bassey: +1 Strength
Skills:
+2 Strength, Police Investigation, Cinema, Riot Incitement
Powers:
Pedantic Corrector - Once per Life, you may automatically select another Combatant in your Location that you can see and declare that there is a small error in their Character Sheet. You can alter anything they have gained from an Article by 1 letter. For example, if for an Asset they received a "Large Sail Boat" you can change it to "Large Fail Boat" or "Large Sail Goat". The new word that you edit it to must be a word found in the dictionary; you can alter "Big Sword" into "Pig Sword" but not "Big Swmrd".
Allies:
Hostigi Knights [4/4] (Trained, Broadswords, Early Rifles, Plate Mail, Mounted)
Assets:
$20
Police Glock [3/3] (Government Registered)
Riot Gear (Heavy)
Tear Gas Launcher [1/1] (Non-lethal, AoE, Blinding)
Status: Normal
Points: 0
There we go! And we're off to the races.
Made another update to the game. At the end of each Location's action report will be a section detailing any Dangerous NPCs in the area and what details can describe them, to help players strategize.
Let me know if I made any mistakes, that was a lot of information! I should probably invest in a computer mouse before the next turn. Would make writing the turns up easier, methinks.