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Author Topic: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!  (Read 69739 times)

Vector

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Re: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!
« Reply #870 on: December 20, 2020, 05:34:44 pm »

I believe, personally, that we won if a game worth talking about was played. It sounds like this game will give us some stories to remember.
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Mephansteras

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Re: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!
« Reply #871 on: December 20, 2020, 06:22:50 pm »

Indeed!
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Caz

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Re: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!
« Reply #872 on: December 20, 2020, 06:27:51 pm »

you and Caz betrayed it.

Expecting to be trusted while you're spending your time trying to below everyone up is really funny.
Fair, but did that justify juicebox and 4maskwolf dying, too? I honestly believe that you both would have killed me regardless of my actions, specifically because those two died, both of whom had done nothing to warrant untrustworthiness, no?

4mask was the saddest bit tbh, but if it was him dying also vs us all blowing up. He also tried killing n1 so it's not as if he wasn't playing. Mostly it worked out neatly (me and Toony having cross-bounties, and web necessitating the removal), but Toony surviving with 1k advantage wasn't so good either.

Not sure what juicebox has to do with me. ToonyMan botting him was half the reason I didn't trust him after I found out (other half being the accusations that seemed forced to me, the bounty, and obviously the action threats)

and I also prevented you killing Jim n1, so there's that :P (technically, heydude also helped... if only to clear the way so he could nk luckyowl @_@ (though I can't see any record of item choice so idk how 100% this is given shields and blasters etc. but you get the gist)
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Caz

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Re: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!
« Reply #873 on: December 20, 2020, 06:28:14 pm »

I believe, personally, that we won if a game worth talking about was played. It sounds like this game will give us some stories to remember.

It was definitely unique. :D
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4maskwolf

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Re: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!
« Reply #874 on: December 20, 2020, 06:29:30 pm »

you and Caz betrayed it.

Expecting to be trusted while you're spending your time trying to below everyone up is really funny.
Fair, but did that justify juicebox and 4maskwolf dying, too? I honestly believe that you both would have killed me regardless of my actions, specifically because those two died, both of whom had done nothing to warrant untrustworthiness, no?

4mask was the saddest bit tbh, but if it was him dying also vs us all blowing up. He also tried killing n1 so it's not as if he wasn't playing.
I did nothing of the sort.  Once it was determined we weren't going to commit mass suicide I didn't even submit a PM for N1 because I intended to take no action.

Caz

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Re: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!
« Reply #875 on: December 20, 2020, 06:32:53 pm »

I did nothing of the sort.  Once it was determined we weren't going to commit mass suicide I didn't even submit a PM for N1 because I intended to take no action.

Really? then what is this?

4maskwolf    Alien    Exterminator        Alive    100        Kill Toonyman, Scan Caz and Icytea31    Stunned

You head back to your berth to start planning out your night. On the way, Jim Groovester passes you a two-shot Scanner, nods, and walks off.

As you stand in your berth getting ready you hear a slight buzz, and then your body collapses under you, paralyzed. You are stunned, and all plans you had for the night are moot.

A second buzzing sound fills the room and you black out.

When you awake, you can move again. You’re a bit stiff from the uncomfortable position you ended up in, but otherwise unharmed.

A light blinking on your communicator alerts you to a message you received overnight.

Bounty Offered: 1000 KOR for the death of Toonyman. Payment will be remitted upon confirmation.
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4maskwolf

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Re: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!
« Reply #876 on: December 20, 2020, 06:34:35 pm »

I did nothing of the sort.  Once it was determined we weren't going to commit mass suicide I didn't even submit a PM for N1 because I intended to take no action.

Really? then what is this?

4maskwolf    Alien    Exterminator        Alive    100        Kill Toonyman, Scan Caz and Icytea31    Stunned

You head back to your berth to start planning out your night. On the way, Jim Groovester passes you a two-shot Scanner, nods, and walks off.

As you stand in your berth getting ready you hear a slight buzz, and then your body collapses under you, paralyzed. You are stunned, and all plans you had for the night are moot.

A second buzzing sound fills the room and you black out.

When you awake, you can move again. You’re a bit stiff from the uncomfortable position you ended up in, but otherwise unharmed.

A light blinking on your communicator alerts you to a message you received overnight.

Bounty Offered: 1000 KOR for the death of Toonyman. Payment will be remitted upon confirmation.
...Oh yeah, I did want to kill Toony on N1!

Honestly I kinda stopped paying attention to the game the moment Truce Phase 1 happened so I forgot most of what I thought on D1.

ToonyMan

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Re: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!
« Reply #877 on: December 20, 2020, 11:46:53 pm »

you and Caz betrayed it.
Expecting to be trusted while you're spending your time trying to below everyone up is really funny.
Fair, but did that justify juicebox and 4maskwolf dying, too? I honestly believe that you both would have killed me regardless of my actions, specifically because those two died, both of whom had done nothing to warrant untrustworthiness, no?
You're right, it wasn't justified. I targeted Juicebox along with Webadict because it was a power play. On one hand if Jim was good I wanted him alive as an ally, on the other hand if he was bad I would be denying his bounty. What I got instead was somebody else actually being there, which made me incredibly suspicious of Jim because I wasn't in on the PMs. I was even thinking of continuing my cooperation with Caz and we could eliminate Jim and Heydude, the only others with KOR, and be unstoppable. Of course I would plasma bomb Caz when she went off to kill Jim or Heydude instead, and then split the blame between myself and the surviving party so that Luckyowl and Shakerag wouldn't know what to do. I felt like that made my chance of a solo victory at least 50%.

But then Heydude stopped playing the game, and Jim never was playing the game. This would make it impossible to convince Caz to kill them with me. This post and this post ultimately stopped me from killing ever again.



I have not.   
What do you think the over/under is on there being actual counter-forces among the players as opposed to people just getting itchy and trigger happy last night? 
I've been wondering the same thing and I'm leaning towards there being some sort of scum team in this game.
It doesn't make a lot of sense to me that there are all these people preaching for a nonviolent outcome to this game, but then being as maximally efficient and violent when given the chance.
Toony would be at the top of my list for certain.  Caz is a maybe.  You and heydude are very low.
So, I decided to go into the airlock after all. I'm pretty sure Toony is going to come after me for sure now, so it would be quite the troll if he got no-selled.
JIM SAVE ME
This is my favorite PM in the game.
It was me...I was the scum team...

People feared me the most when I had no intention of harming them.



From a pure Meta perspective, it was balanced. It's a bastard game! Anyone could win. All of you could win. All of you could lose!
True.

As far as contributions go towards winning, I mean, you can be a completely useless townie in a normal Mafia game and win just as much as the players who properly suss out the scum and win the game. Or be the one useless scum team member who manages to somehow live to the end and win with the rest of the scum team who actually played well. Mafia has never been about rewarding good play. You can play great and still lose. It's about teams winning. (Even, occasionally, a team of 1)
In this game, it just so happened that the teams had to be formed by the players instead of me at the start.
True.

The way I would look at it is that this game was 11 SKs, except the SKs could win by cooperating, or sneaking out, or dying early enough to change wincons.

I wish some players actually had different objectives though, anybody's motivation could completely change through the course of the game, because alignment doesn't matter. Without a discernible scum team I feel like most people will gravitate towards cooperation, as shown here. Nobody wants to challenge everyone else if there's another way out, and the outliers who do, die.

I'm sorely tempted to assassin bot Toony, because I feel like he's gonna screw things up.
I would not fault you in the slightest if you did that and I would also not want to convince you not to do that.
My bro Toony is going full Qanon now.
But you know, Shakerag, he's actually correct, in that I am a telepathic cult leader/hivemind/whatever whose role appears as Exterminator even on allegedly infallible Intel and I've converted more people than there are phases in the game and ToonyMan is the only person who can see through my LIES
Which is hilarious given your sigtext.
Lmao you're right.
This has been a plan nearly ten years in the making!
This would legit be a hilarious twist for BP 4.
oh no
« Last Edit: December 20, 2020, 11:53:40 pm by ToonyMan »
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RoseHeart

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Re: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!
« Reply #878 on: December 21, 2020, 06:04:36 am »

It would be interesting to see a Mafia hosted that was somewhere between this one and a vanilla: RPG elements but a scenario that is more minimalistic and restrictive to allow for more known absolutes to play off of. Something less like playing with clay and more like playing with Legos, for an apt analogy.
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webadict

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Re: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!
« Reply #879 on: December 21, 2020, 07:44:18 am »

It was me...I was the scum team...

People feared me the most when I had no intention of harming them.
"No! I must kill the demons," he shouted!
The radio said "No, ToonyMan. You are the demons."
And then, ToonyMan was a Zombie.
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Caz

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Re: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!
« Reply #880 on: December 21, 2020, 08:01:53 am »

New game type: ultra-bastard

Role alignments and win conditions are not revealed until everyone is dead.
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Mephansteras

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Re: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!
« Reply #881 on: December 21, 2020, 02:22:22 pm »

New game type: ultra-bastard

Role alignments and win conditions are not revealed until everyone is dead.

Bwahahahaha. You're Evil, Caz!
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heydude6

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Re: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!
« Reply #882 on: December 22, 2020, 05:29:43 am »

Finally got around to posting my side of the story. It seems like my actions confused a lot of you, so I hope this brings some clarification. It didn't make sense for me to just post PMs, but unfortunately this created a large post that can't be hidden by spoilers.

If you aren't interested in a summary, then feel free to scroll past this though I think you should read the Day 5 section at least. Jim didn't post his PMs for that day, but I did. I think they're pretty interesting.

The summary itself took up two three posts due to the character limit, but I should be making a third fourth post about my poster idea and thoughts on the game later in the day.


Day 3

It seems I was right to be paranoid. A ton of deaths, the ship was stopped, and our Great Leader Jim was reduced to bickering with Toonyman and LuckyOwl. Whatever semblance of hope we had yesterday had been completely crushed.

As you can imagine, I began thinking about how to kill everyone. Unfortunately, doing this only made me realize how terrible of a position I was in due to the bad decisions I made. I had no tech because I blew it all in the previous two days, and I was also the least trustworthy player because of what I did to Trickmagic.

I was only able to come up with two plans for winning the game. Buy a replicator and make an anti-tech and personal shield, or buy a plasmabomb and hope everyone else dies in a chain reaction. Neither was promising, so I ultimately had to give up on playing that way.


I didn't really have any plan yet so I just threw random ideas at meph to see how they would stick. This lead to me finding the life-support plasmabomb as well as the bounty hunter lead. I needed that last one honestly. It was the first piece of hope that I had seen that day, and was what finally made me believe cooperation was possible. Ironic considering the circumstances.

From there, I focused my efforts on lowering the bounty hunter's price and it was also when I started talking to Shakerag.

Spoiler: Bounty hunter stuff (click to show/hide)
Spoiler: Shakerag conversation (click to show/hide)

With progress made in PMs, it was time for me to finally post in the main thread and try to save this day.

The reactions were less than I hoped for, but as we can now see, I clearly made the right choice. It honestly scares me to think of how differently things would have ended up if had just been a little better off. I wasn't happy with the options I had earlier, but if I already had some of that gear, I probably would have bought what I was missing and still try to play the game. My one advantage was not being in the spotlight like Toony and Jim were, and I thought I could have at least survived one more night if I stayed silent.

I was even thinking of continuing my cooperation with Caz and we could eliminate Jim and Heydude, the only others with KOR, and be unstoppable.

It's funny how wrong I was. If Toonyman pulled off his plan, I don't think there would have been any means of stopping the bloodshed anymore.


With my post, we had transitioned to a different phase of day 3. Things had begun to calm down and we started trying to piece together what happened last night. I won't waste your time with a summary, I'll let my Pms speak for themselves

« Last Edit: December 22, 2020, 05:39:04 am by heydude6 »
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heydude6

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Re: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!
« Reply #883 on: December 22, 2020, 05:33:29 am »

Night

The Hunt phase came and things were mostly in a good place. People calmed down, all of the murderers confessed (one way or another), and it seemed like we were back on track to working together. My only disapointments were that nobody wanted to pool their money into the Shakerag world peace fund and it seemed like nobody had a plan. Of course there was my own, but it was probably too late for it at that point. Money had been spent. The only way to pay the bounty hunter now was if I got a big enough discount from the intel I was trying to collect.

Reluctantly, I decided to not kill Toonyman, Jim, or Caz. Though I still didn't fully trust Toony, what peace we did have was hard-fought and I wasn't going to throw it and whatever last chance we had at victory away over a principle.

The downside to this is that people may start to think I was bluffing from the very beggining. To salvage my reputation and try to keep a cooperative atmosphere going, I decided to keep up my end of the bargain and give my money to Shakerag. He would need it if I were to die for whaetever reason.

As for the rest of the night, I'll let the PMs speak for themselves. Some of them technically started slightly before the hunt phase, but the thread of conversation continued into it.

Spoiler: Airlock Lockup (click to show/hide)
Spoiler: Other stuff (click to show/hide)

If you want to know how the phone call went, just check my night PM which Meph posted. Tells you all you need to know. Somehow I survived again.


Day 4

Not as eventful as Day 3, at least from my perspective. The main challenge I faced was figuring out how to present my plan to everyone. The intel I got last night was basically useless (and after all that effort too), but thankfully Jim was going to get us real intel. I had a sinking feeling that the discount still wasn't going to be enough though. I needed a plan in case that happened.

Spoiler: Relevant PMs (click to show/hide)
Spoiler: The most important one (click to show/hide)

Yeah. I think that Shakerag PM will come as a shock to a lot of you. It seemed like whatever good vibes we had yesterday were starting to wear off. Maybe I shouldn't have been so surprised by how the next night went.

Thankfully, we were able to avoid the dark topic of betrayal for the time when Jim came back with the Intel. It was good news. Right as one plan was about to die, a new plan was ready to take its place. There was no need to keep my plan secret anymore, though I wish I didn't send that Shakerag PM.

Spoiler: My Announcement (click to show/hide)
Spoiler: Random Stuff (click to show/hide)

Night

The day ended on a good note. All we had to do was come up with a plan to assault the hangar and we would be free. Jim provided us with exactly such a thing, but from my perspective it didn't seem like anyone was doing anything. I certainly wasn't. Were we too disorganized to act once victory was finally within our grasp?

No, that wasn't it. I just misunderstood things. It turned out the night was only going to be used to set things up. Since the main thread was empty, I didn't see all the things that were happening in the PMs. I wonder if it made anyone else worry?
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heydude6

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Re: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!
« Reply #884 on: December 22, 2020, 05:37:34 am »

Day 5

Another nightmare! In spite of all possible reason, someone decided to kill again. It was Toony who died, so the target made some sense at least, but it had set us back so much! If we're going to assault the hangar we need to work as a team, but that's a hard thing to do when there are still people willing to shoot us in the back.

I ended up going into diplomat mode again, asking questions in order to try to figure out what happened. While I did that though, I started to make preparations in case the situation deteriorated.

Spoiler: PMs. One is Important (click to show/hide)

I only tried to take credit for Toony's death for the money, but looking back on it, I think I could have used this situation to become the last person standing. After Jim's poster shenanigans, I kind of wish I did. But that was never going to happen. I was in a panic, but more importantly I didn't have the heart to do betrayals anymore. There was no way the me of the past could have come up with the intricate plan I have now, and the ghosts would have likely killed me anyway after pulling it off.

*Sigh* What could have been...


Caz ended up confessing to the murder (and owning an advanced targetting system), while LuckyOwl began to dig himself into a hole. I haven't said anything about this in the summary yet, but Luckyowl had been giving me wierd vibes since Day 1. If anyone was a traitor working for the corporations it would be him.

I hate saying that, since he played an instrumental role in getting Toonyman to confess in Day 2, but things were crazy in the heat of the moment. It was Jim's idea...


The deed was done and the bird was killed. He was innocent, an outcome that could have been easily predicted if one used logic, but we were having none of that today. When you eliminate the impossible, only the improbable remains. He really was that clumsy and terrible with words.

Jim and I had to deal with the aftermath though and tensions were still high.

Spoiler: After the murder (click to show/hide)
Spoiler: But can we trust Caz? (click to show/hide)

But we were finally able to calm down and begin our assault


And then the others arrived and we had our final battle. The decision to not kill Caz was the right one, and together we somehow survived.



And that's it. My writing made the ending a bit anti-climactic but I'm happy I was able to get this done. It may be too much for you guys to read, but if anyone ever reads this in an archive, I think it will give them a pretty good idea of what was going on.

The only perspective we're really missing is dead chat's because I think Web Pmed Meph a lot. This took me half a day to do though, so I do understand why web might not do this. The idea still makes me sad.
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You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.
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