Warning: This game is fueled by player input - game balance not included now (partially) included. You have been warned.
Exquisite Cops and Robbers II
Exquisite huh?It's Mafia +
Exquisite Corpse. I ran the
first version of this a while ago.
How will this work?During game setup, I'll give you prompts, and you'll provide responses:
1. I send you an Alignment. Come up with three separate Wincons for it.
2. I send you two Wincons. Come up with an Ability that matches one, an Ability that matches the other, and an Ability that matches both.
3. I send you three Abilities. Come up with three Rolenames, one for each pair of Abilities.
4. I send you two Rolenames. Come up with an Ability that matches one, an Ability that matches the other, and an Ability that matches both.
Each of the prompts you receive (except for the first) is someone else's response. Together you'll create the roles that will be in the game.
So no one knows what the roles will be?Basically. I have some options of what role segments to choose for each role, but what I have to choose from will be completely up to you.
What do we know about the setup?They'll be 7 players: 5 Town and 2 Mafia. Mafia gets a scumchat. In addition to their personal Wincon, each role wins if the opposing team is dead or if its death is inevitable.
The game will begin with a Night 1, but kill abilities (and the like) will be disabled that Night. Days last 72 hours, Nights last 24 hours at most. Hammers are in effect.
Oh, and something clarified from last time: If a Wincon doesn't say you have to be alive, you don't have to be alive.
Alright, let's roll.
PlayerlistSecretdorf
FallacyofUrist
IcyTea31
TricMagic
Caz
Toaster
notquitethere